My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Balloon
Giant Snowball
Minions Musketeer Hog Rider Witch Balloon
Zap
Minions Witch Balloon
Barbarian Barrel
Musketeer Valkyrie Witch
The Log
Musketeer Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Minions Witch
Royal Delivery
Minions Musketeer Valkyrie Hog Rider Witch Balloon
Fireball
Minions Musketeer Hog Rider Witch Balloon
Poison
Minions Musketeer Witch Balloon
Lightning
Musketeer Valkyrie Witch Balloon
Rocket
Musketeer Valkyrie Hog Rider Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Musketeer Valkyrie Hog Rider Freeze Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Fireball Musketeer Valkyrie

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie Balloon
Fireball
Hog Rider Freeze
Musketeer
Valkyrie Hog Rider Balloon
Valkyrie
Musketeer Hog Rider Balloon Minions Witch
Hog Rider
Minions Fireball Musketeer Valkyrie Freeze Witch Balloon
Freeze
Hog Rider Balloon Fireball
Witch
Valkyrie Hog Rider
Balloon
Valkyrie Freeze Minions Musketeer Hog Rider

Defense Synergies 2 7

Minions
Valkyrie Musketeer Freeze
Fireball
Musketeer Valkyrie Freeze
Musketeer
Valkyrie Minions Fireball
Valkyrie
Minions Musketeer Fireball Freeze Witch
Hog Rider
Freeze
Minions Fireball Valkyrie
Witch
Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer Valkyrie
Minions Musketeer Valkyrie Witch
Witch Minions Musketeer Valkyrie Freeze
Witch Minions Musketeer Valkyrie
Fireball Valkyrie
Fireball Freeze Minions Musketeer Valkyrie
Minions Musketeer Fireball Freeze Witch
Fireball Musketeer Valkyrie
Witch Minions Musketeer
Musketeer Valkyrie
Minions Valkyrie Witch Fireball Musketeer Freeze
Minions Musketeer Fireball Witch
Minions Fireball Musketeer Valkyrie Freeze Witch
Fireball Valkyrie Minions Freeze Witch
Fireball Freeze
Minions Fireball Musketeer Valkyrie Witch
Fireball Minions Musketeer Valkyrie Witch
Valkyrie Freeze Witch Minions Fireball Musketeer
Musketeer
Valkyrie Minions Fireball Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Musketeer Valkyrie
Minions Musketeer Valkyrie Witch
Valkyrie Fireball Musketeer
Musketeer Valkyrie Witch
Fireball Minions Musketeer Freeze Witch
Minions Fireball Musketeer Valkyrie Witch
Valkyrie
Freeze Minions Fireball Valkyrie Witch
Witch Musketeer
Minions Musketeer Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Witch
Witch Minions Fireball Musketeer Valkyrie Freeze
Minions Valkyrie Fireball Musketeer Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Freeze
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie Freeze
Fireball Valkyrie
Fireball Minions Musketeer Freeze Witch
Musketeer Witch
Fireball Freeze
Fireball
Minions Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Musketeer
Minions Fireball Musketeer Freeze
Fireball Musketeer
Fireball Musketeer Witch
Fireball Musketeer
Fireball Freeze
Minions
Fireball Musketeer
Fireball Valkyrie Witch
Minions Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Freeze Fireball Valkyrie Witch
Witch
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer
Fireball Musketeer Witch
Minions Fireball Musketeer Freeze Witch
Fireball
Fireball Musketeer
Fireball Freeze
Fireball
Minions Fireball Musketeer Freeze Witch
Fireball Musketeer Witch
Freeze
Fireball
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Musketeer
Minions Fireball Musketeer Freeze Witch
Fireball Musketeer Witch
Fireball Musketeer Freeze Witch

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