My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Baby Dragon
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Valkyrie Inferno Tower Wizard Skeleton Army
The Log
Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Hog Rider Wizard Skeleton Army Baby Dragon
Fireball
Hog Rider Inferno Tower Wizard Skeleton Army Baby Dragon
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Valkyrie Inferno Tower Wizard Baby Dragon
Rocket
Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Skeleton Army Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Valkyrie Hog Rider Baby Dragon Poison Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Valkyrie Hog Rider

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Wizard Baby Dragon
Hog Rider
Valkyrie The Log Wizard Baby Dragon Poison
Inferno Tower
Wizard
Valkyrie Hog Rider
Skeleton Army
Baby Dragon
Valkyrie Hog Rider Poison
Poison
Hog Rider Baby Dragon The Log
The Log
Hog Rider Poison

Defense Synergies 2 11

Valkyrie
Inferno Tower Wizard Baby Dragon The Log
Hog Rider
Inferno Tower
Skeleton Army The Log Valkyrie Baby Dragon Poison
Wizard
Valkyrie Skeleton Army The Log
Skeleton Army
Inferno Tower Wizard The Log
Baby Dragon
Valkyrie Inferno Tower The Log
Poison
Inferno Tower The Log
The Log
Inferno Tower Valkyrie Wizard Skeleton Army Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard Baby Dragon The Log
Inferno Tower Skeleton Army Valkyrie The Log
Inferno Tower Skeleton Army Valkyrie
Inferno Tower Skeleton Army Valkyrie
Valkyrie Skeleton Army Poison The Log
Skeleton Army The Log Valkyrie Baby Dragon
Inferno Tower Wizard Baby Dragon Poison
Valkyrie Inferno Tower Baby Dragon Poison The Log
Inferno Tower Skeleton Army
Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army Poison Wizard Baby Dragon The Log
Inferno Tower Wizard Baby Dragon Poison
Inferno Tower Skeleton Army Valkyrie Wizard The Log
Valkyrie Wizard Skeleton Army Baby Dragon Poison The Log
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army The Log
Wizard Valkyrie Inferno Tower Skeleton Army Poison
Valkyrie Wizard Skeleton Army Baby Dragon The Log
Valkyrie Wizard Baby Dragon Poison The Log
Inferno Tower
Valkyrie Wizard Skeleton Army Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Poison Valkyrie Wizard Baby Dragon The Log
Skeleton Army Valkyrie Inferno Tower The Log
Valkyrie Skeleton Army Inferno Tower The Log
Inferno Tower Valkyrie Skeleton Army
Wizard Poison Baby Dragon
Skeleton Army Valkyrie Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Valkyrie Inferno Tower Skeleton Army Baby Dragon Poison The Log
Inferno Tower Skeleton Army
Valkyrie Inferno Tower
Skeleton Army Valkyrie Poison The Log
Skeleton Army Valkyrie Inferno Tower Wizard
Wizard Valkyrie Skeleton Army Baby Dragon
Inferno Tower Skeleton Army Valkyrie Baby Dragon Poison The Log
Valkyrie Poison Inferno Tower Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Baby Dragon The Log
Poison Baby Dragon The Log
Baby Dragon Poison The Log
Valkyrie Poison The Log
Wizard Poison Valkyrie Baby Dragon The Log
Wizard Poison Baby Dragon
Wizard Baby Dragon Poison The Log
Poison The Log Wizard Baby Dragon
Poison The Log Wizard
Poison
Poison Valkyrie Wizard The Log
Poison Wizard Baby Dragon
Poison Baby Dragon The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Wizard Baby Dragon Poison The Log
Wizard Baby Dragon Poison The Log
Poison
Wizard Baby Dragon Poison The Log
Valkyrie Wizard Baby Dragon Poison The Log
Baby Dragon Poison The Log
Wizard Poison
The Log
Baby Dragon Poison The Log
Poison The Log Valkyrie Wizard Baby Dragon
Poison The Log Wizard Baby Dragon
Wizard Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Wizard Baby Dragon
Wizard Poison
Poison Wizard The Log
Poison
Wizard Poison The Log
Skeleton Army
Poison Wizard Baby Dragon
The Log
Poison Valkyrie Wizard Baby Dragon
The Log Wizard Baby Dragon Poison
Poison
Baby Dragon Poison The Log
Poison
Poison Baby Dragon The Log

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