My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Ice Golem Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider
Giant Snowball
Bomber Goblin Gang Hog Rider Furnace
Zap
Bomber Goblin Gang Furnace
Barbarian Barrel
Bomber Goblin Gang Furnace
The Log
Bomber Goblin Gang Hog Rider Furnace
Earthquake
Bomber Goblin Gang Hog Rider Furnace
Arrows
Bomber Goblin Gang Furnace
Royal Delivery
Bomber Goblin Gang Hog Rider P.E.K.K.A
Fireball
Bomber Goblin Gang Hog Rider Furnace
Poison
Bomber Goblin Gang Furnace
Lightning
Ice Golem Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Ice Golem Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Ice Golem The Log Goblin Gang Hog Rider Furnace P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bomber Zap Ice Golem The Log

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Ice Golem Hog Rider P.E.K.K.A
Zap
Hog Rider P.E.K.K.A Bomber Ice Golem Furnace The Log
Goblin Gang
Ice Golem Hog Rider P.E.K.K.A
Ice Golem
Goblin Gang Hog Rider Bomber Zap Furnace
Hog Rider
Zap Goblin Gang Ice Golem The Log Bomber Furnace
Furnace
Zap Ice Golem Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Bomber Goblin Gang Furnace The Log
The Log
Hog Rider Zap P.E.K.K.A

Defense Synergies 2 14

Bomber
Ice Golem Zap P.E.K.K.A The Log
Zap
Bomber Goblin Gang Ice Golem Furnace P.E.K.K.A The Log
Goblin Gang
Zap Ice Golem Furnace P.E.K.K.A The Log
Ice Golem
Bomber Zap Goblin Gang Furnace The Log
Hog Rider
Furnace
Zap Goblin Gang Ice Golem
P.E.K.K.A
The Log Bomber Zap Goblin Gang
The Log
P.E.K.K.A Bomber Zap Goblin Gang Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Ice Golem The Log
P.E.K.K.A Bomber Zap Goblin Gang Furnace The Log
Goblin Gang Furnace P.E.K.K.A Bomber
P.E.K.K.A Bomber Goblin Gang Furnace
Bomber P.E.K.K.A The Log
Goblin Gang The Log Bomber Zap Furnace
Furnace Zap Goblin Gang
Zap Ice Golem P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Furnace
Goblin Gang Bomber Ice Golem
Goblin Gang Bomber Zap Ice Golem Furnace The Log
Zap Goblin Gang Furnace
Furnace P.E.K.K.A Bomber Zap Goblin Gang The Log
Bomber Zap Goblin Gang Furnace P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Furnace
Zap Goblin Gang Furnace P.E.K.K.A The Log
Bomber Goblin Gang Furnace P.E.K.K.A
Bomber Zap Goblin Gang Furnace The Log
Zap Furnace The Log Bomber Ice Golem
P.E.K.K.A
Bomber Goblin Gang Furnace P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Ice Golem Furnace P.E.K.K.A
Bomber Zap Goblin Gang Ice Golem The Log
Goblin Gang P.E.K.K.A Zap Ice Golem Furnace The Log
Goblin Gang P.E.K.K.A Zap Ice Golem The Log
P.E.K.K.A Goblin Gang
Furnace Zap Goblin Gang Ice Golem
Goblin Gang P.E.K.K.A Ice Golem Furnace
P.E.K.K.A
Zap P.E.K.K.A Ice Golem The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang Ice Golem
Bomber Furnace
Goblin Gang Bomber Zap Ice Golem Furnace P.E.K.K.A The Log
Bomber Zap Ice Golem P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log
Zap The Log
The Log
Ice Golem The Log
Bomber Zap Furnace The Log
Zap Ice Golem Furnace
Bomber Furnace The Log
The Log Zap Ice Golem
The Log Zap
Goblin Gang
Zap The Log
Zap
Ice Golem The Log
Zap Ice Golem Furnace The Log
Bomber Zap Furnace The Log
Furnace The Log
Bomber
Bomber Zap The Log
Bomber Zap The Log
The Log
The Log
Zap The Log
Zap Ice Golem The Log Bomber Furnace
The Log Zap
Zap The Log
Zap The Log
Zap Ice Golem Furnace
Zap
Bomber Zap The Log
Zap
P.E.K.K.A
The Log
Zap Goblin Gang
Zap
The Log
Goblin Gang
The Log Bomber Zap Ice Golem
Zap
P.E.K.K.A
Zap Goblin Gang The Log
Zap
Zap The Log

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