My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Guards
Barbarian Barrel
Valkyrie Wizard Guards Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Wizard Guards Electro Wizard
Fireball
Hog Rider Wizard Electro Wizard
Poison
Wizard Guards Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Mini P.E.K.K.A

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Mini P.E.K.K.A Valkyrie Guards The Log
Mini P.E.K.K.A
Zap Valkyrie Hog Rider Wizard The Log Electro Wizard
Valkyrie
Hog Rider Zap Mini P.E.K.K.A Wizard Electro Wizard
Hog Rider
Zap Valkyrie The Log Mini P.E.K.K.A Wizard Guards Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider
Guards
Zap Hog Rider The Log
The Log
Hog Rider Zap Mini P.E.K.K.A Guards
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 4 15

Zap
Mini P.E.K.K.A Electro Wizard Valkyrie Guards The Log
Mini P.E.K.K.A
Zap The Log Electro Wizard Valkyrie Wizard Guards
Valkyrie
Zap Mini P.E.K.K.A Wizard The Log Electro Wizard
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie Guards The Log Electro Wizard
Guards
Zap Mini P.E.K.K.A Wizard The Log Electro Wizard
The Log
Mini P.E.K.K.A Zap Valkyrie Wizard Guards Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie Wizard Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard The Log Electro Wizard
Mini P.E.K.K.A Zap Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Guards Electro Wizard
Mini P.E.K.K.A Valkyrie The Log
The Log Zap Valkyrie Guards Electro Wizard
Electro Wizard Zap Wizard
Zap Valkyrie The Log Electro Wizard
Mini P.E.K.K.A
Guards Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Zap Wizard The Log
Zap Wizard Electro Wizard
Mini P.E.K.K.A Zap Valkyrie Wizard Guards The Log Electro Wizard
Valkyrie Wizard Zap Mini P.E.K.K.A Guards The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Zap Mini P.E.K.K.A The Log Electro Wizard
Wizard Mini P.E.K.K.A Valkyrie Electro Wizard
Zap Valkyrie Wizard Guards The Log Electro Wizard
Zap Valkyrie Wizard The Log Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard Mini P.E.K.K.A Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Zap Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Valkyrie Wizard The Log
Guards Zap Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Guards Zap The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Guards
Wizard Zap Electro Wizard
Mini P.E.K.K.A Guards Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie
Zap Electro Wizard Mini P.E.K.K.A Valkyrie The Log
Guards
Mini P.E.K.K.A Valkyrie Guards
Zap Valkyrie Guards The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Guards
Wizard Valkyrie
Guards Electro Wizard Zap Mini P.E.K.K.A Valkyrie The Log
Valkyrie Zap Mini P.E.K.K.A Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards The Log
Zap The Log Electro Wizard
The Log
Valkyrie Guards The Log
Wizard Zap Valkyrie The Log
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Mini P.E.K.K.A Guards Electro Wizard
Zap Valkyrie Wizard The Log Electro Wizard
Zap Wizard
The Log
Zap The Log
Zap Wizard The Log
Wizard The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard The Log Electro Wizard
Zap Valkyrie Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Valkyrie Wizard
The Log Zap Wizard Electro Wizard
Zap Wizard The Log
Zap The Log
Zap Wizard Electro Wizard
Zap Electro Wizard Wizard Guards
Mini P.E.K.K.A
Zap Wizard The Log
Zap Electro Wizard
Wizard The Log
Zap Electro Wizard Guards
Zap Wizard Electro Wizard
The Log
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
The Log Zap Wizard
Zap
Zap Guards The Log Electro Wizard
Zap Electro Wizard
Zap The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: