My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Ice Golem Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions Mortar
Barbarian Barrel
Ice Spirit Mortar
The Log
Ice Spirit Mini P.E.K.K.A Hog Rider
Earthquake
Mortar Hog Rider
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Mini P.E.K.K.A Hog Rider
Fireball
Minions Mortar Hog Rider
Poison
Minions Mortar
Lightning
Mortar Ice Golem Mini P.E.K.K.A
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Mortar Ice Golem Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Ice Golem Minions Mortar Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap Ice Golem Minions

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Hog Rider Mortar Mini P.E.K.K.A
Zap
Ice Spirit Fireball Hog Rider Minions Mortar Ice Golem Mini P.E.K.K.A
Minions
Ice Spirit Hog Rider Zap Mortar Ice Golem Mini P.E.K.K.A
Mortar
Ice Spirit Zap Minions Ice Golem Fireball Hog Rider
Ice Golem
Hog Rider Zap Minions Mortar Mini P.E.K.K.A
Fireball
Zap Hog Rider Mortar
Mini P.E.K.K.A
Ice Spirit Zap Minions Ice Golem Hog Rider
Hog Rider
Ice Spirit Zap Minions Ice Golem Fireball Mortar Mini P.E.K.K.A

Defense Synergies 5 13

Ice Spirit
Zap Mini P.E.K.K.A Minions Mortar Ice Golem Fireball
Zap
Ice Spirit Fireball Mini P.E.K.K.A Minions Mortar Ice Golem
Minions
Ice Golem Ice Spirit Zap Mortar
Mortar
Ice Spirit Zap Minions Ice Golem Fireball
Ice Golem
Minions Ice Spirit Zap Mortar Fireball Mini P.E.K.K.A
Fireball
Zap Ice Spirit Mortar Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Ice Golem Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mortar Ice Golem Fireball
Mini P.E.K.K.A Ice Spirit Zap Minions Mortar
Mortar Mini P.E.K.K.A Minions
Mini P.E.K.K.A Minions Mortar
Fireball Mini P.E.K.K.A
Fireball Zap Minions
Minions Ice Spirit Zap Mortar Fireball
Zap Ice Golem Fireball
Mini P.E.K.K.A Minions Mortar
Ice Spirit Ice Golem Mini P.E.K.K.A
Minions Zap Ice Golem Fireball
Minions Zap Fireball
Mortar Mini P.E.K.K.A Ice Spirit Zap Minions Fireball
Fireball Ice Spirit Zap Minions Mortar Mini P.E.K.K.A
Mini P.E.K.K.A Mortar
Ice Spirit Zap Mortar Fireball Mini P.E.K.K.A
Minions Mortar Fireball Mini P.E.K.K.A
Ice Spirit Mortar Fireball Zap Minions
Zap Mortar Ice Spirit Minions Ice Golem Fireball
Mini P.E.K.K.A Mortar
Minions Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Ice Golem Fireball
Fireball Zap Mortar Ice Golem Mini P.E.K.K.A
Ice Spirit Zap Minions Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Zap Ice Golem Fireball
Mini P.E.K.K.A
Fireball Ice Spirit Zap Minions Ice Golem
Mini P.E.K.K.A Minions Ice Golem Fireball
Mini P.E.K.K.A
Zap Ice Spirit Minions Mortar Ice Golem Fireball Mini P.E.K.K.A
Minions Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Ice Golem Fireball
Fireball
Ice Spirit Zap Minions Mortar Ice Golem Fireball Mini P.E.K.K.A
Minions Zap Ice Golem Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Ice Golem
Mortar Fireball Zap
Fireball
Ice Golem Fireball
Fireball Zap Mortar
Fireball Ice Spirit Zap Minions Ice Golem
Mortar
Fireball Ice Spirit Zap Ice Golem
Fireball Zap Mortar
Minions Fireball Mini P.E.K.K.A
Zap Mortar Fireball
Fireball Zap
Mortar Ice Golem Fireball
Minions Mortar Fireball
Zap Mortar Ice Golem Fireball
Zap Mortar Fireball
Mortar Fireball
Mortar Fireball
Minions Mini P.E.K.K.A
Zap Mortar Fireball Mini P.E.K.K.A
Zap Mortar Fireball
Minions Fireball
Fireball
Zap Mortar Fireball
Zap Ice Golem Ice Spirit Mortar Fireball
Mortar Fireball Zap
Fireball Zap Mortar
Fireball Zap Mortar
Zap Ice Golem Fireball
Zap Ice Spirit Minions Fireball
Fireball Mini P.E.K.K.A
Zap Mortar Fireball
Zap Ice Spirit Fireball
Fireball
Zap Ice Spirit Minions Fireball
Fireball Zap
Fireball
Fireball Mini P.E.K.K.A
Zap Mortar Ice Golem Fireball
Zap Fireball
Zap Ice Spirit Minions Fireball
Zap Fireball
Zap Mortar Fireball

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