My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Giant
Giant Snowball
Fire Spirit Bomber Barbarians Minion Horde
Zap
Fire Spirit Bomber Minion Horde
Barbarian Barrel
Fire Spirit Bomber Barbarians
The Log
Fire Spirit Bomber Barbarians Mini P.E.K.K.A
Earthquake
Bomber Barbarians
Arrows
Fire Spirit Bomber Minion Horde
Royal Delivery
Fire Spirit Bomber Barbarians Minion Horde Mini P.E.K.K.A
Fireball
Bomber Barbarians Minion Horde
Poison
Bomber Barbarians Minion Horde
Lightning
Mini P.E.K.K.A
Rocket
Barbarians Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Mini P.E.K.K.A Barbarians Minion Horde Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bomber Zap Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Giant
Bomber
Giant Zap Mini P.E.K.K.A
Zap
Giant Fire Spirit Bomber Minion Horde Mini P.E.K.K.A
Barbarians
Minion Horde
Zap Giant
Mini P.E.K.K.A
Giant Fire Spirit Bomber Zap
Giant
Bomber Zap Mini P.E.K.K.A Fire Spirit Minion Horde Rocket
Rocket
Giant

Defense Synergies 1 7

Fire Spirit
Zap Mini P.E.K.K.A
Bomber
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Fire Spirit Bomber Barbarians Minion Horde
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Mini P.E.K.K.A
Zap Fire Spirit Bomber
Giant
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Zap Minion Horde
Barbarians Minion Horde Mini P.E.K.K.A Bomber Zap
Barbarians Minion Horde Mini P.E.K.K.A Rocket Fire Spirit Bomber
Barbarians Minion Horde Mini P.E.K.K.A Bomber
Bomber Barbarians Mini P.E.K.K.A Rocket
Fire Spirit Bomber Zap
Minion Horde Rocket Fire Spirit Zap
Rocket Zap Barbarians
Barbarians Minion Horde Mini P.E.K.K.A
Fire Spirit Bomber Barbarians Minion Horde Mini P.E.K.K.A
Barbarians Minion Horde Bomber Zap
Minion Horde Zap
Barbarians Minion Horde Mini P.E.K.K.A Fire Spirit Bomber Zap Rocket
Fire Spirit Bomber Rocket Zap Barbarians Minion Horde Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Minion Horde
Barbarians Minion Horde Rocket Zap Mini P.E.K.K.A
Barbarians Minion Horde Bomber Mini P.E.K.K.A
Fire Spirit Bomber Zap Barbarians Minion Horde
Zap Fire Spirit Bomber Barbarians
Barbarians Mini P.E.K.K.A
Bomber Fire Spirit Barbarians Minion Horde Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap
Bomber Zap Mini P.E.K.K.A Rocket
Barbarians Zap Minion Horde Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Zap Barbarians Minion Horde
Barbarians Minion Horde Mini P.E.K.K.A
Fire Spirit Rocket Zap Minion Horde
Mini P.E.K.K.A Rocket Barbarians Minion Horde
Mini P.E.K.K.A Barbarians Minion Horde
Zap Minion Horde Rocket Barbarians Mini P.E.K.K.A
Barbarians Minion Horde
Barbarians Minion Horde Mini P.E.K.K.A
Rocket Zap Barbarians
Barbarians Mini P.E.K.K.A Rocket Minion Horde
Bomber Barbarians Minion Horde
Barbarians Bomber Zap Minion Horde Mini P.E.K.K.A Rocket
Bomber Zap Barbarians Minion Horde Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Zap
Rocket Minion Horde
Barbarians Rocket
Bomber Rocket Fire Spirit Zap Minion Horde
Fire Spirit Zap Minion Horde Rocket
Fire Spirit Bomber Minion Horde
Fire Spirit Zap
Zap
Rocket Fire Spirit Minion Horde Mini P.E.K.K.A
Rocket Zap Minion Horde
Fire Spirit Zap Rocket
Rocket Fire Spirit
Minion Horde Rocket
Zap
Rocket Bomber Zap Minion Horde
Minion Horde Rocket
Rocket
Bomber Minion Horde Mini P.E.K.K.A Rocket
Rocket Fire Spirit Bomber Zap Mini P.E.K.K.A
Rocket Fire Spirit Bomber Zap
Rocket Minion Horde
Rocket
Rocket
Rocket Zap Barbarians Minion Horde
Zap Fire Spirit Bomber
Minion Horde
Zap
Zap
Rocket Zap
Fire Spirit Zap Minion Horde
Zap Rocket Minion Horde
Minion Horde Mini P.E.K.K.A
Bomber Zap Minion Horde Rocket
Zap Rocket Minion Horde
Minion Horde
Rocket
Zap Minion Horde Fire Spirit Barbarians Rocket
Rocket Fire Spirit Zap
Minion Horde Mini P.E.K.K.A Rocket
Bomber Zap
Rocket Zap
Minion Horde
Zap Minion Horde Rocket
Zap Rocket
Zap Rocket

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