My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Rascals Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Mega Minion Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Rascals Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde
Giant Snowball
Goblin Gang Minion Horde Mega Minion
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Knight Goblin Gang Rascals Valkyrie
The Log
Goblin Gang Rascals
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde Rascals
Royal Delivery
Knight Goblin Gang Minion Horde Rascals Mega Minion Valkyrie
Fireball
Goblin Gang Minion Horde Rascals Mega Minion
Poison
Goblin Gang Minion Horde Rascals Mega Minion
Lightning
Knight Mega Minion Valkyrie
Rocket
Minion Horde Rascals Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Goblin Gang Mega Minion Valkyrie Minion Horde Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Goblin Gang

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Knight Minion Horde Valkyrie
Arrows
Zap Knight Mega Minion
Knight
Goblin Gang Mega Minion Zap Arrows Minion Horde
Goblin Gang
Knight Valkyrie
Minion Horde
Zap Knight Rascals
Rascals
Minion Horde Mega Minion
Mega Minion
Zap Knight Arrows Rascals Valkyrie
Valkyrie
Zap Goblin Gang Mega Minion

Defense Synergies 3 13

Zap
Mega Minion Arrows Knight Goblin Gang Minion Horde Rascals Valkyrie
Arrows
Zap Knight Mega Minion Valkyrie
Knight
Goblin Gang Mega Minion Zap Arrows Minion Horde
Goblin Gang
Knight Zap Rascals Valkyrie
Minion Horde
Zap Knight
Rascals
Zap Goblin Gang
Mega Minion
Zap Knight Arrows Valkyrie
Valkyrie
Zap Arrows Goblin Gang Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Mega Minion Valkyrie
Minion Horde Zap Knight Goblin Gang Rascals Mega Minion Valkyrie
Goblin Gang Minion Horde Knight Rascals Mega Minion Valkyrie
Minion Horde Knight Goblin Gang Rascals Mega Minion Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Zap Rascals Mega Minion Valkyrie
Minion Horde Mega Minion Zap Arrows Goblin Gang Rascals
Zap Arrows Rascals Valkyrie
Minion Horde Goblin Gang Rascals
Knight Goblin Gang Minion Horde Rascals Valkyrie
Goblin Gang Minion Horde Valkyrie Zap Arrows Knight Rascals Mega Minion
Arrows Minion Horde Mega Minion Zap Goblin Gang Rascals
Minion Horde Zap Knight Goblin Gang Rascals Valkyrie
Valkyrie Zap Arrows Goblin Gang Minion Horde Rascals Mega Minion
Knight Goblin Gang Minion Horde Rascals
Minion Horde Zap Goblin Gang Rascals
Minion Horde Arrows Knight Goblin Gang Rascals Valkyrie
Arrows Zap Knight Goblin Gang Minion Horde Rascals Mega Minion Valkyrie
Zap Arrows Valkyrie Knight Rascals Mega Minion
Goblin Gang Rascals Valkyrie Arrows Knight Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals Valkyrie Zap
Zap Arrows Knight Goblin Gang Mega Minion Valkyrie
Goblin Gang Zap Knight Minion Horde Rascals Valkyrie
Goblin Gang Valkyrie Zap Knight Minion Horde Rascals
Knight Goblin Gang Minion Horde Rascals Valkyrie
Arrows Zap Goblin Gang Minion Horde Rascals
Goblin Gang Rascals Knight Minion Horde Mega Minion Valkyrie
Knight Minion Horde Rascals Valkyrie
Zap Minion Horde Knight Mega Minion Valkyrie
Goblin Gang Minion Horde Mega Minion
Knight Minion Horde Rascals Mega Minion Valkyrie
Zap Arrows Valkyrie
Rascals Knight Goblin Gang Minion Horde Valkyrie
Minion Horde Rascals Valkyrie
Goblin Gang Rascals Zap Knight Minion Horde Mega Minion Valkyrie
Arrows Valkyrie Zap Minion Horde Rascals Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Rascals Valkyrie
Arrows Zap
Arrows Minion Horde
Arrows Knight Rascals Valkyrie
Zap Arrows Minion Horde Valkyrie
Arrows Zap Minion Horde Mega Minion
Arrows Minion Horde
Arrows Zap
Arrows Zap
Goblin Gang Minion Horde
Zap Arrows Knight Minion Horde Valkyrie
Zap Arrows
Knight
Arrows Minion Horde
Zap Arrows
Zap Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Zap Arrows Mega Minion
Zap Arrows Valkyrie
Minion Horde
Arrows
Zap Arrows Minion Horde
Zap Arrows Valkyrie
Minion Horde Mega Minion
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows Minion Horde
Zap Minion Horde Mega Minion
Minion Horde Mega Minion
Zap Arrows Minion Horde
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Goblin Gang
Zap Arrows Mega Minion
Arrows
Knight Goblin Gang Minion Horde Rascals Mega Minion Valkyrie
Arrows Zap
Zap Arrows
Minion Horde Mega Minion
Zap Goblin Gang Minion Horde Rascals
Zap
Zap

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