My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Princess
Zap
Minions Princess
Barbarian Barrel
Barbarians Wizard Princess
The Log
Barbarians Mini P.E.K.K.A Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Mini P.E.K.K.A Hog Rider Wizard Princess
Fireball
Minions Barbarians Hog Rider Wizard Princess
Poison
Minions Barbarians Wizard Princess
Lightning
Mini P.E.K.K.A Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Princess Mini P.E.K.K.A Hog Rider Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Princess Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Mini P.E.K.K.A Freeze Princess
Minions
Hog Rider Zap Mini P.E.K.K.A
Barbarians
Hog Rider
Mini P.E.K.K.A
Zap Minions Hog Rider Wizard Princess
Hog Rider
Zap Minions Freeze Barbarians Mini P.E.K.K.A Wizard Princess
Wizard
Mini P.E.K.K.A Hog Rider
Freeze
Hog Rider Zap
Princess
Zap Mini P.E.K.K.A Hog Rider

Defense Synergies 1 8

Zap
Mini P.E.K.K.A Minions Barbarians Princess
Minions
Zap Freeze
Barbarians
Zap
Mini P.E.K.K.A
Zap Wizard Freeze Princess
Hog Rider
Wizard
Mini P.E.K.K.A Freeze
Freeze
Minions Mini P.E.K.K.A Wizard
Princess
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
Barbarians Mini P.E.K.K.A Zap Minions
Barbarians Mini P.E.K.K.A Minions Freeze
Barbarians Mini P.E.K.K.A Minions
Barbarians Mini P.E.K.K.A Princess
Freeze Zap Minions
Minions Zap Wizard Freeze Princess
Zap Barbarians
Barbarians Mini P.E.K.K.A Minions Princess
Barbarians Mini P.E.K.K.A
Minions Barbarians Zap Wizard Freeze Princess
Minions Zap Wizard Princess
Barbarians Mini P.E.K.K.A Zap Minions Wizard Freeze
Wizard Zap Minions Barbarians Mini P.E.K.K.A Freeze Princess
Barbarians Mini P.E.K.K.A
Barbarians Zap Mini P.E.K.K.A Freeze
Barbarians Wizard Minions Mini P.E.K.K.A
Zap Minions Barbarians Wizard
Zap Wizard Freeze Minions Barbarians Princess
Barbarians Mini P.E.K.K.A
Wizard Minions Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Wizard
Barbarians Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarians
Barbarians Mini P.E.K.K.A
Wizard Zap Minions Freeze Princess
Mini P.E.K.K.A Minions Barbarians
Mini P.E.K.K.A Barbarians
Zap Freeze Minions Barbarians Mini P.E.K.K.A
Barbarians
Minions Barbarians Mini P.E.K.K.A
Zap Barbarians
Barbarians Mini P.E.K.K.A Wizard
Wizard Barbarians Princess
Barbarians Zap Minions Mini P.E.K.K.A Freeze
Minions Zap Barbarians Mini P.E.K.K.A Wizard Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Zap Princess
Barbarians Freeze
Wizard Zap
Wizard Zap Minions Freeze Princess
Wizard Princess
Zap Wizard Freeze Princess
Zap Wizard
Minions Mini P.E.K.K.A
Zap Wizard Princess
Zap Wizard Princess
Princess
Minions Freeze Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Freeze
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Princess
Zap Wizard Princess
Minions
Wizard Princess
Zap Barbarians
Zap Freeze Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Zap Wizard Princess
Zap Minions Wizard Freeze
Mini P.E.K.K.A
Zap Wizard
Zap Freeze Princess
Wizard Princess
Zap Minions Barbarians Freeze Princess
Zap Wizard Princess
Freeze
Mini P.E.K.K.A Wizard Princess
Zap Wizard Princess
Zap
Zap Minions Freeze Princess
Zap Princess
Zap Freeze Princess

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