My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Hog Rider Miner
Zap
Inferno Tower
Barbarian Barrel
Inferno Tower Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard Miner
Fireball
Hog Rider Inferno Tower Wizard
Poison
Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Rocket Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Mini P.E.K.K.A Hog Rider Poison Inferno Tower Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Mini P.E.K.K.A Hog Rider

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Arrows Hog Rider Wizard
Hog Rider
Arrows Mini P.E.K.K.A Wizard Rocket Poison
Inferno Tower
Wizard
Mini P.E.K.K.A Hog Rider Miner
Rocket
Hog Rider Miner
Poison
Miner Hog Rider
Miner
Poison Arrows Wizard Rocket

Defense Synergies 0 4

Arrows
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Arrows Wizard
Hog Rider
Inferno Tower
Arrows Poison
Wizard
Mini P.E.K.K.A
Rocket
Poison
Inferno Tower
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Rocket
Mini P.E.K.K.A Inferno Tower
Arrows Mini P.E.K.K.A Rocket Poison
Arrows
Inferno Tower Rocket Arrows Wizard Poison
Rocket Arrows Inferno Tower Poison
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Miner
Poison Arrows Wizard
Arrows Inferno Tower Wizard Poison
Mini P.E.K.K.A Inferno Tower Wizard Rocket
Wizard Rocket Arrows Mini P.E.K.K.A Poison
Mini P.E.K.K.A Inferno Tower
Inferno Tower Rocket Mini P.E.K.K.A
Wizard Arrows Mini P.E.K.K.A Inferno Tower Poison
Arrows Wizard
Arrows Wizard Poison
Mini P.E.K.K.A Inferno Tower
Wizard Arrows Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Inferno Tower
Poison Arrows Mini P.E.K.K.A Wizard Rocket Miner
Mini P.E.K.K.A Inferno Tower Rocket
Mini P.E.K.K.A Rocket Inferno Tower
Inferno Tower Mini P.E.K.K.A
Arrows Wizard Rocket Poison
Mini P.E.K.K.A Rocket Inferno Tower
Mini P.E.K.K.A Inferno Tower
Rocket Mini P.E.K.K.A Inferno Tower Poison
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Rocket Arrows Poison
Mini P.E.K.K.A Rocket Inferno Tower Wizard
Wizard
Inferno Tower Mini P.E.K.K.A Rocket Poison
Arrows Poison Mini P.E.K.K.A Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Rocket
Arrows Poison Miner
Rocket Arrows Poison Miner
Arrows Rocket Poison
Wizard Rocket Poison Arrows
Arrows Wizard Poison Rocket
Arrows Wizard Poison
Arrows Poison Wizard
Arrows Poison Miner Wizard
Rocket Mini P.E.K.K.A Poison
Rocket Poison Miner Arrows Wizard
Poison Arrows Wizard Rocket
Rocket Poison Miner
Arrows Rocket Poison
Arrows Poison
Rocket Arrows Wizard Poison
Arrows Wizard Rocket Poison
Arrows Rocket Poison
Mini P.E.K.K.A Rocket
Rocket Arrows Mini P.E.K.K.A Wizard Poison
Rocket Arrows Wizard Poison Miner
Rocket Poison
Rocket Arrows Wizard Poison
Rocket
Rocket Arrows Poison
Arrows Poison Wizard
Arrows Poison Miner Wizard
Arrows Wizard Poison Miner
Rocket Poison Miner Arrows
Poison Arrows Wizard
Rocket Wizard Poison
Mini P.E.K.K.A
Poison Arrows Wizard Rocket Miner
Rocket Arrows Poison
Rocket Arrows Wizard Poison
Rocket
Rocket Poison Arrows Wizard
Arrows
Poison Miner Mini P.E.K.K.A Wizard Rocket
Arrows Wizard Poison
Rocket Arrows Poison
Rocket Poison
Rocket Poison
Poison Rocket Miner

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