My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Cannon Goblin Gang Hog Rider
Zap
Minions Cannon Goblin Gang
Barbarian Barrel
Cannon Goblin Gang Electro Wizard
The Log
Cannon Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Mini P.E.K.K.A Hog Rider Electro Wizard
Fireball
Minions Cannon Goblin Gang Hog Rider Electro Wizard
Poison
Minions Cannon Goblin Gang Electro Wizard
Lightning
Cannon Mini P.E.K.K.A Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Cannon Goblin Gang Mini P.E.K.K.A Hog Rider Electro Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Cannon Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Minions Mini P.E.K.K.A
Minions
Hog Rider Zap Mini P.E.K.K.A
Cannon
Goblin Gang
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Minions Goblin Gang Hog Rider Lightning Electro Wizard
Hog Rider
Zap Minions Goblin Gang Lightning Mini P.E.K.K.A Electro Wizard
Lightning
Hog Rider Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider

Defense Synergies 4 9

Zap
Cannon Mini P.E.K.K.A Electro Wizard Minions Goblin Gang
Minions
Zap Cannon Electro Wizard
Cannon
Zap Minions Goblin Gang Mini P.E.K.K.A Electro Wizard
Goblin Gang
Zap Cannon Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Cannon Goblin Gang
Hog Rider
Lightning
Electro Wizard
Zap Mini P.E.K.K.A Minions Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Cannon Electro Wizard
Mini P.E.K.K.A Zap Minions Cannon Goblin Gang Electro Wizard
Cannon Goblin Gang Mini P.E.K.K.A Minions Lightning Electro Wizard
Cannon Mini P.E.K.K.A Minions Goblin Gang Electro Wizard
Lightning Mini P.E.K.K.A
Goblin Gang Zap Minions Cannon Electro Wizard
Minions Lightning Electro Wizard Zap Cannon Goblin Gang
Lightning Zap Cannon Electro Wizard
Cannon Mini P.E.K.K.A Minions Goblin Gang
Goblin Gang Cannon Mini P.E.K.K.A Electro Wizard
Minions Goblin Gang Electro Wizard Zap Cannon
Minions Zap Goblin Gang Electro Wizard
Cannon Mini P.E.K.K.A Zap Minions Goblin Gang Lightning Electro Wizard
Zap Minions Cannon Goblin Gang Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Cannon Goblin Gang Electro Wizard
Zap Cannon Goblin Gang Mini P.E.K.K.A Lightning Electro Wizard
Minions Cannon Goblin Gang Mini P.E.K.K.A Electro Wizard
Cannon Zap Minions Goblin Gang Electro Wizard
Zap Minions Cannon Electro Wizard
Mini P.E.K.K.A Cannon Electro Wizard
Goblin Gang Minions Cannon Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Electro Wizard
Electro Wizard Zap Goblin Gang Mini P.E.K.K.A Lightning
Goblin Gang Zap Minions Mini P.E.K.K.A Lightning Electro Wizard
Goblin Gang Mini P.E.K.K.A Lightning Zap Electro Wizard
Cannon Goblin Gang Mini P.E.K.K.A
Zap Minions Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Minions Lightning Electro Wizard
Mini P.E.K.K.A
Zap Lightning Electro Wizard Minions Mini P.E.K.K.A
Cannon Goblin Gang
Minions Mini P.E.K.K.A
Lightning Zap Electro Wizard
Mini P.E.K.K.A Lightning Cannon Goblin Gang
Cannon
Goblin Gang Electro Wizard Zap Minions Mini P.E.K.K.A Lightning
Minions Zap Cannon Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Electro Wizard
Lightning
Lightning
Zap
Zap Minions
Zap Lightning
Zap Lightning
Lightning Minions Goblin Gang Mini P.E.K.K.A Electro Wizard
Lightning Zap Electro Wizard
Lightning Zap
Lightning
Lightning Minions
Lightning Zap
Lightning Zap
Lightning
Lightning
Minions Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A Electro Wizard
Lightning Zap
Lightning Minions
Lightning
Lightning
Lightning Zap
Zap
Zap Lightning Electro Wizard
Lightning Zap
Lightning Zap
Lightning Zap Electro Wizard
Zap Lightning Electro Wizard Minions
Lightning Mini P.E.K.K.A
Lightning Zap
Zap Lightning Electro Wizard
Lightning
Zap Lightning Electro Wizard Minions Goblin Gang
Lightning Zap Electro Wizard
Lightning Goblin Gang Mini P.E.K.K.A Electro Wizard
Zap Lightning
Lightning Zap
Zap Minions Goblin Gang Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Electro Wizard

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