My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Fire Spirit Barbarians Minion Horde
Zap
Fire Spirit Minion Horde
Barbarian Barrel
Fire Spirit Barbarians Elite Barbarians
The Log
Fire Spirit Barbarians Elite Barbarians
Earthquake
Barbarians
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Barbarians Minion Horde Elite Barbarians
Fireball
Barbarians Minion Horde Elite Barbarians
Poison
Barbarians Minion Horde
Lightning
Elite Barbarians
Rocket
Barbarians Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Arrows Fireball Barbarians Minion Horde Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Fire Spirit Arrows Fireball

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians
Arrows
Elite Barbarians Fireball Mirror
Barbarians
Minion Horde
Mirror
Elite Barbarians
Arrows Fire Spirit Fireball
Fireball
Arrows Mirror Elite Barbarians
Rocket
Mirror
Mirror
Arrows Fireball Minion Horde Rocket

Defense Synergies 3 3

Fire Spirit
Arrows
Mirror Barbarians Fireball
Barbarians
Arrows Minion Horde
Minion Horde
Mirror Barbarians
Elite Barbarians
Fireball
Mirror Arrows
Rocket
Mirror
Arrows Minion Horde Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball
Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Rocket Fire Spirit Elite Barbarians
Barbarians Minion Horde Elite Barbarians
Arrows Barbarians Elite Barbarians Fireball Rocket
Arrows Fireball Fire Spirit
Minion Horde Rocket Fire Spirit Arrows Fireball
Rocket Arrows Barbarians Fireball
Barbarians Minion Horde Elite Barbarians
Elite Barbarians Fire Spirit Barbarians Minion Horde
Barbarians Minion Horde Arrows Fireball
Arrows Minion Horde Fireball
Barbarians Minion Horde Fire Spirit Elite Barbarians Fireball Rocket
Fire Spirit Fireball Rocket Arrows Barbarians Minion Horde
Barbarians Elite Barbarians Minion Horde
Barbarians Minion Horde Rocket Elite Barbarians Fireball
Barbarians Minion Horde Arrows Elite Barbarians Fireball
Fire Spirit Arrows Fireball Barbarians Minion Horde Elite Barbarians
Arrows Fire Spirit Barbarians Fireball
Barbarians Elite Barbarians
Fire Spirit Arrows Barbarians Minion Horde Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Fireball
Fireball Arrows Elite Barbarians Rocket
Barbarians Minion Horde Elite Barbarians Rocket
Rocket Barbarians Minion Horde Elite Barbarians Fireball
Barbarians Minion Horde Elite Barbarians
Fire Spirit Arrows Fireball Rocket Minion Horde
Rocket Barbarians Minion Horde Elite Barbarians Fireball
Barbarians Minion Horde Elite Barbarians
Minion Horde Rocket Barbarians Elite Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde Elite Barbarians
Rocket Arrows Barbarians Elite Barbarians Fireball
Barbarians Elite Barbarians Rocket Minion Horde Fireball
Barbarians Minion Horde Fireball
Barbarians Elite Barbarians Minion Horde Fireball Rocket
Arrows Barbarians Minion Horde Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Rocket
Arrows Fireball
Rocket Arrows Minion Horde Fireball
Arrows Barbarians Fireball Rocket
Fireball Rocket Fire Spirit Arrows Minion Horde
Arrows Fireball Fire Spirit Minion Horde Rocket
Fire Spirit Arrows Minion Horde
Arrows Fireball Fire Spirit
Arrows Fireball
Rocket Fire Spirit Minion Horde Elite Barbarians Fireball
Rocket Arrows Minion Horde Fireball
Fireball Fire Spirit Arrows Rocket
Rocket Fire Spirit Elite Barbarians Fireball
Arrows Minion Horde Fireball Rocket
Arrows Elite Barbarians Fireball
Rocket Arrows Minion Horde Fireball
Arrows Minion Horde Fireball Rocket
Arrows Fireball Rocket
Minion Horde Rocket
Rocket Fire Spirit Arrows Fireball
Rocket Fire Spirit Arrows Fireball
Rocket Minion Horde Fireball
Rocket Arrows Fireball
Rocket
Rocket Arrows Barbarians Minion Horde Fireball
Arrows Fire Spirit Fireball
Minion Horde
Arrows Fireball
Fireball Arrows
Fireball Rocket Arrows
Elite Barbarians Fire Spirit Arrows Minion Horde Fireball
Rocket Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Arrows Minion Horde Fireball Rocket
Rocket Arrows Minion Horde Fireball
Minion Horde
Rocket Arrows Fireball
Minion Horde Fire Spirit Barbarians Fireball Rocket
Fireball Rocket Fire Spirit Arrows
Arrows Fireball
Fireball Minion Horde Rocket
Arrows Fireball
Rocket Arrows Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Rocket
Fireball Rocket
Fireball Rocket

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