My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Miner
Giant Snowball
Bats Goblin Gang Hog Rider Miner Princess
Zap
Bats Goblin Gang Princess
Barbarian Barrel
Goblin Gang Princess
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang Princess
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A Hog Rider Miner Princess
Fireball
Goblin Gang Hog Rider Princess
Poison
Bats Goblin Gang Princess
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Miner Princess Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Miner

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Miner Mini P.E.K.K.A
Goblin Gang
Hog Rider Miner Mini P.E.K.K.A Princess
Fireball
Hog Rider The Log Miner Princess
Mini P.E.K.K.A
Bats Goblin Gang Hog Rider The Log Princess
Hog Rider
Bats Goblin Gang Fireball The Log Mini P.E.K.K.A Princess
The Log
Hog Rider Fireball Mini P.E.K.K.A Miner Princess
Miner
Bats Goblin Gang Fireball The Log
Princess
Goblin Gang Fireball Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 2 12

Bats
Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A The Log Miner Princess
Fireball
The Log Mini P.E.K.K.A Miner Princess
Mini P.E.K.K.A
The Log Bats Goblin Gang Fireball Princess
Hog Rider
The Log
Fireball Mini P.E.K.K.A Bats Goblin Gang Miner Princess
Miner
Goblin Gang Fireball The Log
Princess
Goblin Gang Fireball Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log
Mini P.E.K.K.A Bats Goblin Gang The Log
Goblin Gang Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats Goblin Gang
Fireball Mini P.E.K.K.A The Log Princess
Goblin Gang Fireball The Log Bats
Bats Goblin Gang Fireball Princess
Fireball The Log
Mini P.E.K.K.A Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Miner
Bats Goblin Gang Fireball The Log Princess
Bats Goblin Gang Fireball Princess
Mini P.E.K.K.A Bats Goblin Gang Fireball The Log
Fireball Bats Goblin Gang Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Goblin Gang
Goblin Gang Fireball Mini P.E.K.K.A The Log
Bats Goblin Gang Fireball Mini P.E.K.K.A
Fireball Bats Goblin Gang The Log
The Log Bats Fireball Princess
Mini P.E.K.K.A
Goblin Gang Bats Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Fireball
Fireball Goblin Gang Mini P.E.K.K.A The Log Miner
Goblin Gang Bats Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Bats Fireball The Log
Goblin Gang Mini P.E.K.K.A
Fireball Bats Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Bats Fireball
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A The Log
Goblin Gang
Bats Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Goblin Gang Fireball
Fireball Princess
Goblin Gang Bats Fireball Mini P.E.K.K.A The Log
Bats Fireball Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Miner Princess
Fireball The Log Miner
Fireball The Log
Fireball The Log
Fireball Bats Princess
The Log Princess
Fireball The Log Princess
Fireball The Log Miner
Bats Goblin Gang Fireball Mini P.E.K.K.A
Miner Fireball The Log Princess
Fireball Princess
Fireball The Log Miner Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A The Log Princess
Fireball The Log Miner Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Fireball The Log Miner Princess
Fireball The Log Miner Princess
Fireball Miner The Log
Bats Fireball Princess
Bats Fireball
Fireball Mini P.E.K.K.A
Fireball The Log Miner
Fireball Princess
Fireball The Log Princess
Bats Goblin Gang Fireball Princess
Fireball Princess
The Log Fireball
Fireball Miner Goblin Gang Mini P.E.K.K.A Princess
The Log Fireball Princess
Fireball
Bats Goblin Gang Fireball The Log Princess
Bats Fireball Princess
Fireball The Log Miner Princess

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