My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Mega Minion Hog Rider Furnace
Zap
Archers Furnace
Barbarian Barrel
Archers Furnace Electro Wizard
The Log
Archers Hog Rider Furnace
Earthquake
Archers Hog Rider Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Mega Minion Hog Rider Electro Wizard
Fireball
Archers Mega Minion Hog Rider Furnace Electro Wizard
Poison
Archers Mega Minion Furnace Electro Wizard
Lightning
Mega Minion Furnace Electro Wizard
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Mega Minion Tornado Fireball Hog Rider Furnace Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Mega Minion Tornado

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider
Mega Minion
Fireball Furnace
Fireball
Hog Rider Tornado Mega Minion The Log Electro Wizard
Hog Rider
Fireball The Log Archers Furnace Tornado Electro Wizard
Furnace
Mega Minion Hog Rider
Tornado
Fireball Hog Rider The Log
The Log
Hog Rider Fireball Tornado
Electro Wizard
Fireball Hog Rider

Defense Synergies 2 15

Archers
Mega Minion Furnace Tornado The Log Electro Wizard
Mega Minion
Archers Furnace Tornado The Log Electro Wizard
Fireball
Tornado The Log Electro Wizard
Hog Rider
Furnace
Archers Mega Minion Tornado Electro Wizard
Tornado
Fireball Archers Mega Minion Furnace The Log Electro Wizard
The Log
Fireball Archers Mega Minion Tornado Electro Wizard
Electro Wizard
Archers Mega Minion Fireball Furnace Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log Electro Wizard
Mega Minion Furnace The Log Electro Wizard
Furnace Tornado Archers Mega Minion Electro Wizard
Mega Minion Furnace Electro Wizard
Fireball Tornado The Log
Fireball Tornado The Log Archers Mega Minion Furnace Electro Wizard
Mega Minion Furnace Tornado Electro Wizard Archers Fireball
Fireball The Log Electro Wizard
Furnace Tornado
Tornado Archers Electro Wizard
Archers Electro Wizard Mega Minion Fireball Furnace Tornado The Log
Mega Minion Archers Fireball Furnace Tornado Electro Wizard
Furnace Fireball The Log Electro Wizard
Fireball Mega Minion Furnace Tornado The Log Electro Wizard
Furnace Electro Wizard
Tornado Fireball Furnace The Log Electro Wizard
Fireball Furnace Tornado Electro Wizard
Fireball Archers Mega Minion Furnace Tornado The Log Electro Wizard
Furnace Tornado The Log Archers Mega Minion Fireball Electro Wizard
Tornado Electro Wizard
Archers Fireball Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fireball Furnace Electro Wizard
Fireball Electro Wizard Archers Mega Minion The Log
Furnace The Log Electro Wizard
Fireball Tornado The Log Electro Wizard
Fireball Furnace Archers Tornado Electro Wizard
Archers Mega Minion Fireball Furnace Electro Wizard
Electro Wizard Mega Minion Fireball Tornado The Log
Mega Minion
Mega Minion
Fireball Tornado The Log Electro Wizard
Fireball
Archers Fireball Furnace
Electro Wizard Archers Mega Minion Fireball Furnace Tornado The Log
Archers Mega Minion Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Mega Minion Furnace Tornado
Archers Furnace Tornado The Log
Fireball The Log Tornado
Fireball The Log Tornado
Fireball Tornado Electro Wizard
Fireball Tornado The Log Electro Wizard
Fireball Archers Tornado
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Tornado
Archers Mega Minion Fireball The Log Electro Wizard
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Furnace
Mega Minion
Fireball The Log Tornado Electro Wizard
Fireball Tornado The Log
Fireball Tornado The Log
Archers Fireball Furnace Tornado Electro Wizard
Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Archers Fireball
Fireball Archers Mega Minion Tornado Electro Wizard
The Log Fireball
Fireball Mega Minion Electro Wizard
The Log Fireball
Fireball Tornado
Mega Minion
Fireball Tornado The Log Electro Wizard
Fireball Tornado Electro Wizard
Fireball Tornado The Log Electro Wizard

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