My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Mega Minion Hog Rider Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army
The Log
Hog Rider Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Mega Minion Hog Rider Wizard Goblin Barrel Skeleton Army
Fireball
Mega Minion Hog Rider Wizard Goblin Barrel Skeleton Army
Poison
Mega Minion Wizard Skeleton Army
Lightning
Mega Minion Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Goblin Barrel Skeleton Army Tornado Fireball Hog Rider Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mega Minion Goblin Barrel Skeleton Army Tornado

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball
Fireball
Hog Rider Tornado Mega Minion Freeze
Hog Rider
Fireball Freeze Wizard Goblin Barrel Tornado
Wizard
Tornado Hog Rider
Goblin Barrel
Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Tornado
Fireball Wizard Hog Rider Freeze
Freeze
Hog Rider Fireball Tornado

Defense Synergies 2 8

Mega Minion
Wizard Skeleton Army Tornado Freeze
Fireball
Tornado Freeze
Hog Rider
Wizard
Tornado Mega Minion Skeleton Army Freeze
Goblin Barrel
Skeleton Army
Mega Minion Wizard Freeze
Tornado
Fireball Wizard Mega Minion
Freeze
Mega Minion Fireball Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Wizard
Skeleton Army Mega Minion
Skeleton Army Tornado Mega Minion Freeze
Skeleton Army Mega Minion
Fireball Skeleton Army Tornado
Fireball Skeleton Army Tornado Freeze Mega Minion
Mega Minion Tornado Fireball Wizard Freeze
Fireball
Skeleton Army Tornado
Skeleton Army Tornado
Skeleton Army Mega Minion Fireball Wizard Tornado Freeze
Mega Minion Fireball Wizard Tornado
Skeleton Army Fireball Wizard Freeze
Fireball Wizard Skeleton Army Mega Minion Tornado Freeze
Skeleton Army
Skeleton Army Tornado Fireball Freeze
Wizard Fireball Skeleton Army Tornado
Fireball Mega Minion Wizard Skeleton Army Tornado
Wizard Tornado Freeze Mega Minion Fireball
Tornado
Wizard Skeleton Army Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball
Fireball Mega Minion Wizard
Skeleton Army
Skeleton Army Fireball Tornado
Skeleton Army
Fireball Wizard Tornado Freeze
Skeleton Army Mega Minion Fireball
Skeleton Army
Freeze Mega Minion Fireball Skeleton Army Tornado
Mega Minion Skeleton Army
Mega Minion
Skeleton Army Fireball Tornado
Skeleton Army Fireball Wizard
Wizard Fireball Skeleton Army
Skeleton Army Mega Minion Fireball Tornado Freeze
Mega Minion Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Tornado
Fireball
Fireball Freeze
Fireball Wizard
Fireball Wizard Mega Minion Tornado Freeze
Wizard Tornado
Fireball Wizard Tornado Freeze
Fireball Wizard Tornado
Fireball Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Tornado Freeze
Mega Minion Fireball Wizard
Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Freeze Fireball Wizard
Mega Minion
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado
Fireball Wizard Tornado
Mega Minion Fireball Wizard Freeze
Mega Minion Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fireball Skeleton Army Freeze
Fireball Mega Minion Wizard Tornado
Freeze
Fireball
Fireball Mega Minion Wizard
Fireball Wizard
Fireball Tornado
Mega Minion
Fireball Tornado Freeze
Fireball Tornado
Fireball Tornado Freeze

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