My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Musketeer Hog Rider
Zap
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie
The Log
Elite Barbarians Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Elite Barbarians Musketeer Valkyrie Hog Rider
Fireball
Elite Barbarians Musketeer Hog Rider
Poison
Musketeer
Lightning
Elite Barbarians Musketeer Valkyrie
Rocket
Elite Barbarians Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Musketeer Valkyrie Hog Rider Freeze Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Musketeer Valkyrie

Attack Synergies 10 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Hog Rider Musketeer Valkyrie Freeze
Arrows
Zap Elite Barbarians Hog Rider Freeze
Elite Barbarians
Zap Arrows Valkyrie Hog Rider
Musketeer
Valkyrie Hog Rider Zap
Valkyrie
Elite Barbarians Musketeer Hog Rider Zap
Hog Rider
Zap Arrows Musketeer Valkyrie Freeze Elite Barbarians Rocket
Rocket
Hog Rider
Freeze
Hog Rider Zap Arrows

Defense Synergies 2 6

Zap
Arrows Elite Barbarians Musketeer Valkyrie
Arrows
Zap Valkyrie
Elite Barbarians
Valkyrie Zap
Musketeer
Valkyrie Zap
Valkyrie
Elite Barbarians Musketeer Zap Arrows Freeze
Hog Rider
Rocket
Freeze
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Musketeer Valkyrie
Elite Barbarians Zap Musketeer Valkyrie
Rocket Elite Barbarians Musketeer Valkyrie Freeze
Elite Barbarians Musketeer Valkyrie
Arrows Elite Barbarians Valkyrie Rocket
Arrows Freeze Zap Musketeer Valkyrie
Musketeer Rocket Zap Arrows Freeze
Rocket Zap Arrows Musketeer Valkyrie
Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie
Valkyrie Zap Arrows Musketeer Freeze
Arrows Musketeer Zap
Zap Elite Barbarians Musketeer Valkyrie Rocket Freeze
Valkyrie Rocket Zap Arrows Freeze
Elite Barbarians
Rocket Zap Elite Barbarians Freeze
Arrows Elite Barbarians Musketeer Valkyrie
Arrows Zap Elite Barbarians Musketeer Valkyrie
Zap Arrows Valkyrie Freeze Musketeer
Elite Barbarians Musketeer
Valkyrie Arrows Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians
Zap Arrows Elite Barbarians Musketeer Valkyrie Rocket
Zap Elite Barbarians Musketeer Valkyrie Rocket
Valkyrie Rocket Zap Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie
Arrows Rocket Zap Musketeer Freeze
Rocket Elite Barbarians Musketeer Valkyrie
Elite Barbarians Valkyrie
Zap Rocket Freeze Elite Barbarians Valkyrie
Musketeer
Elite Barbarians Musketeer Valkyrie
Rocket Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians Rocket Valkyrie
Musketeer Valkyrie
Elite Barbarians Zap Musketeer Valkyrie Rocket Freeze
Arrows Valkyrie Zap Elite Barbarians Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Rocket Freeze
Arrows Zap Musketeer
Rocket Arrows
Arrows Musketeer Valkyrie Rocket Freeze
Rocket Zap Arrows Valkyrie
Arrows Zap Musketeer Rocket Freeze
Arrows Musketeer
Arrows Zap Freeze
Arrows Zap
Rocket Elite Barbarians Musketeer
Rocket Zap Arrows Musketeer Valkyrie
Zap Arrows Musketeer Rocket
Rocket Elite Barbarians Musketeer
Arrows Musketeer Rocket Freeze
Zap Arrows Elite Barbarians Musketeer
Rocket Zap Arrows Musketeer
Arrows Musketeer Rocket
Arrows Rocket Freeze
Rocket
Rocket Zap Arrows Musketeer
Rocket Zap Arrows Valkyrie
Rocket Musketeer
Rocket Arrows
Rocket Musketeer
Rocket Zap Arrows Musketeer
Zap Arrows Freeze Valkyrie
Arrows Zap Musketeer
Zap Arrows Musketeer
Rocket Zap Arrows Musketeer
Elite Barbarians Zap Arrows Musketeer
Zap Rocket Musketeer Freeze
Elite Barbarians
Zap Arrows Musketeer Rocket
Zap Rocket Arrows Freeze
Rocket Arrows
Zap Musketeer Rocket Freeze
Rocket Zap Arrows Musketeer
Freeze
Arrows
Musketeer Valkyrie Rocket
Arrows Zap Musketeer
Rocket Zap Arrows
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer Rocket Freeze
Zap Musketeer Rocket
Zap Musketeer Rocket Freeze

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