My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Graveyard
Giant Snowball
Goblins Archers Hog Rider Graveyard
Zap
Goblins Archers Graveyard
Barbarian Barrel
Goblins Archers Knight Tesla Graveyard
The Log
Goblins Archers Hog Rider Graveyard
Earthquake
Archers Tesla Hog Rider Graveyard
Arrows
Goblins Archers Graveyard
Royal Delivery
Goblins Archers Knight Hog Rider Graveyard
Fireball
Archers Tesla Hog Rider
Poison
Archers Graveyard
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Knight Tesla Hog Rider Poison Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Archers Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Archers
Zap
Hog Rider Graveyard Goblins Archers Knight Poison
Archers
Knight Goblins Zap Hog Rider Graveyard
Knight
Archers Hog Rider Graveyard Zap Poison
Tesla
Hog Rider
Goblins Zap Knight Archers Poison Graveyard
Poison
Graveyard Zap Knight Hog Rider
Graveyard
Zap Knight Poison Archers Hog Rider

Defense Synergies 2 12

Goblins
Zap Archers Knight Tesla Poison
Zap
Goblins Archers Knight Tesla Poison
Archers
Knight Goblins Zap Tesla
Knight
Archers Tesla Goblins Zap Poison
Tesla
Knight Goblins Zap Archers Poison
Hog Rider
Poison
Goblins Zap Knight Tesla
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla
Goblins Zap Knight Tesla
Tesla Goblins Archers Knight
Tesla Goblins Knight
Poison
Goblins Zap Archers Tesla
Tesla Zap Archers Poison
Zap Tesla Poison
Tesla Goblins
Knight Goblins Archers Tesla
Goblins Archers Poison Zap Knight Tesla
Tesla Zap Archers Poison
Tesla Zap Knight
Goblins Zap Tesla Poison
Knight Tesla
Zap Tesla
Tesla Goblins Knight Poison
Tesla Goblins Zap Archers Knight
Zap Poison Archers Knight Tesla
Tesla
Goblins Archers Knight Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap Archers Tesla
Poison Zap Archers Knight Tesla
Goblins Zap Knight
Zap Knight Tesla
Knight Tesla
Poison Zap Archers Tesla
Goblins Archers Knight Tesla
Knight Tesla
Zap Goblins Knight Poison
Tesla
Knight Tesla
Zap Poison
Knight Tesla
Archers Tesla
Tesla Goblins Zap Archers Knight Poison
Poison Zap Archers Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Zap
Poison
Knight Poison
Poison Zap
Poison Zap
Archers Poison
Poison Zap
Poison Zap
Goblins Poison
Poison Zap Knight
Poison Zap Archers
Poison Knight
Poison
Zap Poison
Zap Poison
Poison
Poison
Zap Archers Poison
Zap Poison
Poison
Poison
Zap Poison
Zap Poison
Poison Zap
Zap Poison
Poison Zap
Poison Zap Archers
Zap Poison
Poison Zap
Zap Poison
Poison
Zap Archers
Poison Zap Archers
Poison Knight
Zap Poison
Zap Poison
Zap Poison
Zap Poison
Poison Zap

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