My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Great!
Versatility
Mediocre
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Goblins Hog Rider
Zap
Fire Spirit Goblins
Barbarian Barrel
Fire Spirit Goblins Knight Wizard
The Log
Fire Spirit Goblins Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit Goblins
Royal Delivery
Fire Spirit Goblins Knight Hog Rider Wizard
Fireball
Hog Rider Wizard
Poison
Wizard
Lightning
Knight Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Tornado Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Knight Tornado Hog Rider Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Zap Knight

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Knight
Goblins
Hog Rider Zap
Zap
Hog Rider Tornado Fire Spirit Goblins Knight Poison
Knight
Hog Rider Fire Spirit Zap Wizard Poison
Hog Rider
Fire Spirit Goblins Zap Knight Wizard Tornado Poison
Wizard
Tornado Knight Hog Rider
Tornado
Zap Wizard Hog Rider Poison
Poison
Zap Knight Hog Rider Tornado

Defense Synergies 2 13

Fire Spirit
Knight Zap Tornado
Goblins
Zap Knight Wizard Poison
Zap
Fire Spirit Goblins Knight Tornado Poison
Knight
Fire Spirit Goblins Zap Wizard Tornado Poison
Hog Rider
Wizard
Tornado Goblins Knight
Tornado
Wizard Fire Spirit Zap Knight Poison
Poison
Goblins Zap Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Wizard
Goblins Zap Knight
Tornado Fire Spirit Goblins Knight
Goblins Knight
Tornado Poison
Tornado Fire Spirit Goblins Zap
Tornado Fire Spirit Zap Wizard Poison
Zap Poison
Goblins Tornado
Knight Tornado Fire Spirit Goblins
Goblins Poison Zap Knight Wizard Tornado
Zap Wizard Tornado Poison
Fire Spirit Zap Knight Wizard
Fire Spirit Wizard Goblins Zap Tornado Poison
Knight
Tornado Zap
Wizard Goblins Knight Tornado Poison
Fire Spirit Goblins Zap Knight Wizard Tornado
Zap Wizard Tornado Poison Fire Spirit Knight
Tornado
Wizard Fire Spirit Goblins Knight Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap
Poison Zap Knight Wizard
Goblins Zap Knight
Zap Knight Tornado
Knight
Fire Spirit Wizard Poison Zap Tornado
Goblins Knight
Knight
Zap Goblins Knight Tornado Poison
Knight
Zap Tornado Poison
Knight Wizard
Wizard
Goblins Zap Knight Tornado Poison
Poison Zap Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Zap Tornado
Poison
Knight Poison
Wizard Poison Fire Spirit Zap
Wizard Poison Fire Spirit Zap Tornado
Fire Spirit Wizard Tornado Poison
Poison Fire Spirit Zap Wizard Tornado
Poison Zap Wizard Tornado
Fire Spirit Goblins Tornado Poison
Poison Zap Knight Wizard Tornado
Poison Fire Spirit Zap Wizard Tornado
Poison Fire Spirit Knight
Poison
Zap Poison
Zap Wizard Poison
Wizard Poison
Tornado Poison
Fire Spirit Zap Wizard Poison
Fire Spirit Zap Wizard Tornado Poison
Poison
Wizard Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Fire Spirit Wizard
Poison Zap Wizard Tornado
Zap Wizard Tornado Poison
Poison Zap Tornado
Poison Fire Spirit Zap Wizard Tornado
Zap Wizard Poison
Poison Zap Wizard
Zap Poison
Wizard Poison
Zap Fire Spirit
Poison Fire Spirit Zap Wizard Tornado
Poison Knight Wizard
Zap Wizard Poison
Zap Tornado Poison
Zap Tornado Poison
Zap Tornado Poison
Poison Zap Tornado

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