My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army Prince
Giant Snowball
Minion Horde Hog Rider Furnace Skeleton Army
Zap
Minion Horde Furnace Skeleton Army Prince
Barbarian Barrel
Furnace Skeleton Army
The Log
Hog Rider Furnace Skeleton Army Prince
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Minion Horde Furnace Skeleton Army
Royal Delivery
Minion Horde Hog Rider Skeleton Army Prince
Fireball
Minion Horde Hog Rider Furnace Skeleton Army
Poison
Minion Horde Furnace Skeleton Army
Lightning
Furnace Prince
Rocket
Minion Horde Hog Rider Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Army Fireball Hog Rider Furnace Minion Horde Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Skeleton Army Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider Mirror Prince
Fireball
Hog Rider Mirror The Log
Hog Rider
Fireball The Log Minion Horde Furnace Mirror Prince
Furnace
Hog Rider Mirror Prince
Mirror
Fireball The Log Minion Horde Hog Rider Furnace Skeleton Army
Skeleton Army
Mirror
Prince
Minion Horde Hog Rider Furnace The Log
The Log
Hog Rider Mirror Fireball Prince

Defense Synergies 6 6

Minion Horde
Mirror The Log
Fireball
Mirror The Log
Hog Rider
Furnace
Mirror Skeleton Army Prince
Mirror
Minion Horde Fireball Furnace Skeleton Army The Log
Skeleton Army
Mirror Furnace Prince The Log
Prince
The Log Furnace Skeleton Army
The Log
Fireball Prince Minion Horde Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball The Log
Minion Horde Skeleton Army Furnace Prince The Log
Minion Horde Furnace Skeleton Army Prince
Minion Horde Skeleton Army Prince Furnace
Fireball Skeleton Army Prince The Log
Fireball Skeleton Army The Log Furnace
Minion Horde Furnace Fireball
Fireball The Log
Minion Horde Furnace Skeleton Army Prince
Skeleton Army Minion Horde Prince
Minion Horde Skeleton Army Fireball Furnace The Log
Minion Horde Fireball Furnace
Minion Horde Furnace Skeleton Army Prince Fireball The Log
Fireball Skeleton Army Minion Horde Furnace Prince The Log
Skeleton Army Minion Horde Furnace Prince
Minion Horde Skeleton Army Fireball Furnace Prince The Log
Minion Horde Fireball Furnace Skeleton Army Prince
Fireball Minion Horde Furnace Skeleton Army Prince The Log
Furnace The Log Fireball
Prince
Skeleton Army Minion Horde Fireball Furnace Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Furnace Prince
Fireball Prince The Log
Skeleton Army Minion Horde Furnace Prince The Log
Skeleton Army Prince Minion Horde Fireball The Log
Minion Horde Skeleton Army Prince
Fireball Furnace Minion Horde
Skeleton Army Prince Minion Horde Fireball Furnace
Minion Horde Skeleton Army Prince
Minion Horde Fireball Skeleton Army Prince The Log
Minion Horde Skeleton Army
Minion Horde Prince
Skeleton Army Fireball Prince The Log
Skeleton Army Prince Minion Horde Fireball
Minion Horde Fireball Furnace Skeleton Army
Skeleton Army Minion Horde Fireball Furnace Prince The Log
Minion Horde Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball Prince The Log
Fireball Minion Horde Furnace The Log
Fireball Minion Horde Furnace
Minion Horde Furnace The Log
Fireball The Log
Fireball The Log
Minion Horde Fireball Prince
Minion Horde Fireball Prince The Log
Fireball
Fireball The Log
Minion Horde Fireball
Fireball Furnace Prince The Log
Minion Horde Fireball Furnace The Log
Minion Horde Fireball Furnace The Log
Fireball
Minion Horde
Fireball Prince The Log
Fireball The Log
Minion Horde Fireball Prince The Log
Fireball
Prince The Log
Minion Horde Fireball The Log
The Log Fireball Furnace
Minion Horde
Fireball The Log
Fireball Prince The Log
Fireball The Log
Minion Horde Fireball Furnace
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde Prince
Fireball The Log
Minion Horde Fireball Skeleton Army Prince
Fireball
The Log Fireball
Fireball Minion Horde Prince
The Log Fireball
Fireball
Minion Horde Prince
Minion Horde Fireball The Log
Fireball
Fireball Prince The Log

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