My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Barbarian Hut Elixir Collector Three Musketeers Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Three Musketeers
Giant Snowball
Minion Horde Goblin Hut Three Musketeers
Zap
Minion Horde Goblin Hut Three Musketeers
Barbarian Barrel
Goblin Hut Wizard Barbarian Hut Three Musketeers
The Log
Goblin Hut Barbarian Hut Three Musketeers
Earthquake
Goblin Hut Barbarian Hut Elixir Collector
Arrows
Minion Horde Goblin Hut
Royal Delivery
Minion Horde Goblin Hut Wizard Three Musketeers
Fireball
Minion Horde Goblin Hut Wizard Barbarian Hut Elixir Collector Three Musketeers
Poison
Minion Horde Goblin Hut Wizard Barbarian Hut Elixir Collector Three Musketeers
Lightning
Goblin Hut Wizard Barbarian Hut Elixir Collector Three Musketeers
Rocket
Minion Horde Goblin Hut Wizard Barbarian Hut Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minion Horde Goblin Hut Wizard Barbarian Hut Elixir Collector Lightning Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

21 Minion Horde Goblin Hut Wizard Barbarian Hut

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Barbarian Hut Golem
Goblin Hut
Barbarian Hut Three Musketeers Golem
Wizard
Golem
Barbarian Hut
Minion Horde Goblin Hut Three Musketeers
Elixir Collector
Three Musketeers
Goblin Hut Barbarian Hut
Lightning
Golem
Golem
Lightning Minion Horde Goblin Hut Wizard

Defense Synergies 0 3

Minion Horde
Barbarian Hut
Goblin Hut
Wizard Barbarian Hut
Wizard
Goblin Hut
Barbarian Hut
Minion Horde Goblin Hut
Elixir Collector
Three Musketeers
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Minion Horde Goblin Hut Wizard
Minion Horde Barbarian Hut Goblin Hut Three Musketeers
Minion Horde Goblin Hut Barbarian Hut Three Musketeers Lightning
Minion Horde Goblin Hut Barbarian Hut Three Musketeers
Lightning
Minion Horde Three Musketeers Lightning Goblin Hut Wizard Barbarian Hut
Barbarian Hut Lightning
Minion Horde Barbarian Hut Three Musketeers Goblin Hut
Minion Horde
Minion Horde Goblin Hut Wizard
Minion Horde Three Musketeers Goblin Hut Wizard Barbarian Hut
Minion Horde Goblin Hut Barbarian Hut Wizard Three Musketeers Lightning
Wizard Barbarian Hut Three Musketeers Minion Horde Goblin Hut
Barbarian Hut Minion Horde Goblin Hut Three Musketeers
Minion Horde Barbarian Hut Goblin Hut Three Musketeers Lightning
Minion Horde Wizard Barbarian Hut Three Musketeers Goblin Hut
Minion Horde Goblin Hut Wizard Barbarian Hut Three Musketeers
Wizard Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut Three Musketeers
Wizard Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Goblin Hut
Wizard Lightning
Minion Horde Goblin Hut Barbarian Hut Lightning
Lightning Minion Horde Barbarian Hut
Barbarian Hut Minion Horde Goblin Hut Three Musketeers
Wizard Minion Horde Goblin Hut Three Musketeers
Minion Horde Goblin Hut Barbarian Hut Lightning
Minion Horde Barbarian Hut
Minion Horde Lightning Goblin Hut Barbarian Hut
Minion Horde Goblin Hut Barbarian Hut Three Musketeers
Minion Horde Goblin Hut
Lightning
Lightning Minion Horde Wizard Barbarian Hut Three Musketeers
Wizard Minion Horde Barbarian Hut Three Musketeers
Goblin Hut Minion Horde Barbarian Hut Three Musketeers Lightning
Minion Horde Goblin Hut Wizard Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde Barbarian Hut
Lightning Minion Horde Goblin Hut Barbarian Hut
Lightning Barbarian Hut
Wizard Minion Horde
Wizard Minion Horde
Minion Horde Wizard
Wizard Barbarian Hut Lightning
Wizard Lightning
Lightning Minion Horde Three Musketeers
Lightning Minion Horde Wizard
Lightning Wizard
Lightning Goblin Hut Barbarian Hut Three Musketeers
Lightning Minion Horde
Lightning Goblin Hut Barbarian Hut
Lightning Minion Horde Goblin Hut Wizard Barbarian Hut Three Musketeers
Lightning Minion Horde Goblin Hut Wizard Barbarian Hut Three Musketeers
Lightning Three Musketeers
Minion Horde Lightning
Lightning Wizard Three Musketeers
Lightning Wizard
Lightning Minion Horde
Lightning Wizard
Lightning
Lightning Minion Horde Barbarian Hut
Wizard
Minion Horde
Wizard Lightning
Lightning Wizard
Lightning
Lightning Minion Horde Wizard
Lightning Minion Horde Goblin Hut Wizard
Lightning Minion Horde
Lightning Minion Horde Wizard
Lightning Minion Horde
Minion Horde
Wizard Lightning
Minion Horde Lightning Goblin Hut Barbarian Hut
Lightning Wizard Three Musketeers
Lightning Minion Horde Wizard Three Musketeers
Wizard Lightning
Lightning
Minion Horde Three Musketeers
Minion Horde Lightning
Lightning
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: