My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Hog Rider Miner
Zap
Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Ice Wizard Electro Wizard
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Valkyrie Hog Rider Miner Ice Wizard Electro Wizard
Fireball
Hog Rider Inferno Tower Ice Wizard Electro Wizard
Poison
Inferno Tower Ice Wizard Electro Wizard
Lightning
Valkyrie Inferno Tower Ice Wizard Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Ice Wizard Valkyrie Hog Rider Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Miner Ice Wizard

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Electro Wizard Valkyrie The Log Ice Wizard
Valkyrie
Hog Rider Zap Electro Wizard
Hog Rider
Zap Valkyrie The Log Electro Wizard
Inferno Tower
The Log
Hog Rider Zap Miner
Miner
Zap The Log Electro Wizard
Ice Wizard
Zap
Electro Wizard
Zap Valkyrie Hog Rider Miner

Defense Synergies 3 13

Zap
Electro Wizard Valkyrie Inferno Tower The Log Miner Ice Wizard
Valkyrie
Zap Inferno Tower The Log Ice Wizard Electro Wizard
Hog Rider
Inferno Tower
The Log Electro Wizard Zap Valkyrie Ice Wizard
The Log
Inferno Tower Zap Valkyrie Miner Ice Wizard Electro Wizard
Miner
Zap The Log
Ice Wizard
Zap Valkyrie Inferno Tower The Log
Electro Wizard
Zap Inferno Tower Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Zap Valkyrie The Log Ice Wizard Electro Wizard
Inferno Tower Valkyrie Ice Wizard Electro Wizard
Inferno Tower Valkyrie Ice Wizard Electro Wizard
Valkyrie The Log
The Log Zap Valkyrie Ice Wizard Electro Wizard
Inferno Tower Electro Wizard Zap Ice Wizard
Zap Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Ice Wizard
Valkyrie Inferno Tower Miner Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Zap The Log
Inferno Tower Zap Ice Wizard Electro Wizard
Inferno Tower Zap Valkyrie The Log Ice Wizard Electro Wizard
Valkyrie Zap The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Zap The Log Electro Wizard
Valkyrie Inferno Tower Electro Wizard
Zap Valkyrie The Log Ice Wizard Electro Wizard
Zap Valkyrie The Log Ice Wizard Electro Wizard
Inferno Tower Electro Wizard
Valkyrie The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Inferno Tower Electro Wizard
Electro Wizard Zap Valkyrie The Log Miner
Zap Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie Zap Inferno Tower The Log Electro Wizard
Inferno Tower Valkyrie
Zap Ice Wizard Electro Wizard
Valkyrie Inferno Tower Ice Wizard Electro Wizard
Inferno Tower Valkyrie
Zap Electro Wizard Valkyrie Inferno Tower The Log
Inferno Tower
Valkyrie Inferno Tower
Zap Valkyrie The Log Electro Wizard
Valkyrie Inferno Tower
Valkyrie
Inferno Tower Electro Wizard Zap Valkyrie The Log
Valkyrie Zap Inferno Tower The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log Miner Ice Wizard Electro Wizard
The Log Miner
Valkyrie The Log
Zap Valkyrie The Log
Zap Ice Wizard
The Log
The Log Zap Ice Wizard
The Log Miner Zap
Electro Wizard
Miner Zap Valkyrie The Log Electro Wizard
Zap
The Log Miner
Zap The Log
Zap The Log
The Log
Zap The Log Electro Wizard
Zap Valkyrie The Log Miner
The Log
The Log
Zap The Log
Zap The Log Valkyrie Ice Wizard
The Log Miner Zap Ice Wizard Electro Wizard
Zap The Log Miner
Miner Zap The Log
Zap Ice Wizard Electro Wizard
Zap Electro Wizard
Zap The Log Miner
Zap Electro Wizard
The Log
Zap Electro Wizard
Zap Ice Wizard Electro Wizard
The Log
Miner Valkyrie Electro Wizard
The Log Zap
Zap
Zap The Log Electro Wizard
Zap Electro Wizard
Zap The Log Miner Electro Wizard

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