Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Good

Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Mega Minion Musketeer P.E.K.K.A

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider P.E.K.K.A

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Skeletons Hog Rider
Giant Snowball Skeletons Mega Minion Musketeer Hog Rider
Zap Skeletons
Barbarian Barrel Skeletons Ice Spirit Musketeer
The Log Skeletons Ice Spirit Musketeer Hog Rider
Earthquake Skeletons Hog Rider
Arrows Skeletons Ice Spirit
Royal Delivery Skeletons Ice Spirit Mega Minion Musketeer Hog Rider P.E.K.K.A
Fireball Mega Minion Musketeer Hog Rider
Poison Mega Minion Musketeer
Lightning Mega Minion Musketeer
Rocket Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Earthquake

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Giant Snowball Mega Minion Earthquake Musketeer Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Giant Snowball Mega Minion

Synergies   5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons + Mega Minion Musketeer Hog Rider Ice Spirit
Ice Spirit + Hog Rider Mega Minion Skeletons Musketeer P.E.K.K.A
Giant Snowball + P.E.K.K.A Hog Rider Earthquake
Mega Minion + Skeletons Ice Spirit P.E.K.K.A
+ Giant Snowball Hog Rider
+ Skeletons Ice Spirit Hog Rider P.E.K.K.A
+ Skeletons Ice Spirit Musketeer P.E.K.K.A Giant Snowball Earthquake
+ Musketeer Hog Rider Mega Minion Ice Spirit Giant Snowball

Counters   49 83

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Minion Giant Snowball
Ice Spirit Mega Minion Giant Snowball Musketeer
Earthquake Giant Snowball Ice Spirit
Mega Minion Earthquake P.E.K.K.A Musketeer Hog Rider
Musketeer Mega Minion
Mega Minion Ice Spirit Musketeer P.E.K.K.A Giant Snowball
Musketeer Ice Spirit Mega Minion Giant Snowball
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Ice Spirit Skeletons Musketeer
P.E.K.K.A Ice Spirit Mega Minion Musketeer Skeletons
Giant Snowball
Mega Minion Musketeer Giant Snowball Skeletons Ice Spirit
Skeletons Musketeer Mega Minion
P.E.K.K.A Musketeer
Mega Minion Ice Spirit P.E.K.K.A Musketeer Skeletons
Skeletons Mega Minion Musketeer P.E.K.K.A Ice Spirit
P.E.K.K.A Ice Spirit Mega Minion Skeletons Musketeer
Mega Minion Musketeer P.E.K.K.A
P.E.K.K.A Musketeer Giant Snowball Mega Minion Ice Spirit Skeletons
Musketeer Earthquake Ice Spirit Skeletons Hog Rider
Mega Minion Ice Spirit Musketeer
Earthquake Musketeer Mega Minion P.E.K.K.A
P.E.K.K.A Giant Snowball
P.E.K.K.A Mega Minion Musketeer
Earthquake
P.E.K.K.A Mega Minion Skeletons Musketeer
Musketeer Earthquake Hog Rider Mega Minion
Earthquake Ice Spirit Musketeer Mega Minion
Mega Minion Musketeer
Ice Spirit Mega Minion P.E.K.K.A Giant Snowball
Earthquake
Musketeer Mega Minion P.E.K.K.A Earthquake
P.E.K.K.A
P.E.K.K.A Earthquake Giant Snowball
Earthquake Giant Snowball Ice Spirit Skeletons
Skeletons Earthquake Mega Minion Giant Snowball Musketeer
Skeletons Mega Minion Giant Snowball Musketeer Ice Spirit
Giant Snowball
Mega Minion Musketeer Ice Spirit
Skeletons Musketeer
P.E.K.K.A Mega Minion Musketeer Ice Spirit
Ice Spirit P.E.K.K.A Skeletons Mega Minion
Mega Minion Ice Spirit Musketeer
Mega Minion Musketeer Ice Spirit Giant Snowball
Mega Minion P.E.K.K.A Musketeer
P.E.K.K.A Mega Minion Musketeer
Mega Minion Musketeer
Mega Minion Musketeer Ice Spirit P.E.K.K.A
P.E.K.K.A Mega Minion Skeletons
Earthquake P.E.K.K.A Hog Rider Musketeer Mega Minion
P.E.K.K.A Mega Minion Musketeer
Mega Minion P.E.K.K.A Musketeer Skeletons
Mega Minion P.E.K.K.A
Mega Minion Ice Spirit P.E.K.K.A Musketeer Skeletons
Mega Minion Giant Snowball Skeletons Earthquake Musketeer
P.E.K.K.A Skeletons Musketeer Mega Minion
Skeletons Mega Minion P.E.K.K.A Musketeer Ice Spirit
Skeletons P.E.K.K.A Musketeer
Ice Spirit Mega Minion
P.E.K.K.A Mega Minion Musketeer Giant Snowball Ice Spirit
Mega Minion Musketeer Ice Spirit Giant Snowball Skeletons
P.E.K.K.A Ice Spirit Mega Minion Musketeer
P.E.K.K.A Musketeer Ice Spirit Mega Minion
Musketeer P.E.K.K.A Giant Snowball
Mega Minion Giant Snowball
P.E.K.K.A Mega Minion Ice Spirit Skeletons
Mega Minion Musketeer
P.E.K.K.A Mega Minion

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Giant Snowball Ice Spirit Earthquake Musketeer
Mega Minion Ice Spirit Skeletons Earthquake
Ice Spirit Earthquake Musketeer Giant Snowball Skeletons Mega Minion
Giant Snowball Mega Minion Earthquake Musketeer
Giant Snowball Musketeer Mega Minion Ice Spirit
Ice Spirit Giant Snowball Musketeer Skeletons Mega Minion
Mega Minion Giant Snowball Musketeer Ice Spirit
Mega Minion Musketeer Skeletons Ice Spirit
Musketeer Mega Minion Ice Spirit Giant Snowball
Mega Minion Earthquake Musketeer
Musketeer Earthquake
Ice Spirit Giant Snowball
Mega Minion Musketeer Skeletons
Earthquake Mega Minion Musketeer
Musketeer Ice Spirit Mega Minion