My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Guards
Giant Snowball
Bats Hog Rider Guards Princess
Zap
Bats Guards Princess
Barbarian Barrel
Guards Princess
The Log
Mini P.E.K.K.A Hog Rider Guards Princess
Earthquake
Hog Rider Guards
Arrows
Bats Guards Princess
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Guards Princess
Fireball
Hog Rider Princess
Poison
Bats Guards Princess
Lightning
Ice Golem Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Mini P.E.K.K.A Guards Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem The Log Guards Princess Mini P.E.K.K.A Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Ice Golem The Log Guards

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Hog Rider Mini P.E.K.K.A
Ice Golem
Bats Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Ice Golem Hog Rider The Log Princess
Hog Rider
Bats Ice Golem The Log Mini P.E.K.K.A Guards Poison Princess
Guards
Hog Rider The Log
Poison
Hog Rider The Log
The Log
Hog Rider Mini P.E.K.K.A Guards Poison Princess
Princess
Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 1 15

Bats
Ice Golem Mini P.E.K.K.A The Log
Ice Golem
Bats Mini P.E.K.K.A Guards Poison The Log Princess
Mini P.E.K.K.A
The Log Bats Ice Golem Guards Princess
Hog Rider
Guards
Ice Golem Mini P.E.K.K.A Poison The Log Princess
Poison
Ice Golem Guards The Log
The Log
Mini P.E.K.K.A Bats Ice Golem Guards Poison Princess
Princess
Ice Golem Mini P.E.K.K.A Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem The Log
Mini P.E.K.K.A Bats The Log
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats Guards
Mini P.E.K.K.A Poison The Log Princess
The Log Bats Guards
Bats Poison Princess
Ice Golem Poison The Log
Mini P.E.K.K.A Princess
Guards Ice Golem Mini P.E.K.K.A
Bats Guards Poison Ice Golem The Log Princess
Bats Poison Princess
Mini P.E.K.K.A Bats Guards The Log
Bats Mini P.E.K.K.A Guards Poison The Log Princess
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Bats Mini P.E.K.K.A Poison
Bats Guards The Log
Poison The Log Bats Ice Golem Guards Princess
Mini P.E.K.K.A
Bats Mini P.E.K.K.A Guards Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Ice Golem
Poison Ice Golem Mini P.E.K.K.A The Log
Guards Bats Ice Golem Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Bats Ice Golem The Log
Mini P.E.K.K.A Guards
Poison Bats Ice Golem Princess
Mini P.E.K.K.A Guards Bats Ice Golem
Mini P.E.K.K.A
Bats Ice Golem Mini P.E.K.K.A Poison The Log
Guards
Bats Mini P.E.K.K.A Guards
Guards Poison The Log
Mini P.E.K.K.A Ice Golem Guards
Princess
Guards Bats Ice Golem Mini P.E.K.K.A Poison The Log
Bats Poison Ice Golem Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Ice Golem Guards The Log
Poison The Log Princess
Poison The Log
Ice Golem Guards Poison The Log
Poison The Log
Poison Bats Ice Golem Princess
Poison The Log Princess
Poison The Log Ice Golem Princess
Poison The Log
Bats Mini P.E.K.K.A Guards Poison
Poison The Log Princess
Poison Princess
Poison Ice Golem The Log Princess
Poison Princess
Princess Ice Golem Poison The Log
Poison The Log Princess
Poison The Log Princess
Poison
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Poison The Log Princess
Poison The Log Princess
Poison The Log
Poison Princess
The Log
Poison The Log
Ice Golem Poison The Log Princess
Poison The Log Princess
Poison The Log Princess
Poison The Log
Poison Bats Ice Golem Princess
Bats Guards Poison
Mini P.E.K.K.A
Poison The Log
Poison Princess
Poison The Log Princess
Bats Guards Princess
Poison Princess
The Log
Poison Mini P.E.K.K.A Princess
The Log Ice Golem Poison Princess
Poison
Bats Guards Poison The Log Princess
Bats Poison Princess
Poison The Log Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: