My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Furnace
Zap
Minion Horde Furnace
Barbarian Barrel
Elite Barbarians Furnace Wizard
The Log
Elite Barbarians Furnace
Earthquake
Furnace
Arrows
Minion Horde Furnace
Royal Delivery
Minion Horde Elite Barbarians Wizard
Fireball
Minion Horde Elite Barbarians Furnace Wizard
Poison
Minion Horde Furnace Wizard
Lightning
Elite Barbarians Furnace Wizard
Rocket
Minion Horde Elite Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Fireball Furnace Freeze Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Rage Fireball Furnace

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Minion Horde Furnace Freeze
Minion Horde
Rage Zap Freeze
Elite Barbarians
Zap Rage Fireball Furnace Wizard
Fireball
Zap Elite Barbarians Freeze
Furnace
Zap Elite Barbarians
Wizard
Elite Barbarians Rage
Rage
Minion Horde Elite Barbarians Wizard
Freeze
Zap Minion Horde Fireball

Defense Synergies 1 7

Zap
Fireball Minion Horde Elite Barbarians Furnace
Minion Horde
Zap Freeze
Elite Barbarians
Zap Wizard
Fireball
Zap Freeze
Furnace
Zap
Wizard
Elite Barbarians Freeze
Rage
Freeze
Minion Horde Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Zap Furnace
Minion Horde Furnace Elite Barbarians Freeze
Minion Horde Elite Barbarians Furnace
Elite Barbarians Fireball
Fireball Freeze Zap Furnace
Minion Horde Furnace Zap Fireball Wizard Freeze
Zap Fireball
Minion Horde Elite Barbarians Furnace
Elite Barbarians Minion Horde
Minion Horde Zap Fireball Furnace Wizard Freeze
Minion Horde Zap Fireball Furnace Wizard
Minion Horde Furnace Zap Elite Barbarians Fireball Wizard Freeze
Fireball Wizard Zap Minion Horde Furnace Freeze
Elite Barbarians Minion Horde Furnace
Minion Horde Zap Elite Barbarians Fireball Furnace Freeze
Minion Horde Wizard Elite Barbarians Fireball Furnace
Fireball Zap Minion Horde Elite Barbarians Furnace Wizard
Zap Furnace Wizard Freeze Fireball
Elite Barbarians
Wizard Minion Horde Elite Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Furnace
Fireball Zap Elite Barbarians Wizard
Zap Minion Horde Elite Barbarians Furnace
Zap Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians
Fireball Furnace Wizard Zap Minion Horde Freeze
Minion Horde Elite Barbarians Fireball Furnace
Minion Horde Elite Barbarians
Zap Minion Horde Freeze Elite Barbarians Fireball
Minion Horde
Minion Horde Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Minion Horde Fireball Wizard
Wizard Minion Horde Fireball Furnace
Elite Barbarians Zap Minion Horde Fireball Furnace Freeze
Zap Minion Horde Elite Barbarians Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball Zap
Minion Horde Fireball
Fireball Freeze
Fireball Wizard Zap Minion Horde Furnace
Fireball Wizard Zap Minion Horde Furnace Freeze
Minion Horde Furnace Wizard
Fireball Zap Wizard Freeze
Fireball Zap Wizard
Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball Wizard
Fireball Zap Wizard
Elite Barbarians Fireball
Minion Horde Fireball Freeze
Zap Elite Barbarians Fireball Furnace
Zap Minion Horde Fireball Furnace Wizard
Minion Horde Fireball Furnace Wizard
Fireball Freeze
Minion Horde
Zap Fireball Wizard
Zap Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Zap Minion Horde Fireball
Zap Freeze Fireball Furnace Wizard
Minion Horde
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Elite Barbarians Zap Minion Horde Fireball Furnace Wizard
Zap Minion Horde Fireball Wizard Freeze
Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball Wizard
Zap Minion Horde Fireball Freeze
Minion Horde
Fireball Wizard
Zap Minion Horde Fireball Freeze
Fireball Zap Wizard
Freeze
Fireball
Fireball Minion Horde Wizard
Zap Fireball Wizard
Zap Fireball
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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