My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Barbarians Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider Goblin Barrel Giant Skeleton
Giant Snowball
Spear Goblins Goblin Gang Barbarians Hog Rider Furnace Goblin Barrel
Zap
Spear Goblins Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Spear Goblins Goblin Gang Barbarians Furnace Goblin Barrel Giant Skeleton
The Log
Spear Goblins Goblin Gang Barbarians Hog Rider Furnace Goblin Barrel Giant Skeleton
Earthquake
Spear Goblins Goblin Gang Barbarians Hog Rider Furnace Goblin Barrel
Arrows
Spear Goblins Goblin Gang Furnace Goblin Barrel
Royal Delivery
Spear Goblins Goblin Gang Barbarians Hog Rider Goblin Barrel Giant Skeleton
Fireball
Goblin Gang Barbarians Hog Rider Furnace Goblin Barrel
Poison
Spear Goblins Goblin Gang Barbarians Furnace
Lightning
Furnace
Rocket
Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Gang Goblin Barrel Hog Rider Furnace Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Goblin Gang Goblin Barrel

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Zap Goblin Gang Furnace Giant Skeleton
Zap
Hog Rider Spear Goblins Furnace Giant Skeleton
Goblin Gang
Hog Rider Goblin Barrel Spear Goblins Giant Skeleton
Barbarians
Hog Rider
Hog Rider
Spear Goblins Zap Goblin Gang Barbarians Furnace Goblin Barrel Giant Skeleton
Furnace
Spear Goblins Zap Hog Rider Goblin Barrel Giant Skeleton
Goblin Barrel
Spear Goblins Goblin Gang Hog Rider Furnace Giant Skeleton
Giant Skeleton
Spear Goblins Zap Goblin Gang Hog Rider Furnace Goblin Barrel

Defense Synergies 0 12

Spear Goblins
Zap Goblin Gang Barbarians Giant Skeleton
Zap
Spear Goblins Goblin Gang Barbarians Furnace Giant Skeleton
Goblin Gang
Spear Goblins Zap Barbarians Furnace Giant Skeleton
Barbarians
Spear Goblins Zap Goblin Gang Furnace
Hog Rider
Furnace
Zap Goblin Gang Barbarians
Goblin Barrel
Giant Skeleton
Spear Goblins Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap
Barbarians Zap Goblin Gang Furnace
Goblin Gang Barbarians Furnace Giant Skeleton
Barbarians Goblin Gang Furnace
Barbarians Giant Skeleton
Goblin Gang Spear Goblins Zap Furnace
Furnace Spear Goblins Zap Goblin Gang
Zap Barbarians Giant Skeleton
Barbarians Goblin Gang Furnace
Goblin Gang Spear Goblins Barbarians Giant Skeleton
Goblin Gang Barbarians Spear Goblins Zap Furnace Giant Skeleton
Spear Goblins Zap Goblin Gang Furnace
Barbarians Furnace Zap Goblin Gang Giant Skeleton
Zap Goblin Gang Barbarians Furnace
Barbarians Goblin Gang Furnace
Barbarians Zap Goblin Gang Furnace
Barbarians Goblin Gang Furnace
Spear Goblins Zap Goblin Gang Barbarians Furnace
Zap Furnace Spear Goblins Barbarians Giant Skeleton
Barbarians
Goblin Gang Spear Goblins Barbarians Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Spear Goblins Zap Furnace Giant Skeleton
Zap Goblin Gang
Goblin Gang Barbarians Giant Skeleton Spear Goblins Zap Furnace
Goblin Gang Giant Skeleton Zap Barbarians
Barbarians Giant Skeleton Goblin Gang
Furnace Zap Goblin Gang
Goblin Gang Spear Goblins Barbarians Furnace Giant Skeleton
Giant Skeleton Barbarians
Zap Giant Skeleton Spear Goblins Barbarians
Goblin Gang Barbarians
Barbarians Giant Skeleton
Zap Barbarians Giant Skeleton
Barbarians Giant Skeleton Goblin Gang
Barbarians Furnace
Goblin Gang Barbarians Spear Goblins Zap Furnace Giant Skeleton
Zap Barbarians Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Zap
Giant Skeleton
Barbarians Giant Skeleton
Zap Furnace
Spear Goblins Zap Furnace
Furnace
Zap
Zap
Goblin Gang
Zap
Zap
Zap Furnace
Spear Goblins Zap Furnace
Furnace
Zap
Zap
Giant Skeleton
Zap Barbarians
Zap Furnace
Zap
Zap
Zap
Zap Furnace
Zap
Zap
Zap
Giant Skeleton
Zap Spear Goblins Goblin Gang Barbarians
Zap
Goblin Gang
Zap
Zap Giant Skeleton
Zap Goblin Gang Giant Skeleton
Zap
Zap Giant Skeleton

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