My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Three Musketeers Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Three Musketeers Skeleton Army
Giant Snowball
Bomber Minion Horde Three Musketeers Skeleton Army
Zap
Bomber Minion Horde Three Musketeers Skeleton Army
Barbarian Barrel
Bomber Valkyrie Wizard Three Musketeers Skeleton Army
The Log
Bomber Three Musketeers Skeleton Army
Earthquake
Bomber Skeleton Army
Arrows
Bomber Minion Horde Skeleton Army
Royal Delivery
Bomber Minion Horde Valkyrie Wizard Three Musketeers Skeleton Army
Fireball
Bomber Minion Horde Wizard Three Musketeers Skeleton Army
Poison
Bomber Minion Horde Wizard Three Musketeers Skeleton Army
Lightning
Valkyrie Wizard Three Musketeers
Rocket
Minion Horde Valkyrie Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Fireball Valkyrie Minion Horde Wizard Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Skeleton Army Fireball Valkyrie

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Valkyrie
Minion Horde
Golem
Fireball
Golem
Valkyrie
Bomber Wizard Three Musketeers
Wizard
Valkyrie Golem
Three Musketeers
Valkyrie
Skeleton Army
Golem
Bomber Fireball Minion Horde Wizard

Defense Synergies 0 4

Bomber
Valkyrie
Minion Horde
Fireball
Valkyrie
Valkyrie
Bomber Fireball Wizard
Wizard
Valkyrie Skeleton Army
Three Musketeers
Skeleton Army
Wizard
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Fireball Valkyrie Wizard
Minion Horde Skeleton Army Bomber Valkyrie Three Musketeers
Minion Horde Three Musketeers Skeleton Army Bomber Valkyrie
Minion Horde Three Musketeers Skeleton Army Bomber Valkyrie
Bomber Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Bomber Valkyrie
Minion Horde Three Musketeers Fireball Wizard
Fireball Valkyrie
Minion Horde Three Musketeers Skeleton Army
Skeleton Army Bomber Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Bomber Fireball Wizard
Minion Horde Three Musketeers Fireball Wizard
Minion Horde Skeleton Army Bomber Fireball Valkyrie Wizard Three Musketeers
Bomber Fireball Valkyrie Wizard Three Musketeers Skeleton Army Minion Horde
Skeleton Army Minion Horde Three Musketeers
Minion Horde Skeleton Army Fireball Three Musketeers
Minion Horde Wizard Three Musketeers Bomber Fireball Valkyrie Skeleton Army
Fireball Bomber Minion Horde Valkyrie Wizard Three Musketeers Skeleton Army
Valkyrie Wizard Bomber Fireball
Three Musketeers
Bomber Valkyrie Wizard Skeleton Army Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball
Fireball Bomber Valkyrie Wizard
Skeleton Army Minion Horde Valkyrie
Valkyrie Skeleton Army Minion Horde Fireball
Minion Horde Valkyrie Three Musketeers Skeleton Army
Fireball Wizard Minion Horde Three Musketeers
Skeleton Army Minion Horde Fireball Valkyrie
Minion Horde Valkyrie Skeleton Army
Minion Horde Fireball Valkyrie Skeleton Army
Minion Horde Three Musketeers Skeleton Army
Minion Horde Valkyrie
Skeleton Army Fireball Valkyrie
Skeleton Army Minion Horde Fireball Valkyrie Wizard Three Musketeers
Wizard Bomber Minion Horde Fireball Valkyrie Three Musketeers Skeleton Army
Skeleton Army Bomber Minion Horde Fireball Valkyrie Three Musketeers
Valkyrie Bomber Minion Horde Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie
Fireball
Minion Horde Fireball
Fireball Valkyrie
Bomber Fireball Wizard Minion Horde Valkyrie
Fireball Wizard Minion Horde
Bomber Minion Horde Wizard
Fireball Wizard
Fireball Wizard
Minion Horde Fireball Three Musketeers
Minion Horde Fireball Valkyrie Wizard
Fireball Wizard
Fireball Three Musketeers
Minion Horde Fireball
Fireball
Bomber Minion Horde Fireball Wizard Three Musketeers
Minion Horde Fireball Wizard Three Musketeers
Fireball Three Musketeers
Bomber Minion Horde
Bomber Fireball Wizard Three Musketeers
Bomber Fireball Valkyrie Wizard
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Bomber Fireball Valkyrie Wizard
Minion Horde
Fireball Wizard
Fireball Wizard
Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Minion Horde Fireball
Bomber Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde
Fireball Wizard
Minion Horde Fireball Skeleton Army
Fireball Wizard Three Musketeers
Fireball
Fireball Minion Horde Valkyrie Wizard Three Musketeers
Bomber Fireball Wizard
Fireball
Minion Horde Three Musketeers
Minion Horde Fireball
Fireball
Fireball

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