My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel
Giant Snowball
Barbarians Minion Horde Goblin Hut Goblin Barrel
Zap
Minion Horde Goblin Hut Goblin Barrel
Barbarian Barrel
Tesla Barbarians Goblin Hut Goblin Barrel
The Log
Barbarians Goblin Hut Goblin Barrel
Earthquake
Tesla Barbarians Goblin Hut Goblin Barrel
Arrows
Minion Horde Goblin Hut Goblin Barrel
Royal Delivery
Barbarians Minion Horde Goblin Hut Goblin Barrel
Fireball
Tesla Barbarians Minion Horde Goblin Hut Goblin Barrel
Poison
Barbarians Minion Horde Goblin Hut
Lightning
Tesla Goblin Hut
Rocket
Barbarians Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Barrel Tesla Fireball Barbarians Minion Horde Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Barrel Tesla

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minion Horde Goblin Hut The Log
Tesla
Barbarians
Minion Horde
Zap
Fireball
Zap The Log
Goblin Hut
Zap Goblin Barrel The Log
Goblin Barrel
Goblin Hut
The Log
Zap Fireball Goblin Hut

Defense Synergies 3 9

Zap
Fireball Tesla Barbarians Minion Horde Goblin Hut The Log
Tesla
The Log Zap Fireball
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians The Log
Fireball
Zap The Log Tesla Goblin Hut
Goblin Hut
Zap Fireball
Goblin Barrel
The Log
Tesla Fireball Zap Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Minion Horde Fireball Goblin Hut The Log
Barbarians Minion Horde Zap Tesla Goblin Hut The Log
Tesla Barbarians Minion Horde Goblin Hut
Tesla Barbarians Minion Horde Goblin Hut
Barbarians Fireball The Log
Fireball The Log Zap Tesla
Tesla Minion Horde Zap Fireball Goblin Hut
Zap Tesla Barbarians Fireball The Log
Tesla Barbarians Minion Horde Goblin Hut
Tesla Barbarians Minion Horde
Barbarians Minion Horde Zap Tesla Fireball Goblin Hut The Log
Tesla Minion Horde Zap Fireball Goblin Hut
Tesla Barbarians Minion Horde Goblin Hut Zap Fireball The Log
Fireball Zap Tesla Barbarians Minion Horde Goblin Hut The Log
Barbarians Tesla Minion Horde Goblin Hut
Barbarians Minion Horde Zap Tesla Fireball Goblin Hut The Log
Tesla Barbarians Minion Horde Fireball Goblin Hut
Tesla Fireball Zap Barbarians Minion Horde Goblin Hut The Log
Zap The Log Tesla Barbarians Fireball Goblin Hut
Barbarians Tesla Goblin Hut
Tesla Barbarians Minion Horde Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Tesla Fireball Goblin Hut
Fireball Zap Tesla The Log
Barbarians Zap Minion Horde Goblin Hut The Log
Zap Tesla Barbarians Minion Horde Fireball The Log
Barbarians Tesla Minion Horde Goblin Hut
Fireball Zap Tesla Minion Horde Goblin Hut
Tesla Barbarians Minion Horde Fireball Goblin Hut
Tesla Barbarians Minion Horde
Zap Minion Horde Barbarians Fireball Goblin Hut The Log
Tesla Barbarians Minion Horde Goblin Hut
Tesla Barbarians Minion Horde Goblin Hut
Zap Barbarians Fireball The Log
Barbarians Tesla Minion Horde Fireball
Tesla Barbarians Minion Horde Fireball
Tesla Barbarians Goblin Hut Zap Minion Horde Fireball The Log
Zap Tesla Barbarians Minion Horde Fireball Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball Zap The Log
Minion Horde Fireball Goblin Hut The Log
Barbarians Fireball The Log
Fireball Zap Minion Horde The Log
Fireball Zap Minion Horde
Minion Horde The Log
Fireball The Log Zap
Fireball The Log Zap
Minion Horde Fireball
Zap Minion Horde Fireball The Log
Fireball Zap
Fireball Goblin Hut The Log
Minion Horde Fireball
Zap Fireball Goblin Hut The Log
Zap Minion Horde Fireball Goblin Hut The Log
Minion Horde Fireball Goblin Hut The Log
Fireball
Minion Horde
Zap Fireball The Log
Zap Fireball The Log
Minion Horde Fireball The Log
Fireball
The Log
Zap Barbarians Minion Horde Fireball The Log
Zap The Log Fireball
Minion Horde
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Zap Minion Horde Fireball
Zap Minion Horde Fireball Goblin Hut
Minion Horde Fireball
Zap Minion Horde Fireball The Log
Zap Minion Horde Fireball
Minion Horde
Fireball The Log
Zap Minion Horde Barbarians Fireball Goblin Hut
Fireball Zap
The Log Fireball
Fireball Minion Horde
The Log Zap Fireball
Zap Fireball
Minion Horde
Zap Minion Horde Fireball The Log
Zap Fireball
Zap Fireball The Log

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