My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Musketeer Hog Rider
Zap
Minions
Barbarian Barrel
Knight Tesla Musketeer
The Log
Musketeer Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Minions
Royal Delivery
Knight Minions Musketeer Hog Rider
Fireball
Minions Tesla Musketeer Hog Rider
Poison
Minions Musketeer
Lightning
Knight Tesla Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Tesla Fireball Musketeer Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Minions Tesla

Attack Synergies 9 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Knight Minions Musketeer Freeze
Knight
Minions Musketeer Hog Rider Zap Fireball
Minions
Knight Hog Rider Zap
Tesla
Fireball
Zap Hog Rider Knight Freeze
Musketeer
Knight Hog Rider Zap
Hog Rider
Zap Knight Minions Fireball Musketeer Freeze
Freeze
Hog Rider Zap Fireball

Defense Synergies 5 11

Zap
Fireball Knight Minions Tesla Musketeer
Knight
Minions Tesla Musketeer Zap Fireball
Minions
Knight Zap Tesla Musketeer Freeze
Tesla
Knight Musketeer Zap Minions Fireball
Fireball
Zap Knight Tesla Musketeer Freeze
Musketeer
Knight Tesla Zap Minions Fireball
Hog Rider
Freeze
Minions Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Tesla Fireball Musketeer
Zap Knight Minions Tesla Musketeer
Tesla Knight Minions Musketeer Freeze
Tesla Knight Minions Musketeer
Fireball
Fireball Freeze Zap Minions Tesla Musketeer
Minions Tesla Musketeer Zap Fireball Freeze
Zap Tesla Fireball Musketeer
Tesla Minions Musketeer
Knight Tesla Musketeer
Minions Zap Knight Tesla Fireball Musketeer Freeze
Minions Tesla Musketeer Zap Fireball
Tesla Zap Knight Minions Fireball Musketeer Freeze
Fireball Zap Minions Tesla Freeze
Knight Tesla
Zap Tesla Fireball Freeze
Tesla Knight Minions Fireball Musketeer
Tesla Fireball Zap Knight Minions Musketeer
Zap Freeze Knight Minions Tesla Fireball Musketeer
Tesla Musketeer
Knight Minions Tesla Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Fireball
Fireball Zap Knight Tesla Musketeer
Zap Knight Minions Musketeer
Zap Knight Tesla Fireball Musketeer
Knight Tesla Musketeer
Fireball Zap Minions Tesla Musketeer Freeze
Knight Minions Tesla Fireball Musketeer
Knight Tesla
Zap Freeze Knight Minions Fireball
Tesla Musketeer
Knight Minions Tesla Musketeer
Zap Fireball
Knight Tesla Fireball
Tesla Fireball Musketeer
Tesla Zap Knight Minions Fireball Musketeer Freeze
Minions Zap Tesla Fireball Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Freeze
Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer Freeze
Fireball Zap
Fireball Zap Minions Musketeer Freeze
Musketeer
Fireball Zap Freeze
Fireball Zap
Minions Fireball Musketeer
Zap Knight Fireball Musketeer
Fireball Zap Musketeer
Knight Fireball Musketeer
Minions Fireball Musketeer Freeze
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball Freeze
Minions
Zap Fireball Musketeer
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Freeze Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Minions Fireball Musketeer Freeze
Fireball
Zap Fireball Musketeer
Zap Fireball Freeze
Fireball
Zap Minions Fireball Musketeer Freeze
Fireball Zap Musketeer
Freeze
Fireball
Fireball Knight Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Minions Fireball Musketeer Freeze
Zap Fireball Musketeer
Zap Fireball Musketeer Freeze

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