My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Tombstone Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Tombstone Hog Rider
Zap
Goblins Tombstone
Barbarian Barrel
Goblins Tombstone Hunter
The Log
Goblins Tombstone Hog Rider Hunter
Earthquake
Tombstone Hog Rider
Arrows
Goblins Tombstone
Royal Delivery
Goblins Hog Rider Hunter
Fireball
Tombstone Hog Rider Hunter
Poison
Tombstone Hunter
Lightning
Ice Golem Tombstone Hunter
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Tornado Hunter The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tombstone Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Tombstone Tornado Fireball Hog Rider Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Tombstone

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Ice Golem
Ice Golem
Hog Rider Goblins Hunter
Tombstone
Fireball
Hog Rider Tornado The Log
Hog Rider
Goblins Ice Golem Fireball The Log Tornado Hunter
Tornado
Fireball Hog Rider Hunter The Log
Hunter
Ice Golem Hog Rider Tornado
The Log
Hog Rider Fireball Tornado

Defense Synergies 2 13

Goblins
Ice Golem Tombstone Hunter The Log
Ice Golem
Goblins Fireball Tornado Hunter The Log
Tombstone
Goblins Fireball Hunter
Fireball
Tornado The Log Ice Golem Tombstone
Hog Rider
Tornado
Fireball Ice Golem Hunter The Log
Hunter
Goblins Ice Golem Tombstone Tornado The Log
The Log
Fireball Goblins Ice Golem Tornado Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Tombstone Fireball The Log
Hunter Goblins Tombstone The Log
Tornado Hunter Goblins Tombstone
Hunter Goblins Tombstone
Tombstone Fireball Tornado The Log
Fireball Tornado The Log Goblins Hunter
Tornado Hunter Tombstone Fireball
Ice Golem Fireball The Log
Hunter Goblins Tombstone Tornado
Tornado Goblins Ice Golem Hunter
Goblins Ice Golem Tombstone Fireball Tornado Hunter The Log
Hunter Fireball Tornado
Tombstone Hunter Fireball The Log
Fireball Goblins Tombstone Tornado Hunter The Log
Tombstone Hunter
Tornado Fireball Hunter The Log
Goblins Tombstone Fireball Tornado Hunter
Tombstone Fireball Goblins Tornado Hunter The Log
Tornado Hunter The Log Ice Golem Tombstone Fireball
Tornado Hunter
Goblins Fireball Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Ice Golem Tombstone Fireball
Fireball Ice Golem Hunter The Log
Tombstone Goblins Ice Golem Hunter The Log
Hunter Ice Golem Fireball Tornado The Log
Tombstone Hunter
Fireball Ice Golem Tornado Hunter
Goblins Ice Golem Tombstone Fireball Hunter
Hunter
Goblins Ice Golem Tombstone Fireball Tornado The Log
Tombstone
Tombstone Hunter
Fireball Tornado The Log
Ice Golem Tombstone Fireball Hunter
Fireball
Tombstone Goblins Ice Golem Fireball Tornado Hunter The Log
Ice Golem Fireball Hunter The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem The Log
Fireball Tornado The Log
Fireball The Log
Ice Golem Fireball The Log
Fireball The Log
Fireball Ice Golem Tornado Hunter
Tornado The Log
Fireball The Log Ice Golem Tornado Hunter
Fireball The Log Tornado
Goblins Fireball Tornado
Fireball Tornado The Log
Fireball Tornado
Ice Golem Fireball Hunter The Log
Fireball
Ice Golem Fireball The Log
Fireball Hunter The Log
Fireball The Log
Fireball Tornado
Fireball Hunter The Log
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Ice Golem Tornado The Log Fireball Hunter
Fireball The Log Tornado Hunter
Fireball Tornado The Log
Fireball Tornado The Log
Ice Golem Fireball Tornado Hunter
Fireball
Fireball
Fireball Hunter The Log
Fireball
Fireball The Log
Tombstone Fireball
Fireball Tornado Hunter
The Log Fireball
Fireball Hunter
The Log Ice Golem Fireball
Fireball Tornado
Fireball Tornado The Log
Fireball Tornado
Fireball Tornado The Log

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