My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider
Zap
Bandit
Barbarian Barrel
Knight Valkyrie Ice Wizard Bandit
The Log
Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Valkyrie Hog Rider Ice Wizard Bandit
Fireball
Hog Rider Ice Wizard Bandit
Poison
Ice Wizard
Lightning
Knight Valkyrie Ice Wizard Bandit
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rocket Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tornado Ice Wizard Bandit Valkyrie Hog Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Tornado Ice Wizard

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider The Log Ice Wizard
Valkyrie
Hog Rider Tornado Bandit
Hog Rider
Knight Valkyrie The Log Rocket Tornado Bandit
Rocket
Tornado Hog Rider
Tornado
Rocket Valkyrie Hog Rider The Log Ice Wizard
The Log
Hog Rider Knight Tornado Bandit
Ice Wizard
Knight Tornado Bandit
Bandit
Valkyrie Hog Rider The Log Ice Wizard

Defense Synergies 3 11

Knight
Ice Wizard Tornado The Log
Valkyrie
Tornado The Log Ice Wizard Bandit
Hog Rider
Rocket
Tornado The Log
Tornado
Rocket Ice Wizard Knight Valkyrie The Log
The Log
Knight Valkyrie Rocket Tornado Ice Wizard Bandit
Ice Wizard
Knight Tornado Valkyrie The Log Bandit
Bandit
Valkyrie The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Valkyrie The Log
Knight Valkyrie The Log Ice Wizard Bandit
Rocket Tornado Knight Valkyrie Ice Wizard Bandit
Knight Valkyrie Ice Wizard Bandit
Valkyrie Rocket Tornado The Log
Tornado The Log Valkyrie Ice Wizard Bandit
Rocket Tornado Ice Wizard
Rocket Valkyrie The Log Bandit
Tornado Ice Wizard
Knight Tornado Valkyrie Ice Wizard Bandit
Valkyrie Ice Wizard Knight Tornado The Log Bandit
Tornado Ice Wizard
Knight Valkyrie Rocket The Log Ice Wizard Bandit
Valkyrie Rocket Tornado The Log
Knight Bandit
Rocket Tornado The Log Bandit
Knight Valkyrie Tornado
Knight Valkyrie Tornado The Log Ice Wizard Bandit
Valkyrie Tornado The Log Knight Ice Wizard Bandit
Tornado
Valkyrie Knight The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Bandit
Bandit Knight Valkyrie Rocket The Log
Bandit Knight Valkyrie Rocket The Log
Valkyrie Rocket Knight Tornado The Log Bandit
Knight Valkyrie Bandit
Rocket Tornado Ice Wizard
Rocket Knight Valkyrie Ice Wizard Bandit
Knight Valkyrie
Rocket Knight Valkyrie Tornado The Log Bandit
Knight Valkyrie
Rocket Valkyrie Tornado The Log
Rocket Knight Valkyrie Bandit
Valkyrie
Knight Valkyrie Rocket Tornado The Log
Valkyrie The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Rocket The Log Bandit
Tornado The Log Ice Wizard Bandit
Rocket The Log Bandit
Knight Valkyrie Rocket The Log
Rocket Valkyrie The Log
Rocket Tornado Ice Wizard
Tornado The Log
The Log Tornado Ice Wizard
The Log Tornado Bandit
Rocket Tornado
Rocket Knight Valkyrie Tornado The Log Bandit
Rocket Tornado
Rocket Knight The Log Bandit
Rocket Bandit
The Log
Rocket The Log Bandit
Rocket The Log Bandit
Rocket Tornado
Rocket
Rocket The Log Bandit
Rocket Valkyrie Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Valkyrie Ice Wizard
The Log Tornado Ice Wizard Bandit
Tornado The Log Bandit
Rocket Tornado The Log Bandit
Tornado Ice Wizard
Rocket
Rocket The Log Bandit
Rocket
Rocket The Log
Rocket Bandit
Rocket Tornado Ice Wizard
The Log
Knight Valkyrie Rocket
The Log
Rocket Tornado
Rocket Tornado The Log
Rocket Tornado
Rocket Tornado The Log Bandit

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