My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Flying Machine Giant Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Flying Machine Hog Rider Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Giant Skeleton Army
Giant Snowball
Battle Ram Flying Machine Hog Rider Skeleton Army Princess
Zap
Battle Ram Flying Machine Skeleton Army Princess
Barbarian Barrel
Valkyrie Battle Ram Wizard Skeleton Army Princess
The Log
Battle Ram Hog Rider Skeleton Army Princess
Earthquake
Hog Rider Skeleton Army
Arrows
Flying Machine Skeleton Army Princess
Royal Delivery
Valkyrie Battle Ram Flying Machine Hog Rider Wizard Skeleton Army Princess
Fireball
Battle Ram Flying Machine Hog Rider Wizard Skeleton Army Princess
Poison
Flying Machine Wizard Skeleton Army Princess
Lightning
Valkyrie Battle Ram Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Princess Valkyrie Battle Ram Flying Machine Hog Rider Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Princess Valkyrie Battle Ram

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Battle Ram Flying Machine Giant Wizard
Battle Ram
Valkyrie Flying Machine Princess
Flying Machine
Valkyrie Battle Ram Hog Rider Giant
Hog Rider
Valkyrie Flying Machine Giant Wizard Princess
Giant
Valkyrie Flying Machine Hog Rider Wizard Princess
Wizard
Valkyrie Hog Rider Giant
Skeleton Army
Princess
Battle Ram Hog Rider Giant

Defense Synergies 0 6

Valkyrie
Flying Machine Wizard Princess
Battle Ram
Flying Machine
Valkyrie Skeleton Army
Hog Rider
Giant
Wizard
Valkyrie Skeleton Army
Skeleton Army
Flying Machine Wizard Princess
Princess
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine Wizard
Skeleton Army Valkyrie Flying Machine
Skeleton Army Valkyrie
Skeleton Army Valkyrie
Valkyrie Skeleton Army Princess
Skeleton Army Valkyrie Flying Machine
Flying Machine Wizard Princess
Valkyrie Flying Machine
Skeleton Army Princess
Skeleton Army Valkyrie
Valkyrie Skeleton Army Flying Machine Wizard Princess
Flying Machine Wizard Princess
Skeleton Army Valkyrie Flying Machine Wizard
Valkyrie Wizard Skeleton Army Princess
Skeleton Army
Skeleton Army
Wizard Valkyrie Skeleton Army
Valkyrie Flying Machine Wizard Skeleton Army
Valkyrie Wizard Flying Machine Princess
Valkyrie Wizard Skeleton Army Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Valkyrie Flying Machine Wizard
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army
Wizard Flying Machine Princess
Skeleton Army Valkyrie Flying Machine
Valkyrie Skeleton Army
Valkyrie Flying Machine Skeleton Army
Skeleton Army
Valkyrie Flying Machine
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard
Wizard Valkyrie Flying Machine Skeleton Army Princess
Skeleton Army Valkyrie Flying Machine
Valkyrie Flying Machine Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Flying Machine
Flying Machine Princess
Flying Machine
Valkyrie Flying Machine
Wizard Valkyrie
Wizard Flying Machine Princess
Flying Machine Wizard Princess
Flying Machine Wizard Princess
Flying Machine Wizard
Valkyrie Flying Machine Wizard Princess
Flying Machine Wizard Princess
Flying Machine Princess
Flying Machine Princess
Princess Flying Machine
Flying Machine Wizard Princess
Flying Machine Wizard Princess
Flying Machine Wizard Princess
Valkyrie Flying Machine Wizard Princess
Wizard Princess
Flying Machine
Valkyrie Wizard Princess
Flying Machine Wizard Princess
Flying Machine Wizard Princess
Flying Machine Wizard Princess
Flying Machine Wizard
Wizard
Princess
Wizard Princess
Flying Machine Skeleton Army Princess
Flying Machine Wizard Princess
Valkyrie Flying Machine Wizard Princess
Flying Machine Wizard Princess
Flying Machine
Flying Machine Princess
Flying Machine Princess
Flying Machine Princess

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