My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider
Giant Snowball
Goblin Gang Minion Horde Hog Rider
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Knight Goblin Gang Executioner
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Knight Goblin Gang Minion Horde Hog Rider Executioner
Fireball
Goblin Gang Minion Horde Hog Rider Executioner
Poison
Goblin Gang Minion Horde Executioner
Lightning
Knight Executioner
Rocket
Minion Horde Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Freeze Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Tornado Hog Rider Freeze Minion Horde Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Tornado

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Knight Minion Horde Freeze Executioner
Knight
Goblin Gang Hog Rider Executioner Zap Minion Horde
Goblin Gang
Knight Hog Rider
Minion Horde
Zap Knight Hog Rider Freeze
Hog Rider
Zap Knight Goblin Gang Freeze Minion Horde Tornado Executioner
Tornado
Zap Executioner Hog Rider Freeze
Freeze
Hog Rider Zap Minion Horde Tornado
Executioner
Knight Tornado Zap Hog Rider

Defense Synergies 3 9

Zap
Knight Goblin Gang Minion Horde Tornado Executioner
Knight
Goblin Gang Executioner Zap Minion Horde Tornado
Goblin Gang
Knight Zap
Minion Horde
Zap Knight Tornado Freeze
Hog Rider
Tornado
Executioner Zap Knight Minion Horde
Freeze
Minion Horde
Executioner
Knight Tornado Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Executioner
Minion Horde Zap Knight Goblin Gang Executioner
Goblin Gang Minion Horde Tornado Knight Freeze Executioner
Minion Horde Knight Goblin Gang
Tornado
Goblin Gang Tornado Freeze Zap Executioner
Minion Horde Tornado Zap Goblin Gang Freeze Executioner
Zap
Minion Horde Goblin Gang Tornado
Knight Goblin Gang Tornado Minion Horde
Goblin Gang Minion Horde Executioner Zap Knight Tornado Freeze
Minion Horde Executioner Zap Goblin Gang Tornado
Minion Horde Zap Knight Goblin Gang Freeze
Executioner Zap Goblin Gang Minion Horde Tornado Freeze
Knight Goblin Gang Minion Horde
Minion Horde Tornado Zap Goblin Gang Freeze
Minion Horde Knight Goblin Gang Tornado Executioner
Zap Knight Goblin Gang Minion Horde Tornado Executioner
Zap Tornado Freeze Executioner Knight
Tornado
Goblin Gang Knight Minion Horde Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang Executioner
Goblin Gang Zap Knight Minion Horde
Goblin Gang Zap Knight Minion Horde Tornado
Knight Goblin Gang Minion Horde Executioner
Executioner Zap Goblin Gang Minion Horde Tornado Freeze
Goblin Gang Knight Minion Horde
Knight Minion Horde
Zap Minion Horde Freeze Knight Tornado
Goblin Gang Minion Horde
Knight Minion Horde
Zap Tornado
Knight Goblin Gang Minion Horde Executioner
Minion Horde Executioner
Goblin Gang Zap Knight Minion Horde Tornado Freeze Executioner
Executioner Zap Minion Horde Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Freeze
Zap Tornado Executioner
Minion Horde
Knight Freeze
Executioner Zap Minion Horde
Executioner Zap Minion Horde Tornado Freeze
Minion Horde Tornado Executioner
Zap Tornado Freeze Executioner
Zap Tornado
Goblin Gang Minion Horde Tornado
Zap Knight Minion Horde Tornado
Zap Tornado Executioner
Knight Executioner
Minion Horde Freeze
Zap
Zap Minion Horde Executioner
Minion Horde Executioner
Tornado Freeze
Minion Horde
Zap Executioner
Zap Tornado
Minion Horde
Tornado
Tornado
Zap Minion Horde
Zap Tornado Freeze Executioner
Minion Horde
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Zap Minion Horde Tornado Executioner
Zap Minion Horde Freeze
Minion Horde
Zap Minion Horde
Zap Minion Horde Freeze
Minion Horde
Zap Minion Horde Goblin Gang Freeze
Zap Tornado Executioner
Freeze
Knight Goblin Gang Minion Horde Executioner
Zap Executioner
Zap Tornado
Minion Horde Executioner
Zap Goblin Gang Minion Horde Tornado Freeze
Zap Tornado Executioner
Zap Tornado Freeze Executioner

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