My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Fire Spirit Hog Rider Furnace Miner
Zap
Fire Spirit Furnace
Barbarian Barrel
Fire Spirit Knight Valkyrie Furnace Wizard
The Log
Fire Spirit Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Knight Valkyrie Hog Rider Wizard Miner
Fireball
Hog Rider Furnace Wizard
Poison
Furnace Wizard
Lightning
Knight Valkyrie Furnace Wizard
Rocket
Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Furnace Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Valkyrie Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Miner Valkyrie Hog Rider Furnace Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Knight Miner Valkyrie

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Miner Knight Furnace
Knight
Hog Rider Fire Spirit Furnace Wizard Miner
Valkyrie
Fire Spirit Hog Rider Furnace Wizard
Hog Rider
Fire Spirit Knight Valkyrie Furnace Wizard Rocket
Furnace
Miner Fire Spirit Knight Valkyrie Hog Rider
Wizard
Knight Valkyrie Hog Rider Miner
Rocket
Hog Rider Miner
Miner
Fire Spirit Furnace Knight Wizard Rocket

Defense Synergies 1 5

Fire Spirit
Knight Valkyrie
Knight
Fire Spirit Furnace Wizard
Valkyrie
Fire Spirit Furnace Wizard
Hog Rider
Furnace
Knight Valkyrie
Wizard
Knight Valkyrie
Rocket
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Valkyrie Wizard
Knight Valkyrie Furnace
Furnace Rocket Fire Spirit Knight Valkyrie
Knight Valkyrie Furnace
Valkyrie Rocket
Fire Spirit Valkyrie Furnace
Furnace Rocket Fire Spirit Wizard
Rocket Valkyrie
Furnace
Knight Fire Spirit Valkyrie Miner
Valkyrie Knight Furnace Wizard
Furnace Wizard
Furnace Fire Spirit Knight Valkyrie Wizard Rocket
Fire Spirit Valkyrie Wizard Rocket Furnace
Knight Furnace
Rocket Furnace
Wizard Knight Valkyrie Furnace
Fire Spirit Knight Valkyrie Furnace Wizard
Valkyrie Furnace Wizard Fire Spirit Knight
Valkyrie Wizard Fire Spirit Knight Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Furnace
Knight Valkyrie Wizard Rocket Miner
Knight Valkyrie Furnace Rocket
Valkyrie Rocket Knight
Knight Valkyrie
Fire Spirit Furnace Wizard Rocket
Rocket Knight Valkyrie Furnace
Knight Valkyrie
Rocket Knight Valkyrie
Knight Valkyrie
Rocket Valkyrie
Rocket Knight Valkyrie Wizard
Wizard Valkyrie Furnace
Knight Valkyrie Furnace Rocket
Valkyrie Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Rocket
Miner
Rocket Miner
Knight Valkyrie Rocket
Wizard Rocket Fire Spirit Valkyrie Furnace
Wizard Fire Spirit Furnace Rocket
Fire Spirit Furnace Wizard
Fire Spirit Wizard
Miner Wizard
Rocket Fire Spirit
Rocket Miner Knight Valkyrie Wizard
Fire Spirit Wizard Rocket
Rocket Fire Spirit Knight Miner
Rocket
Furnace
Rocket Furnace Wizard
Furnace Wizard Rocket
Rocket
Rocket
Rocket Fire Spirit Wizard
Rocket Fire Spirit Valkyrie Wizard Miner
Rocket
Rocket Wizard
Rocket
Rocket
Fire Spirit Valkyrie Furnace Wizard
Miner Wizard
Wizard Miner
Rocket Miner
Fire Spirit Furnace Wizard
Rocket Wizard
Wizard Rocket Miner
Rocket
Rocket Wizard
Fire Spirit Rocket
Rocket Fire Spirit Wizard
Miner Knight Valkyrie Wizard Rocket
Wizard
Rocket
Rocket
Rocket
Rocket Miner

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