My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Witch Lumberjack
Zap
Inferno Tower Skeleton Army Witch
Barbarian Barrel
Inferno Tower Wizard Skeleton Army Witch Lumberjack
The Log
Hog Rider Skeleton Army Witch Lumberjack
Earthquake
Hog Rider Inferno Tower Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Hog Rider Wizard Skeleton Army Witch Lumberjack
Fireball
Hog Rider Inferno Tower Wizard Skeleton Army Witch Lumberjack
Poison
Inferno Tower Wizard Skeleton Army Witch
Lightning
Inferno Tower Wizard Witch Lumberjack
Rocket
Hog Rider Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Skeleton Army Hog Rider Poison Lumberjack Inferno Tower Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Skeleton Army Hog Rider Poison

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Wizard Barbarian Barrel Poison Witch Lumberjack
Inferno Tower
Wizard
Hog Rider Lumberjack
Barbarian Barrel
Hog Rider Lumberjack
Skeleton Army
Poison
Hog Rider
Witch
Hog Rider Lumberjack
Lumberjack
Hog Rider Wizard Barbarian Barrel Witch

Defense Synergies 1 11

Hog Rider
Inferno Tower
Skeleton Army Barbarian Barrel Poison Lumberjack
Wizard
Barbarian Barrel Skeleton Army Lumberjack
Barbarian Barrel
Inferno Tower Wizard Poison Witch Lumberjack
Skeleton Army
Inferno Tower Wizard Lumberjack
Poison
Inferno Tower Barbarian Barrel
Witch
Barbarian Barrel Lumberjack
Lumberjack
Inferno Tower Wizard Barbarian Barrel Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Barbarian Barrel
Inferno Tower Skeleton Army Lumberjack Witch
Inferno Tower Skeleton Army Witch Lumberjack
Inferno Tower Skeleton Army Witch Lumberjack
Barbarian Barrel Skeleton Army Poison Lumberjack
Barbarian Barrel Skeleton Army Lumberjack
Inferno Tower Wizard Poison Witch
Inferno Tower Barbarian Barrel Poison
Inferno Tower Witch Skeleton Army Lumberjack
Skeleton Army Inferno Tower Barbarian Barrel Lumberjack
Skeleton Army Poison Witch Wizard Barbarian Barrel Lumberjack
Inferno Tower Wizard Poison Witch
Inferno Tower Skeleton Army Lumberjack Wizard Witch
Wizard Skeleton Army Barbarian Barrel Poison Witch Lumberjack
Inferno Tower Skeleton Army Lumberjack
Inferno Tower Skeleton Army Lumberjack
Wizard Inferno Tower Skeleton Army Poison Witch Lumberjack
Wizard Barbarian Barrel Skeleton Army Witch Lumberjack
Wizard Barbarian Barrel Poison Witch Lumberjack
Inferno Tower Lumberjack
Wizard Skeleton Army Barbarian Barrel Poison Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Inferno Tower Barbarian Barrel Witch
Poison Wizard Barbarian Barrel Lumberjack
Skeleton Army Lumberjack Inferno Tower Witch
Skeleton Army Lumberjack Inferno Tower Barbarian Barrel
Inferno Tower Skeleton Army Witch Lumberjack
Wizard Poison Witch
Skeleton Army Inferno Tower Witch Lumberjack
Inferno Tower Skeleton Army Lumberjack
Inferno Tower Barbarian Barrel Skeleton Army Poison Witch
Inferno Tower Witch Skeleton Army
Inferno Tower Witch Lumberjack
Skeleton Army Poison
Skeleton Army Inferno Tower Wizard Witch Lumberjack
Wizard Skeleton Army Witch
Inferno Tower Skeleton Army Witch Barbarian Barrel Poison Lumberjack
Poison Inferno Tower Wizard Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel
Poison Barbarian Barrel
Barbarian Barrel Poison
Barbarian Barrel Poison
Wizard Poison Barbarian Barrel
Wizard Poison Witch
Wizard Poison Witch
Poison Wizard Barbarian Barrel
Poison Wizard
Poison Lumberjack
Poison Wizard Barbarian Barrel
Poison Wizard
Poison Barbarian Barrel
Barbarian Barrel Poison
Barbarian Barrel Poison
Wizard Barbarian Barrel Poison Witch
Wizard Barbarian Barrel Poison
Barbarian Barrel Poison
Wizard Barbarian Barrel Poison
Wizard Barbarian Barrel Poison Witch
Poison
Wizard Poison
Barbarian Barrel Poison
Poison Wizard Barbarian Barrel Witch
Witch
Poison Wizard Barbarian Barrel Witch
Wizard Poison Witch
Poison Barbarian Barrel
Poison Wizard Witch
Wizard Poison Witch
Poison Wizard
Poison
Wizard Poison
Barbarian Barrel Skeleton Army Witch
Poison Wizard Witch
Barbarian Barrel
Poison Wizard Lumberjack
Wizard Poison
Poison
Poison Witch
Poison Witch
Poison Barbarian Barrel Witch

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