My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Furnace Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Night Witch
Giant Snowball
Bats Hog Rider Furnace Night Witch
Zap
Bats Furnace Night Witch
Barbarian Barrel
Ice Spirit Furnace Electro Wizard Night Witch
The Log
Ice Spirit Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Ice Spirit Bats Furnace Night Witch
Royal Delivery
Ice Spirit Bats Hog Rider Electro Wizard Night Witch
Fireball
Hog Rider Furnace Electro Wizard Night Witch
Poison
Bats Furnace Electro Wizard Night Witch
Lightning
Furnace Electro Wizard Night Witch
Rocket
Hog Rider Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Furnace Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Poison Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Hog Rider Furnace Poison Electro Wizard Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats The Log Hog Rider

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Bats Furnace Night Witch
Bats
Hog Rider Ice Spirit
Hog Rider
Ice Spirit Bats The Log Furnace Poison Electro Wizard
Furnace
Ice Spirit Hog Rider
Poison
Hog Rider The Log Night Witch
The Log
Hog Rider Poison
Electro Wizard
Hog Rider
Night Witch
Ice Spirit Poison

Defense Synergies 0 14

Ice Spirit
Bats Furnace Poison The Log Electro Wizard Night Witch
Bats
Ice Spirit The Log Electro Wizard
Hog Rider
Furnace
Ice Spirit Electro Wizard
Poison
Ice Spirit The Log Electro Wizard
The Log
Ice Spirit Bats Poison Electro Wizard Night Witch
Electro Wizard
Ice Spirit Bats Furnace Poison The Log Night Witch
Night Witch
Ice Spirit The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Ice Spirit Bats Furnace The Log Electro Wizard Night Witch
Furnace Bats Electro Wizard Night Witch
Night Witch Bats Furnace Electro Wizard
Poison The Log
The Log Bats Furnace Electro Wizard Night Witch
Bats Furnace Electro Wizard Ice Spirit Poison Night Witch
Poison The Log Electro Wizard
Furnace Night Witch
Ice Spirit Electro Wizard Night Witch
Bats Poison Electro Wizard Furnace The Log Night Witch
Bats Furnace Poison Electro Wizard Night Witch
Furnace Night Witch Ice Spirit Bats The Log Electro Wizard
Ice Spirit Bats Furnace Poison The Log Electro Wizard Night Witch
Furnace Electro Wizard
Ice Spirit Furnace The Log Electro Wizard
Bats Furnace Poison Electro Wizard Night Witch
Ice Spirit Bats Furnace The Log Electro Wizard Night Witch
Furnace Poison The Log Ice Spirit Bats Electro Wizard
Electro Wizard
Bats Furnace Poison The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Electro Wizard
Poison Electro Wizard The Log
Ice Spirit Bats Furnace The Log Electro Wizard
Bats The Log Electro Wizard Night Witch
Night Witch
Furnace Poison Ice Spirit Bats Electro Wizard
Bats Furnace Electro Wizard Night Witch
Electro Wizard Ice Spirit Bats Poison The Log
Bats
Poison The Log Electro Wizard
Night Witch
Furnace
Electro Wizard Ice Spirit Bats Furnace Poison The Log Night Witch
Bats Poison The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison Furnace The Log
Poison Ice Spirit Bats Furnace
Furnace Poison The Log
Poison The Log Ice Spirit
Poison The Log
Bats Poison Electro Wizard Night Witch
Poison The Log Electro Wizard
Poison
Poison The Log
Poison
Furnace Poison The Log
Furnace Poison The Log
Furnace Poison The Log
Poison
Bats Night Witch
Poison The Log Electro Wizard
Poison The Log
Poison The Log Night Witch
Poison
The Log
Poison The Log
Poison The Log Ice Spirit Furnace
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison Bats Furnace Electro Wizard Night Witch
Electro Wizard Ice Spirit Bats Poison
Night Witch
Poison The Log Night Witch
Ice Spirit Poison Electro Wizard
Poison The Log
Electro Wizard Ice Spirit Bats Night Witch
Poison Electro Wizard
The Log
Poison Electro Wizard
The Log Poison
Poison
Ice Spirit Bats Poison The Log Electro Wizard
Bats Poison Electro Wizard
Poison The Log Electro Wizard

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