My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Clone Sparky
Giant Snowball
Minion Horde Skeleton Army Clone Witch
Zap
Minion Horde Skeleton Army Clone Witch Sparky
Barbarian Barrel
Wizard Skeleton Army Clone Witch Sparky
The Log
Skeleton Army Clone Witch Sparky
Earthquake
Skeleton Army Clone Witch
Arrows
Minion Horde Skeleton Army Clone Witch
Royal Delivery
Minion Horde Wizard Skeleton Army Clone Witch Sparky
Fireball
Minion Horde Wizard Skeleton Army Clone Witch Sparky
Poison
Minion Horde Wizard Skeleton Army Clone Witch Sparky
Lightning
Wizard Witch Sparky
Rocket
Minion Horde Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Army Clone Minion Horde Wizard Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Skeleton Army Clone

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mirror Clone Sparky
Wizard
Sparky
Mirror
The Log Minion Horde Skeleton Army Sparky
Skeleton Army
Clone Mirror Sparky
Clone
Skeleton Army Minion Horde Witch Sparky
Witch
Clone
The Log
Mirror Sparky
Sparky
Minion Horde Wizard Mirror Skeleton Army Clone The Log

Defense Synergies 2 10

Minion Horde
Mirror The Log Sparky
Wizard
Skeleton Army The Log
Mirror
Minion Horde Skeleton Army The Log Sparky
Skeleton Army
Mirror Wizard The Log Sparky
Clone
Witch
The Log
The Log
Minion Horde Wizard Mirror Skeleton Army Witch Sparky
Sparky
Minion Horde Mirror Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log Sparky
Minion Horde Skeleton Army Sparky Witch The Log
Minion Horde Skeleton Army Witch Sparky
Minion Horde Skeleton Army Witch Sparky
Skeleton Army The Log Sparky
Skeleton Army The Log
Minion Horde Wizard Witch
The Log Sparky
Minion Horde Witch Sparky Skeleton Army
Skeleton Army Minion Horde Sparky
Minion Horde Skeleton Army Witch Wizard The Log
Minion Horde Wizard Witch
Minion Horde Skeleton Army Sparky Wizard Witch The Log
Wizard Skeleton Army Sparky Minion Horde Witch The Log
Skeleton Army Sparky Minion Horde
Minion Horde Skeleton Army The Log Sparky
Minion Horde Wizard Sparky Skeleton Army Witch
Minion Horde Wizard Skeleton Army Witch The Log
Wizard Witch The Log
Sparky
Wizard Skeleton Army Minion Horde Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch Sparky
Wizard The Log
Skeleton Army Minion Horde Witch The Log Sparky
Skeleton Army Minion Horde The Log Sparky
Minion Horde Skeleton Army Witch Sparky
Wizard Minion Horde Witch
Skeleton Army Sparky Minion Horde Witch
Minion Horde Skeleton Army Sparky
Minion Horde Skeleton Army Witch The Log Sparky
Witch Minion Horde Skeleton Army Sparky
Minion Horde Witch Sparky
Skeleton Army The Log
Skeleton Army Minion Horde Wizard Witch Sparky
Wizard Minion Horde Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Minion Horde The Log
Minion Horde Wizard Witch The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log Sparky
The Log
Minion Horde The Log Sparky
The Log Sparky
Wizard Minion Horde The Log Sparky
Wizard Minion Horde Witch
Minion Horde Wizard Witch The Log Sparky
The Log Wizard
The Log Wizard
Minion Horde Sparky
Minion Horde Wizard The Log Sparky
Wizard
The Log Sparky
Minion Horde
The Log Sparky
Minion Horde Wizard Witch The Log Sparky
Minion Horde Wizard The Log Sparky
Sparky
Minion Horde Sparky
Wizard The Log Sparky
Wizard Witch The Log
Minion Horde The Log Sparky
Wizard
The Log Sparky
Minion Horde The Log
The Log Wizard Witch Sparky
Minion Horde Witch
The Log Wizard Witch Sparky
Wizard Witch The Log Sparky
The Log Sparky
Minion Horde Wizard Witch Sparky
Minion Horde Wizard Witch
Minion Horde Sparky
Minion Horde Wizard The Log Sparky
Minion Horde Sparky
Minion Horde Sparky
Wizard The Log Sparky
Minion Horde Skeleton Army Witch
Wizard Witch
The Log
Minion Horde Wizard Sparky
The Log Wizard
Sparky
Minion Horde Sparky
Minion Horde Witch The Log Sparky
Witch
Witch The Log Sparky

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