My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Goblin Gang Musketeer Hog Rider
Zap
Bats Goblin Gang Mortar
Barbarian Barrel
Knight Goblin Gang Mortar Musketeer
The Log
Goblin Gang Musketeer Hog Rider
Earthquake
Goblin Gang Mortar Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Knight Goblin Gang Musketeer Hog Rider
Fireball
Goblin Gang Mortar Musketeer Hog Rider
Poison
Bats Goblin Gang Mortar Musketeer
Lightning
Knight Mortar Musketeer
Rocket
Mortar Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Goblin Gang Mortar Fireball Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Goblin Gang

Attack Synergies 11 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap Mortar
Zap
Fireball Hog Rider Bats Knight Mortar Musketeer
Knight
Bats Goblin Gang Mortar Musketeer Hog Rider Zap Fireball
Goblin Gang
Knight Hog Rider Mortar
Mortar
Knight Bats Zap Goblin Gang Fireball Musketeer Hog Rider
Fireball
Zap Hog Rider Knight Mortar
Musketeer
Knight Hog Rider Zap Mortar
Hog Rider
Bats Zap Knight Goblin Gang Fireball Musketeer Mortar

Defense Synergies 5 13

Bats
Knight Zap Mortar Musketeer
Zap
Fireball Bats Knight Goblin Gang Mortar Musketeer
Knight
Bats Goblin Gang Musketeer Zap Mortar Fireball
Goblin Gang
Knight Musketeer Zap Mortar
Mortar
Bats Zap Knight Goblin Gang Fireball Musketeer
Fireball
Zap Knight Mortar Musketeer
Musketeer
Knight Goblin Gang Bats Zap Mortar Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar Fireball Musketeer
Bats Zap Knight Goblin Gang Mortar Musketeer
Goblin Gang Mortar Bats Knight Musketeer
Bats Knight Goblin Gang Mortar Musketeer
Fireball
Goblin Gang Fireball Bats Zap Musketeer
Bats Musketeer Zap Goblin Gang Mortar Fireball
Zap Fireball Musketeer
Goblin Gang Mortar Musketeer
Knight Goblin Gang Musketeer
Bats Goblin Gang Zap Knight Fireball Musketeer
Musketeer Bats Zap Goblin Gang Fireball
Mortar Bats Zap Knight Goblin Gang Fireball Musketeer
Fireball Bats Zap Goblin Gang Mortar
Knight Goblin Gang Mortar
Zap Goblin Gang Mortar Fireball
Bats Knight Goblin Gang Mortar Fireball Musketeer
Mortar Fireball Bats Zap Knight Goblin Gang Musketeer
Zap Mortar Bats Knight Fireball Musketeer
Mortar Musketeer
Goblin Gang Bats Knight Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball
Fireball Zap Knight Goblin Gang Mortar Musketeer
Goblin Gang Bats Zap Knight Musketeer
Goblin Gang Bats Zap Knight Fireball Musketeer
Knight Goblin Gang Musketeer
Fireball Bats Zap Goblin Gang Musketeer
Goblin Gang Bats Knight Fireball Musketeer
Knight
Zap Bats Knight Mortar Fireball
Goblin Gang Musketeer
Bats Knight Musketeer
Zap Fireball
Knight Goblin Gang Fireball
Fireball Musketeer
Goblin Gang Bats Zap Knight Mortar Fireball Musketeer
Bats Zap Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar Musketeer
Mortar Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Fireball Zap Mortar
Fireball Bats Zap Musketeer
Mortar Musketeer
Fireball Zap
Fireball Zap Mortar
Bats Goblin Gang Fireball Musketeer
Zap Knight Mortar Fireball Musketeer
Fireball Zap Musketeer
Knight Mortar Fireball Musketeer
Mortar Fireball Musketeer
Zap Mortar Fireball Musketeer
Zap Mortar Fireball Musketeer
Mortar Fireball Musketeer
Mortar Fireball
Bats
Zap Mortar Fireball Musketeer
Zap Mortar Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Mortar Fireball Musketeer
Zap Mortar Fireball
Mortar Fireball Zap Musketeer
Fireball Zap Mortar Musketeer
Fireball Zap Mortar Musketeer
Bats Zap Fireball Musketeer
Zap Bats Fireball Musketeer
Fireball
Zap Mortar Fireball Musketeer
Zap Fireball
Fireball
Zap Bats Goblin Gang Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Knight Goblin Gang Musketeer
Zap Mortar Fireball Musketeer
Zap Fireball
Musketeer
Zap Bats Goblin Gang Fireball Musketeer
Bats Zap Fireball Musketeer
Zap Mortar Fireball Musketeer

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