My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army Inferno Dragon
Giant Snowball
Hog Rider Skeleton Army Inferno Dragon Lumberjack
Zap
Skeleton Army Inferno Dragon
Barbarian Barrel
Knight Elite Barbarians Skeleton Army Executioner Lumberjack
The Log
Elite Barbarians Hog Rider Skeleton Army Lumberjack
Earthquake
Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Elite Barbarians Hog Rider Skeleton Army Executioner Inferno Dragon Lumberjack
Fireball
Elite Barbarians Hog Rider Skeleton Army Executioner Inferno Dragon Lumberjack
Poison
Skeleton Army Executioner
Lightning
Knight Elite Barbarians Executioner Inferno Dragon Lumberjack
Rocket
Elite Barbarians Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Hog Rider Inferno Dragon Lumberjack Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Skeleton Army Hog Rider

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Knight Executioner Lumberjack
Knight
Hog Rider Executioner Zap Elite Barbarians Lumberjack
Elite Barbarians
Zap Knight Hog Rider Lumberjack
Hog Rider
Zap Knight Elite Barbarians Executioner Lumberjack
Skeleton Army
Executioner
Knight Zap Hog Rider
Inferno Dragon
Lumberjack
Zap Knight Elite Barbarians Hog Rider

Defense Synergies 1 12

Zap
Knight Elite Barbarians Skeleton Army Executioner Inferno Dragon Lumberjack
Knight
Executioner Zap Skeleton Army Lumberjack
Elite Barbarians
Zap
Hog Rider
Skeleton Army
Zap Knight Executioner Inferno Dragon Lumberjack
Executioner
Knight Zap Skeleton Army Lumberjack
Inferno Dragon
Zap Skeleton Army
Lumberjack
Zap Knight Skeleton Army Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack Zap Knight Executioner
Skeleton Army Lumberjack Knight Elite Barbarians Executioner Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Lumberjack Knight
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Zap Executioner Lumberjack
Inferno Dragon Zap Executioner
Zap
Inferno Dragon Elite Barbarians Skeleton Army Lumberjack
Knight Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Executioner Zap Knight Lumberjack
Executioner Inferno Dragon Zap
Skeleton Army Lumberjack Zap Knight Elite Barbarians
Skeleton Army Executioner Zap Lumberjack
Elite Barbarians Skeleton Army Inferno Dragon Knight Lumberjack
Skeleton Army Zap Elite Barbarians Inferno Dragon Lumberjack
Knight Elite Barbarians Skeleton Army Executioner Lumberjack
Zap Knight Elite Barbarians Skeleton Army Executioner Lumberjack
Zap Executioner Knight Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Skeleton Army Knight Elite Barbarians Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack Zap Elite Barbarians
Zap Knight Elite Barbarians Executioner Inferno Dragon Lumberjack
Skeleton Army Lumberjack Zap Knight Elite Barbarians
Skeleton Army Lumberjack Zap Knight Elite Barbarians
Knight Elite Barbarians Skeleton Army Executioner Inferno Dragon Lumberjack
Executioner Zap
Skeleton Army Knight Elite Barbarians Lumberjack
Knight Elite Barbarians Skeleton Army Inferno Dragon Lumberjack
Zap Knight Elite Barbarians Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight Elite Barbarians Lumberjack
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Knight Executioner Lumberjack
Skeleton Army Executioner
Elite Barbarians Skeleton Army Zap Knight Executioner Inferno Dragon Lumberjack
Executioner Zap Elite Barbarians Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Executioner
Knight
Executioner Zap
Executioner Zap
Executioner
Zap Executioner
Zap
Elite Barbarians Lumberjack
Zap Knight
Zap Executioner
Knight Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Executioner
Zap Executioner
Zap
Zap
Zap Executioner
Inferno Dragon
Zap Executioner
Zap
Zap
Elite Barbarians Zap Executioner
Zap
Elite Barbarians
Zap
Zap
Zap Skeleton Army
Zap Executioner
Knight Executioner Lumberjack
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Zap Executioner

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