My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Three Musketeers Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Three Musketeers
Giant Snowball
Hog Rider Three Musketeers
Zap
Three Musketeers
Barbarian Barrel
Knight Three Musketeers Executioner
The Log
Hog Rider Three Musketeers
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Hog Rider Three Musketeers Executioner P.E.K.K.A
Fireball
Hog Rider Three Musketeers Executioner
Poison
Three Musketeers Executioner
Lightning
Knight Three Musketeers Executioner
Rocket
Hog Rider Three Musketeers Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Tornado Fireball Hog Rider Executioner P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Tornado Fireball

Attack Synergies 11 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado P.E.K.K.A Knight Three Musketeers Executioner
Knight
Hog Rider Three Musketeers Executioner Zap Fireball
Fireball
Zap Hog Rider Tornado Knight
Hog Rider
Zap Knight Fireball Three Musketeers Tornado Executioner
Three Musketeers
Knight Zap Hog Rider Tornado
Tornado
Zap Fireball Executioner P.E.K.K.A Hog Rider Three Musketeers
Executioner
Knight Tornado Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Tornado Executioner

Defense Synergies 5 9

Zap
Fireball Knight Three Musketeers Tornado Executioner P.E.K.K.A
Knight
Executioner Zap Fireball Three Musketeers Tornado
Fireball
Zap Tornado Knight
Hog Rider
Three Musketeers
Zap Knight Tornado
Tornado
Fireball Executioner P.E.K.K.A Zap Knight Three Musketeers
Executioner
Knight Tornado Zap
P.E.K.K.A
Tornado Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Executioner
P.E.K.K.A Zap Knight Three Musketeers Executioner
Three Musketeers Tornado P.E.K.K.A Knight Executioner
Three Musketeers P.E.K.K.A Knight
Fireball Tornado P.E.K.K.A
Fireball Tornado Zap Executioner
Three Musketeers Tornado Zap Fireball Executioner
Zap Fireball P.E.K.K.A
Three Musketeers P.E.K.K.A Tornado
Knight Tornado
Executioner Zap Knight Fireball Tornado
Three Musketeers Executioner Zap Fireball Tornado
P.E.K.K.A Zap Knight Fireball Three Musketeers
Fireball Three Musketeers Executioner Zap Tornado P.E.K.K.A
P.E.K.K.A Knight Three Musketeers
Tornado Zap Fireball Three Musketeers P.E.K.K.A
Three Musketeers Knight Fireball Tornado Executioner P.E.K.K.A
Fireball Zap Knight Three Musketeers Tornado Executioner
Zap Tornado Executioner Knight Fireball
P.E.K.K.A Three Musketeers Tornado
Knight Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball P.E.K.K.A
Fireball Zap Knight Executioner
P.E.K.K.A Zap Knight
P.E.K.K.A Zap Knight Fireball Tornado
P.E.K.K.A Knight Three Musketeers Executioner
Fireball Executioner Zap Three Musketeers Tornado
P.E.K.K.A Knight Fireball
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Fireball Tornado
P.E.K.K.A Three Musketeers
P.E.K.K.A Knight
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Knight Fireball Three Musketeers Executioner
Fireball Three Musketeers Executioner
Zap Knight Fireball Three Musketeers Tornado Executioner P.E.K.K.A
Executioner Zap Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Tornado Executioner
Fireball
Knight Fireball
Fireball Executioner Zap
Fireball Executioner Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Three Musketeers Tornado
Zap Knight Fireball Tornado
Fireball Zap Tornado Executioner
Knight Fireball Three Musketeers Executioner
Fireball
Zap Fireball
Zap Fireball Three Musketeers Executioner
Fireball Three Musketeers Executioner
Fireball Three Musketeers Tornado
Zap Fireball Three Musketeers Executioner
Zap Fireball Tornado
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Zap Tornado
Zap Fireball Tornado Executioner
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Fireball
Fireball Zap Three Musketeers Tornado Executioner
Fireball
Fireball Knight Three Musketeers Executioner
Zap Fireball Executioner
Zap Fireball Tornado
Three Musketeers Executioner P.E.K.K.A
Zap Fireball Tornado
Zap Fireball Tornado Executioner
Zap Fireball Tornado Executioner

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