My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Graveyard
Giant Snowball
Minions Hog Rider Graveyard
Zap
Minions Graveyard
Barbarian Barrel
Valkyrie Graveyard
The Log
Mini P.E.K.K.A Hog Rider Graveyard
Earthquake
Hog Rider Graveyard
Arrows
Minions Graveyard
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Hog Rider Graveyard
Fireball
Minions Hog Rider
Poison
Minions Graveyard
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Mini P.E.K.K.A Valkyrie Hog Rider Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Minions Mini P.E.K.K.A

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Graveyard Mini P.E.K.K.A Freeze
Minions
Hog Rider Mini P.E.K.K.A Valkyrie Graveyard
Mini P.E.K.K.A
Arrows Minions Valkyrie Hog Rider The Log Graveyard
Valkyrie
Hog Rider Graveyard Minions Mini P.E.K.K.A
Hog Rider
Arrows Minions Valkyrie Freeze The Log Mini P.E.K.K.A Graveyard
Freeze
Hog Rider Graveyard Arrows
The Log
Hog Rider Mini P.E.K.K.A Graveyard
Graveyard
Arrows Valkyrie Freeze Minions Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 2 8

Arrows
Mini P.E.K.K.A Valkyrie
Minions
Valkyrie Freeze The Log
Mini P.E.K.K.A
The Log Arrows Valkyrie Freeze
Valkyrie
Minions Arrows Mini P.E.K.K.A Freeze The Log
Hog Rider
Freeze
Minions Mini P.E.K.K.A Valkyrie
The Log
Mini P.E.K.K.A Minions Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie The Log
Mini P.E.K.K.A Minions Valkyrie The Log
Mini P.E.K.K.A Minions Valkyrie Freeze
Mini P.E.K.K.A Minions Valkyrie
Arrows Mini P.E.K.K.A Valkyrie The Log
Arrows Freeze The Log Minions Valkyrie
Minions Arrows Freeze
Arrows Valkyrie The Log
Mini P.E.K.K.A Minions
Mini P.E.K.K.A Valkyrie
Minions Valkyrie Arrows Freeze The Log
Arrows Minions
Mini P.E.K.K.A Minions Valkyrie Freeze The Log
Valkyrie Arrows Minions Mini P.E.K.K.A Freeze The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Freeze The Log
Arrows Minions Mini P.E.K.K.A Valkyrie
Arrows Minions Valkyrie The Log
Arrows Valkyrie Freeze The Log Minions
Mini P.E.K.K.A
Valkyrie Arrows Minions Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Arrows Mini P.E.K.K.A Valkyrie The Log
Minions Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie
Arrows Minions Freeze
Mini P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Valkyrie
Freeze Minions Mini P.E.K.K.A Valkyrie The Log
Minions Mini P.E.K.K.A Valkyrie
Arrows Valkyrie The Log
Mini P.E.K.K.A Valkyrie
Valkyrie
Minions Mini P.E.K.K.A Valkyrie Freeze The Log
Arrows Minions Valkyrie Mini P.E.K.K.A Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie Freeze The Log
Arrows Valkyrie The Log
Arrows Minions Freeze
Arrows The Log
Arrows The Log Freeze
Arrows The Log
Minions Mini P.E.K.K.A
Arrows Valkyrie The Log
Arrows
The Log
Arrows Minions Freeze
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Freeze
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log
Arrows Valkyrie The Log
Minions The Log
Arrows
The Log
Arrows The Log
Arrows Freeze The Log Valkyrie
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Minions Freeze
Mini P.E.K.K.A
Arrows The Log
Arrows Freeze
Arrows The Log
Minions Freeze
Arrows
Freeze
Arrows The Log
Mini P.E.K.K.A Valkyrie
Arrows The Log
Arrows
Minions Freeze The Log
Freeze The Log

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