My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Ice Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Princess
Zap
Bats Princess
Barbarian Barrel
Ice Spirit Princess
The Log
Ice Spirit Mini P.E.K.K.A Hog Rider Princess
Earthquake
Hog Rider
Arrows
Ice Spirit Bats Princess
Royal Delivery
Ice Spirit Bats Mini P.E.K.K.A Hog Rider Princess
Fireball
Hog Rider Princess
Poison
Bats Princess
Lightning
Ice Golem Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Ice Golem Mini P.E.K.K.A Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Ice Golem The Log Princess Mini P.E.K.K.A Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Ice Golem The Log

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Bats Mini P.E.K.K.A Princess
Bats
Ice Golem Hog Rider Ice Spirit Mini P.E.K.K.A
Ice Golem
Bats Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Bats Ice Golem Hog Rider The Log Princess
Hog Rider
Ice Spirit Bats Ice Golem Freeze The Log Mini P.E.K.K.A Princess
Freeze
Hog Rider
The Log
Hog Rider Mini P.E.K.K.A Princess
Princess
Ice Spirit Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 2 14

Ice Spirit
Mini P.E.K.K.A Bats Ice Golem The Log Princess
Bats
Ice Spirit Ice Golem Mini P.E.K.K.A Freeze The Log
Ice Golem
Ice Spirit Bats Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A
Ice Spirit The Log Bats Ice Golem Freeze Princess
Hog Rider
Freeze
Bats Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Ice Spirit Bats Ice Golem Princess
Princess
Ice Spirit Ice Golem Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem The Log
Mini P.E.K.K.A Ice Spirit Bats The Log
Mini P.E.K.K.A Bats Freeze
Mini P.E.K.K.A Bats
Mini P.E.K.K.A The Log Princess
Freeze The Log Bats
Bats Ice Spirit Freeze Princess
Ice Golem The Log
Mini P.E.K.K.A Princess
Ice Spirit Ice Golem Mini P.E.K.K.A
Bats Ice Golem Freeze The Log Princess
Bats Princess
Mini P.E.K.K.A Ice Spirit Bats Freeze The Log
Ice Spirit Bats Mini P.E.K.K.A Freeze The Log Princess
Mini P.E.K.K.A
Ice Spirit Mini P.E.K.K.A Freeze The Log
Bats Mini P.E.K.K.A
Ice Spirit Bats The Log
Freeze The Log Ice Spirit Bats Ice Golem Princess
Mini P.E.K.K.A
Bats Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem
Ice Golem Mini P.E.K.K.A The Log
Ice Spirit Bats Ice Golem Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Ice Golem The Log
Mini P.E.K.K.A
Ice Spirit Bats Ice Golem Freeze Princess
Mini P.E.K.K.A Bats Ice Golem
Mini P.E.K.K.A
Freeze Ice Spirit Bats Ice Golem Mini P.E.K.K.A The Log
Bats Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Ice Golem
Princess
Ice Spirit Bats Ice Golem Mini P.E.K.K.A Freeze The Log
Bats Ice Golem Mini P.E.K.K.A Freeze The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Ice Golem Freeze The Log
The Log Princess
The Log
Ice Golem Freeze The Log
The Log
Ice Spirit Bats Ice Golem Freeze Princess
The Log Princess
The Log Ice Spirit Ice Golem Freeze Princess
The Log
Bats Mini P.E.K.K.A
The Log Princess
Princess
Ice Golem The Log Princess
Freeze Princess
Princess Ice Golem The Log
The Log Princess
The Log Princess
Freeze
Bats Mini P.E.K.K.A
Mini P.E.K.K.A The Log Princess
The Log Princess
The Log
Princess
The Log
The Log
Ice Golem Freeze The Log Ice Spirit Princess
The Log Princess
The Log Princess
The Log
Bats Ice Golem Princess
Ice Spirit Bats Freeze
Mini P.E.K.K.A
The Log
Ice Spirit Freeze Princess
The Log Princess
Ice Spirit Bats Freeze Princess
Princess
Freeze
The Log
Mini P.E.K.K.A Princess
The Log Ice Golem Princess
Ice Spirit Bats Freeze The Log Princess
Bats Princess
Freeze The Log Princess

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