My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Hog Rider Witch Miner Lumberjack
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch Electro Wizard Lumberjack
The Log
Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Wizard Witch Miner Electro Wizard Lumberjack
Fireball
Hog Rider Wizard Witch Electro Wizard Lumberjack
Poison
Wizard Witch Electro Wizard
Lightning
Valkyrie Wizard Witch Electro Wizard Lumberjack
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Miner Valkyrie Hog Rider Freeze Electro Wizard Lumberjack Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Miner Valkyrie Hog Rider Freeze

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Lumberjack Wizard Witch Electro Wizard
Hog Rider
Valkyrie Freeze Wizard Witch Electro Wizard Lumberjack
Wizard
Valkyrie Hog Rider Miner Lumberjack
Freeze
Hog Rider
Witch
Valkyrie Hog Rider Miner Lumberjack
Miner
Wizard Witch Electro Wizard Lumberjack
Electro Wizard
Valkyrie Hog Rider Miner Lumberjack
Lumberjack
Valkyrie Hog Rider Wizard Witch Miner Electro Wizard

Defense Synergies 0 13

Valkyrie
Wizard Freeze Witch Electro Wizard Lumberjack
Hog Rider
Wizard
Valkyrie Freeze Electro Wizard Lumberjack
Freeze
Valkyrie Wizard Electro Wizard Lumberjack
Witch
Valkyrie Electro Wizard Lumberjack
Miner
Electro Wizard
Valkyrie Wizard Freeze Witch Lumberjack
Lumberjack
Valkyrie Wizard Freeze Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Wizard
Lumberjack Valkyrie Witch Electro Wizard
Witch Lumberjack Valkyrie Freeze Electro Wizard
Witch Lumberjack Valkyrie Electro Wizard
Valkyrie Lumberjack
Freeze Valkyrie Electro Wizard Lumberjack
Electro Wizard Wizard Freeze Witch
Valkyrie Electro Wizard
Witch Lumberjack
Valkyrie Miner Electro Wizard Lumberjack
Valkyrie Witch Electro Wizard Wizard Freeze Lumberjack
Wizard Witch Electro Wizard
Lumberjack Valkyrie Wizard Freeze Witch Electro Wizard
Valkyrie Wizard Freeze Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Freeze Electro Wizard Lumberjack
Wizard Valkyrie Witch Electro Wizard Lumberjack
Valkyrie Wizard Witch Electro Wizard Lumberjack
Valkyrie Wizard Freeze Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Valkyrie Wizard Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch Electro Wizard
Electro Wizard Valkyrie Wizard Miner Lumberjack
Lumberjack Valkyrie Witch Electro Wizard
Valkyrie Lumberjack Electro Wizard
Valkyrie Witch Lumberjack
Wizard Freeze Witch Electro Wizard
Valkyrie Witch Electro Wizard Lumberjack
Valkyrie Lumberjack
Freeze Electro Wizard Valkyrie Witch
Witch
Valkyrie Witch Lumberjack
Valkyrie Electro Wizard
Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Witch
Witch Electro Wizard Valkyrie Freeze Lumberjack
Valkyrie Wizard Freeze Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Miner Electro Wizard
Miner
Valkyrie Freeze
Wizard Valkyrie
Wizard Freeze Witch
Wizard Witch
Wizard Freeze
Miner Wizard
Electro Wizard Lumberjack
Miner Valkyrie Wizard Electro Wizard
Wizard
Miner
Freeze
Wizard Witch
Wizard
Freeze
Wizard Electro Wizard
Valkyrie Wizard Witch Miner
Wizard
Freeze Valkyrie Wizard Witch
Witch
Miner Wizard Witch Electro Wizard
Wizard Witch Miner
Miner
Wizard Witch Electro Wizard
Electro Wizard Wizard Freeze Witch
Wizard Miner
Freeze Electro Wizard
Wizard
Electro Wizard Freeze Witch
Wizard Witch Electro Wizard
Freeze
Miner Valkyrie Wizard Electro Wizard Lumberjack
Wizard
Freeze Witch Electro Wizard
Witch Electro Wizard
Freeze Witch Miner Electro Wizard

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