My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant Skeleton
Giant Snowball
Bats Musketeer Hog Rider Lumberjack
Zap
Bats
Barbarian Barrel
Musketeer Giant Skeleton Lumberjack
The Log
Musketeer Hog Rider Giant Skeleton Lumberjack
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Musketeer Hog Rider Giant Skeleton Lumberjack
Fireball
Musketeer Hog Rider Lumberjack
Poison
Bats Musketeer
Lightning
Musketeer Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Earthquake Musketeer Hog Rider Freeze Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Giant Snowball Earthquake Musketeer

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Giant Skeleton Lumberjack
Giant Snowball
Earthquake Hog Rider Musketeer Giant Skeleton Lumberjack
Earthquake
Giant Snowball Hog Rider Giant Skeleton
Musketeer
Hog Rider Giant Snowball Giant Skeleton Lumberjack
Hog Rider
Bats Giant Snowball Earthquake Musketeer Freeze Giant Skeleton Lumberjack
Freeze
Hog Rider
Giant Skeleton
Bats Giant Snowball Earthquake Musketeer Hog Rider Lumberjack
Lumberjack
Bats Giant Snowball Musketeer Hog Rider Giant Skeleton

Defense Synergies 1 13

Bats
Giant Snowball Earthquake Musketeer Freeze Giant Skeleton Lumberjack
Giant Snowball
Bats Earthquake Musketeer Giant Skeleton Lumberjack
Earthquake
Bats Giant Snowball
Musketeer
Lumberjack Bats Giant Snowball Giant Skeleton
Hog Rider
Freeze
Bats Lumberjack
Giant Skeleton
Bats Giant Snowball Musketeer Lumberjack
Lumberjack
Musketeer Bats Giant Snowball Freeze Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer
Lumberjack Bats Musketeer
Lumberjack Bats Giant Snowball Musketeer Freeze Giant Skeleton
Lumberjack Bats Musketeer
Earthquake Giant Skeleton Lumberjack
Freeze Bats Giant Snowball Earthquake Musketeer Lumberjack
Bats Giant Snowball Musketeer Freeze
Earthquake Musketeer Giant Skeleton
Musketeer Lumberjack
Giant Snowball Musketeer Giant Skeleton Lumberjack
Bats Giant Snowball Earthquake Musketeer Freeze Giant Skeleton Lumberjack
Musketeer Bats Giant Snowball
Lumberjack Bats Giant Snowball Earthquake Musketeer Freeze Giant Skeleton
Bats Giant Snowball Earthquake Freeze Lumberjack
Lumberjack
Giant Snowball Freeze Lumberjack
Bats Musketeer Lumberjack
Bats Giant Snowball Musketeer Lumberjack
Giant Snowball Earthquake Freeze Bats Musketeer Giant Skeleton Lumberjack
Musketeer Lumberjack
Bats Giant Snowball Earthquake Musketeer Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Giant Skeleton
Giant Snowball Musketeer Lumberjack
Giant Skeleton Lumberjack Bats Musketeer
Giant Skeleton Lumberjack Bats Musketeer
Giant Skeleton Musketeer Lumberjack
Bats Giant Snowball Musketeer Freeze
Bats Musketeer Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Freeze Giant Skeleton Bats Giant Snowball
Musketeer
Bats Musketeer Giant Skeleton Lumberjack
Giant Snowball Giant Skeleton
Giant Skeleton Lumberjack
Musketeer
Bats Musketeer Freeze Giant Skeleton Lumberjack
Bats Giant Snowball Earthquake Musketeer Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Freeze Giant Skeleton
Giant Snowball Musketeer
Earthquake Giant Skeleton
Earthquake Musketeer Freeze Giant Skeleton
Giant Snowball Earthquake
Bats Giant Snowball Musketeer Freeze
Earthquake Musketeer
Earthquake Giant Snowball Freeze
Giant Snowball
Bats Giant Snowball Musketeer Lumberjack
Earthquake Musketeer
Giant Snowball Musketeer
Earthquake Giant Snowball Musketeer
Earthquake Musketeer Freeze
Earthquake Giant Snowball Musketeer
Earthquake Giant Snowball Musketeer
Earthquake Musketeer
Giant Snowball Earthquake Freeze
Bats
Giant Snowball Earthquake Musketeer
Giant Snowball Earthquake
Earthquake Musketeer Giant Skeleton
Giant Snowball
Musketeer
Earthquake Giant Snowball Musketeer
Giant Snowball Earthquake Freeze
Giant Snowball Earthquake Musketeer
Giant Snowball Musketeer
Musketeer
Bats Giant Snowball Musketeer
Bats Giant Snowball Musketeer Freeze
Giant Snowball
Giant Snowball Earthquake Musketeer
Giant Snowball Freeze
Giant Skeleton
Giant Snowball Earthquake
Earthquake Bats Musketeer Freeze
Giant Snowball Musketeer
Freeze
Musketeer Lumberjack
Giant Snowball Earthquake Musketeer
Giant Snowball Giant Skeleton
Musketeer
Bats Giant Snowball Musketeer Freeze Giant Skeleton
Bats Giant Snowball Musketeer
Giant Snowball Musketeer Freeze Giant Skeleton

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