My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Cage Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner Lava Hound
Giant Snowball
Goblins Minion Horde Musketeer Miner Lava Hound
Zap
Goblins Minion Horde Lava Hound
Barbarian Barrel
Goblins Musketeer Goblin Cage
The Log
Goblins Musketeer Goblin Cage
Earthquake
Goblin Cage
Arrows
Goblins Minion Horde Lava Hound
Royal Delivery
Goblins Minion Horde Musketeer Goblin Cage Miner Lava Hound
Fireball
Minion Horde Musketeer Goblin Cage Lava Hound
Poison
Minion Horde Musketeer Goblin Cage Lava Hound
Lightning
Musketeer Goblin Cage
Rocket
Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Miner Musketeer Goblin Cage Minion Horde Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Miner

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Arrows
Lava Hound Miner
Minion Horde
Miner Lava Hound
Musketeer
Goblin Cage The Log Miner
Goblin Cage
Musketeer The Log Miner Lava Hound
The Log
Musketeer Goblin Cage Miner
Miner
Goblins Minion Horde Lava Hound Arrows Musketeer Goblin Cage The Log
Lava Hound
Arrows Minion Horde Miner Goblin Cage

Defense Synergies 1 9

Goblins
Minion Horde Musketeer Goblin Cage The Log
Arrows
Minion Horde
Goblins The Log
Musketeer
The Log Goblins Goblin Cage Miner
Goblin Cage
Goblins Musketeer The Log
The Log
Musketeer Goblins Minion Horde Goblin Cage Miner
Miner
Musketeer The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Goblin Cage The Log
Minion Horde Goblins Musketeer Goblin Cage The Log
Minion Horde Goblin Cage Goblins Musketeer
Minion Horde Goblin Cage Goblins Musketeer
Arrows Goblin Cage The Log
Arrows The Log Goblins Musketeer
Minion Horde Musketeer Arrows Goblin Cage
Arrows Musketeer Goblin Cage The Log
Minion Horde Goblins Musketeer Goblin Cage
Goblins Minion Horde Musketeer Miner
Goblins Minion Horde Arrows Musketeer The Log
Arrows Minion Horde Musketeer
Minion Horde Goblin Cage Musketeer The Log
Goblins Arrows Minion Horde Goblin Cage The Log
Minion Horde Goblin Cage
Minion Horde Goblin Cage The Log
Minion Horde Goblins Arrows Musketeer Goblin Cage
Arrows Goblin Cage Goblins Minion Horde Musketeer The Log
Arrows Goblin Cage The Log Musketeer
Musketeer Goblin Cage
Goblins Arrows Minion Horde Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Goblin Cage
Arrows Musketeer The Log Miner
Goblins Minion Horde Musketeer Goblin Cage The Log
Minion Horde Musketeer Goblin Cage The Log
Minion Horde Musketeer Goblin Cage
Arrows Minion Horde Musketeer
Goblins Minion Horde Musketeer Goblin Cage
Minion Horde Goblin Cage
Minion Horde Goblin Cage Goblins The Log
Minion Horde Musketeer Goblin Cage
Minion Horde Musketeer Goblin Cage
Arrows Goblin Cage The Log
Minion Horde Goblin Cage
Minion Horde Musketeer Goblin Cage
Goblins Minion Horde Musketeer Goblin Cage The Log
Arrows Minion Horde Musketeer Goblin Cage The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer The Log
Arrows Musketeer The Log Miner
Arrows Minion Horde The Log Miner
Arrows Musketeer The Log
Arrows Minion Horde The Log
Arrows Minion Horde Musketeer
Arrows Minion Horde Musketeer The Log
Arrows The Log
Arrows The Log Miner
Goblins Minion Horde Musketeer
Miner Arrows Minion Horde Musketeer The Log
Arrows Musketeer
Musketeer The Log Miner
Arrows Minion Horde Musketeer
Arrows Musketeer The Log
Arrows Minion Horde Musketeer The Log
Arrows Minion Horde Musketeer The Log
Arrows
Minion Horde
Arrows Musketeer The Log
Arrows The Log Miner
Minion Horde Musketeer The Log
Arrows
Musketeer The Log
Arrows Minion Horde Musketeer The Log
Arrows The Log
Minion Horde
Arrows The Log Miner Musketeer
Arrows Musketeer The Log Miner
Miner Arrows Musketeer The Log
Arrows Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde
Arrows Minion Horde Musketeer The Log Miner
Arrows Minion Horde
Minion Horde
Arrows The Log
Minion Horde Musketeer
Arrows Musketeer
Arrows The Log
Miner Minion Horde Musketeer
Arrows The Log Musketeer
Arrows
Minion Horde Musketeer
Minion Horde Musketeer The Log
Musketeer
Musketeer The Log Miner

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