My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Archers Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Archers Hog Rider Fisherman
Giant Snowball
Skeletons Bats Archers Hog Rider Fisherman
Zap
Skeletons Bats Archers Fisherman
Barbarian Barrel
Skeletons Archers
The Log
Skeletons Archers Mini P.E.K.K.A Hog Rider Fisherman
Earthquake
Skeletons Archers Hog Rider
Arrows
Skeletons Bats Archers
Royal Delivery
Skeletons Bats Archers Mini P.E.K.K.A Hog Rider Fisherman
Fireball
Archers Hog Rider Fisherman
Poison
Bats Archers Fisherman
Lightning
Mini P.E.K.K.A Fisherman
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Archers Fisherman Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Zap Archers

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Zap Mini P.E.K.K.A Fisherman
Zap
Fireball Hog Rider Bats Archers Mini P.E.K.K.A Fisherman
Archers
Zap Mini P.E.K.K.A Hog Rider Fisherman
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Bats Zap Archers Hog Rider
Hog Rider
Bats Zap Fireball Archers Mini P.E.K.K.A
Fisherman
Bats Zap Archers

Defense Synergies 3 13

Skeletons
Fisherman Bats Zap Archers Mini P.E.K.K.A
Bats
Skeletons Zap Mini P.E.K.K.A Fisherman
Zap
Fireball Mini P.E.K.K.A Skeletons Bats Archers Fisherman
Archers
Skeletons Zap Mini P.E.K.K.A Fisherman
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Skeletons Bats Archers Fireball Fisherman
Hog Rider
Fisherman
Skeletons Bats Zap Archers Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A Skeletons Bats Zap Fisherman
Mini P.E.K.K.A Fisherman Skeletons Bats Archers
Mini P.E.K.K.A Skeletons Bats Fisherman
Fireball Mini P.E.K.K.A
Fireball Skeletons Bats Zap Archers
Bats Zap Archers Fireball
Zap Fireball
Mini P.E.K.K.A Skeletons Fisherman
Skeletons Archers Mini P.E.K.K.A Fisherman
Bats Archers Skeletons Zap Fireball Fisherman
Bats Zap Archers Fireball
Mini P.E.K.K.A Skeletons Bats Zap Fireball
Fireball Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Fisherman
Skeletons Bats Fireball Mini P.E.K.K.A Fisherman
Fireball Bats Zap Archers Fisherman
Zap Bats Archers Fireball Fisherman
Mini P.E.K.K.A Fisherman
Bats Archers Fireball Mini P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Archers Fireball Fisherman
Fireball Zap Archers Mini P.E.K.K.A Fisherman
Skeletons Bats Zap Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A Bats Zap Fireball Fisherman
Skeletons Mini P.E.K.K.A Fisherman
Fireball Skeletons Bats Zap Archers
Mini P.E.K.K.A Skeletons Bats Archers Fireball
Mini P.E.K.K.A Fisherman
Zap Skeletons Bats Fireball Mini P.E.K.K.A
Skeletons
Bats Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Skeletons Fireball
Archers Fireball
Skeletons Bats Zap Archers Fireball Mini P.E.K.K.A Fisherman
Bats Zap Archers Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Fisherman
Fireball
Fireball
Fireball Zap
Fireball Bats Zap
Archers
Fireball Zap
Fireball Zap Fisherman
Bats Fireball Mini P.E.K.K.A Fisherman
Zap Fireball Fisherman
Fireball Zap Archers
Fireball Fisherman
Fireball Fisherman
Zap Fireball Fisherman
Zap Fireball
Fireball
Fireball
Bats Mini P.E.K.K.A Fisherman
Zap Archers Fireball Mini P.E.K.K.A Fisherman
Zap Fireball
Fireball
Fireball
Fisherman
Zap Fireball
Zap Fireball
Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Bats Zap Archers Fireball
Zap Bats Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Bats Archers Fireball
Fireball Zap Archers
Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball

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