My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Rascals Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Baby Dragon
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Rascals
The Log
Goblin Gang Rascals Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Rascals
Royal Delivery
Knight Goblin Gang Rascals Hog Rider Baby Dragon
Fireball
Goblin Gang Rascals Hog Rider Baby Dragon
Poison
Goblin Gang Rascals
Lightning
Knight Baby Dragon
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Rocket Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Goblin Gang Hog Rider Baby Dragon Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Goblin Gang

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Knight Baby Dragon
Arrows
Zap Hog Rider Knight
Knight
Goblin Gang Hog Rider Baby Dragon Zap Arrows
Goblin Gang
Knight Hog Rider Baby Dragon
Rascals
Hog Rider Baby Dragon
Hog Rider
Zap Arrows Knight Goblin Gang Rascals Rocket Baby Dragon
Rocket
Hog Rider
Baby Dragon
Knight Zap Goblin Gang Rascals Hog Rider

Defense Synergies 1 9

Zap
Arrows Knight Goblin Gang Rascals Baby Dragon
Arrows
Zap Knight
Knight
Goblin Gang Zap Arrows Baby Dragon
Goblin Gang
Knight Zap Rascals
Rascals
Zap Goblin Gang Baby Dragon
Hog Rider
Rocket
Baby Dragon
Zap Knight Rascals

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Baby Dragon
Zap Knight Goblin Gang Rascals
Goblin Gang Rocket Knight Rascals
Knight Goblin Gang Rascals
Arrows Rocket
Arrows Goblin Gang Zap Rascals Baby Dragon
Rocket Zap Arrows Goblin Gang Rascals Baby Dragon
Rocket Zap Arrows Rascals Baby Dragon
Goblin Gang Rascals
Knight Goblin Gang Rascals
Goblin Gang Zap Arrows Knight Rascals Baby Dragon
Arrows Zap Goblin Gang Rascals Baby Dragon
Zap Knight Goblin Gang Rascals Rocket
Rocket Zap Arrows Goblin Gang Rascals Baby Dragon
Knight Goblin Gang Rascals
Rocket Zap Goblin Gang Rascals
Arrows Knight Goblin Gang Rascals
Arrows Zap Knight Goblin Gang Rascals Baby Dragon
Zap Arrows Baby Dragon Knight Rascals
Goblin Gang Rascals Arrows Knight Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals Zap
Zap Arrows Knight Goblin Gang Rocket Baby Dragon
Goblin Gang Zap Knight Rascals Rocket
Goblin Gang Rocket Zap Knight Rascals
Knight Goblin Gang Rascals
Arrows Rocket Zap Goblin Gang Rascals Baby Dragon
Goblin Gang Rascals Rocket Knight
Knight Rascals
Zap Rocket Knight Baby Dragon
Goblin Gang
Knight Rascals
Rocket Zap Arrows
Rascals Rocket Knight Goblin Gang
Rascals Baby Dragon
Goblin Gang Rascals Zap Knight Rocket Baby Dragon
Arrows Zap Rascals Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rascals Rocket Baby Dragon
Arrows Zap Baby Dragon
Rocket Arrows Baby Dragon
Arrows Knight Rascals Rocket
Rocket Zap Arrows Baby Dragon
Arrows Zap Rocket Baby Dragon
Arrows Baby Dragon
Arrows Zap Baby Dragon
Arrows Zap
Rocket Goblin Gang
Rocket Zap Arrows Knight
Zap Arrows Rocket Baby Dragon
Rocket Knight Baby Dragon
Arrows Rocket Baby Dragon
Zap Arrows Baby Dragon
Rocket Zap Arrows Baby Dragon
Arrows Rocket Baby Dragon
Arrows Rocket
Rocket
Rocket Zap Arrows Baby Dragon
Rocket Zap Arrows Baby Dragon
Rocket Baby Dragon
Rocket Arrows
Rocket
Rocket Zap Arrows Baby Dragon
Zap Arrows Baby Dragon
Arrows Zap Baby Dragon
Zap Arrows Baby Dragon
Rocket Zap Arrows Baby Dragon
Zap Arrows Baby Dragon
Zap Rocket
Zap Arrows Rocket
Zap Rocket Arrows
Rocket Arrows
Zap Goblin Gang Rocket
Rocket Zap Arrows Baby Dragon
Arrows
Knight Goblin Gang Rascals Rocket Baby Dragon
Arrows Zap Baby Dragon
Rocket Zap Arrows
Zap Goblin Gang Rascals Rocket Baby Dragon
Zap Rocket
Zap Rocket Baby Dragon

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