My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Executioner Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Inferno Dragon Lava Hound
Giant Snowball
Minion Horde Guards Witch Inferno Dragon Lava Hound
Zap
Minion Horde Guards Witch Inferno Dragon Lava Hound
Barbarian Barrel
Guards Witch Executioner
The Log
Guards Witch
Earthquake
Guards Witch
Arrows
Minion Horde Guards Witch Lava Hound
Royal Delivery
Minion Horde Guards Witch Executioner Inferno Dragon Lava Hound
Fireball
Minion Horde Witch Executioner Inferno Dragon Lava Hound
Poison
Minion Horde Guards Witch Executioner Lava Hound
Lightning
Witch Executioner Inferno Dragon
Rocket
Minion Horde Witch Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Guards Inferno Dragon Minion Horde Witch Executioner Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Guards Inferno Dragon

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound
Minion Horde
Lava Hound
Guards
The Log Lava Hound
Witch
Lava Hound
Executioner
The Log
The Log
Guards Executioner
Inferno Dragon
Lava Hound
Lava Hound
Arrows Minion Horde Inferno Dragon Guards Witch

Defense Synergies 0 7

Arrows
Minion Horde
The Log
Guards
Witch Executioner The Log
Witch
Guards The Log
Executioner
Guards The Log
The Log
Minion Horde Guards Witch Executioner Inferno Dragon
Inferno Dragon
The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner The Log
Minion Horde Inferno Dragon Witch Executioner The Log
Minion Horde Witch Executioner Inferno Dragon
Minion Horde Witch Inferno Dragon Guards
Arrows The Log
Arrows The Log Guards Executioner
Minion Horde Inferno Dragon Arrows Witch Executioner
Arrows The Log
Minion Horde Witch Inferno Dragon
Guards Minion Horde
Minion Horde Guards Witch Executioner Arrows The Log
Arrows Minion Horde Executioner Inferno Dragon Witch
Minion Horde Guards Witch The Log
Executioner Arrows Minion Horde Guards Witch The Log
Inferno Dragon Minion Horde
Minion Horde The Log Inferno Dragon
Minion Horde Arrows Witch Executioner
Arrows Minion Horde Guards Witch Executioner The Log
Arrows Witch Executioner The Log Guards Inferno Dragon
Inferno Dragon
Arrows Minion Horde Guards Witch Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Witch
Arrows Executioner The Log Inferno Dragon
Guards Minion Horde Witch The Log
Guards Minion Horde The Log
Minion Horde Guards Witch Executioner Inferno Dragon
Arrows Executioner Minion Horde Witch
Guards Minion Horde Witch
Minion Horde Inferno Dragon
Minion Horde Witch The Log Inferno Dragon
Witch Minion Horde Guards Inferno Dragon
Inferno Dragon Minion Horde Guards Witch
Arrows Guards The Log
Minion Horde Guards Witch Executioner
Minion Horde Witch Executioner
Guards Witch Minion Horde Executioner The Log Inferno Dragon
Arrows Executioner Minion Horde Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Guards The Log
Arrows Executioner The Log
Arrows Minion Horde The Log
Arrows Guards The Log
Executioner Arrows Minion Horde The Log
Arrows Executioner Minion Horde Witch
Arrows Minion Horde Witch Executioner The Log
Arrows The Log Executioner
Arrows The Log
Minion Horde Guards
Arrows Minion Horde The Log
Arrows Executioner
Executioner The Log
Arrows Minion Horde
Arrows The Log
Arrows Minion Horde Witch Executioner The Log
Arrows Minion Horde Executioner The Log
Arrows
Minion Horde
Arrows Executioner The Log
Arrows Witch The Log
Minion Horde The Log
Arrows
The Log
Arrows Minion Horde The Log
Arrows The Log Witch Executioner
Minion Horde Witch Inferno Dragon
Arrows The Log Witch Executioner
Arrows Witch The Log
Arrows The Log
Arrows Minion Horde Witch Executioner
Minion Horde Guards Witch
Minion Horde
Arrows Minion Horde The Log
Arrows Minion Horde
Minion Horde
Arrows The Log
Minion Horde Guards Witch
Arrows Witch Executioner
Arrows The Log
Minion Horde Executioner
Arrows The Log Executioner
Arrows
Minion Horde Executioner
Minion Horde Guards Witch The Log
Witch Executioner
Witch Executioner The Log

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