My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions
Barbarian Barrel
Ice Spirit Valkyrie
The Log
Ice Spirit Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Mini P.E.K.K.A Valkyrie Hog Rider
Fireball
Minions Hog Rider
Poison
Minions
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Minions Fireball Mini P.E.K.K.A Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Minions

Attack Synergies 10 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Valkyrie Hog Rider Mini P.E.K.K.A
Zap
Ice Spirit Fireball Hog Rider Minions Mini P.E.K.K.A Valkyrie The Log
Minions
Ice Spirit Hog Rider Zap Mini P.E.K.K.A Valkyrie
Fireball
Zap Hog Rider The Log
Mini P.E.K.K.A
Ice Spirit Zap Minions Valkyrie Hog Rider The Log
Valkyrie
Ice Spirit Hog Rider Zap Minions Mini P.E.K.K.A
Hog Rider
Ice Spirit Zap Minions Fireball Valkyrie The Log Mini P.E.K.K.A
The Log
Hog Rider Zap Fireball Mini P.E.K.K.A

Defense Synergies 7 12

Ice Spirit
Zap Mini P.E.K.K.A Minions Fireball Valkyrie The Log
Zap
Ice Spirit Fireball Mini P.E.K.K.A Minions Valkyrie The Log
Minions
Valkyrie Ice Spirit Zap The Log
Fireball
Zap The Log Ice Spirit Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Ice Spirit Zap The Log Fireball Valkyrie
Valkyrie
Minions Ice Spirit Zap Fireball Mini P.E.K.K.A The Log
Hog Rider
The Log
Fireball Mini P.E.K.K.A Ice Spirit Zap Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Valkyrie The Log
Mini P.E.K.K.A Ice Spirit Zap Minions Valkyrie The Log
Mini P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Minions Valkyrie
Fireball Mini P.E.K.K.A Valkyrie The Log
Fireball The Log Zap Minions Valkyrie
Minions Ice Spirit Zap Fireball
Zap Fireball Valkyrie The Log
Mini P.E.K.K.A Minions
Ice Spirit Mini P.E.K.K.A Valkyrie
Minions Valkyrie Zap Fireball The Log
Minions Zap Fireball
Mini P.E.K.K.A Ice Spirit Zap Minions Fireball Valkyrie The Log
Fireball Valkyrie Ice Spirit Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Ice Spirit Zap Fireball Mini P.E.K.K.A The Log
Minions Fireball Mini P.E.K.K.A Valkyrie
Ice Spirit Fireball Zap Minions Valkyrie The Log
Zap Valkyrie The Log Ice Spirit Minions Fireball
Mini P.E.K.K.A
Valkyrie Minions Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Fireball
Fireball Zap Mini P.E.K.K.A Valkyrie The Log
Ice Spirit Zap Minions Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Zap Fireball The Log
Mini P.E.K.K.A Valkyrie
Fireball Ice Spirit Zap Minions
Mini P.E.K.K.A Minions Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Ice Spirit Minions Fireball Mini P.E.K.K.A Valkyrie The Log
Minions Mini P.E.K.K.A Valkyrie
Zap Fireball Valkyrie The Log
Mini P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie
Ice Spirit Zap Minions Fireball Mini P.E.K.K.A Valkyrie The Log
Minions Valkyrie Zap Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Zap The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Zap Valkyrie The Log
Fireball Ice Spirit Zap Minions
The Log
Fireball The Log Ice Spirit Zap
Fireball The Log Zap
Minions Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie The Log
Fireball Zap
Fireball The Log
Minions Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Zap Fireball Valkyrie The Log
Minions Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Ice Spirit Fireball Valkyrie
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Zap Fireball
Zap Ice Spirit Minions Fireball
Fireball Mini P.E.K.K.A
Zap Fireball The Log
Zap Ice Spirit Fireball
Fireball The Log
Zap Ice Spirit Minions Fireball
Fireball Zap
The Log Fireball
Fireball Mini P.E.K.K.A Valkyrie
The Log Zap Fireball
Zap Fireball
Zap Ice Spirit Minions Fireball The Log
Zap Fireball
Zap Fireball The Log

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