My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Ice Spirit Knight Executioner
The Log
Ice Spirit Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Knight Hog Rider Executioner
Fireball
Hog Rider Executioner
Poison
Bats Executioner
Lightning
Knight Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Tornado Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Knight Tornado Fireball Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Knight

Attack Synergies 10 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Bats Executioner
Bats
Knight Hog Rider Ice Spirit
Knight
Ice Spirit Bats Hog Rider Executioner Fireball The Log
Fireball
Hog Rider Tornado Knight The Log
Hog Rider
Ice Spirit Bats Knight Fireball The Log Tornado Executioner
Tornado
Fireball Executioner Hog Rider The Log
Executioner
Knight Tornado Ice Spirit Hog Rider The Log
The Log
Hog Rider Knight Fireball Tornado Executioner

Defense Synergies 5 12

Ice Spirit
Bats Knight Fireball Tornado Executioner The Log
Bats
Knight Ice Spirit The Log
Knight
Bats Executioner Ice Spirit Fireball Tornado The Log
Fireball
Tornado The Log Ice Spirit Knight
Hog Rider
Tornado
Fireball Executioner Ice Spirit Knight The Log
Executioner
Knight Tornado Ice Spirit The Log
The Log
Fireball Ice Spirit Bats Knight Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Executioner The Log
Ice Spirit Bats Knight Executioner The Log
Tornado Bats Knight Executioner
Bats Knight
Fireball Tornado The Log
Fireball Tornado The Log Bats Executioner
Bats Tornado Ice Spirit Fireball Executioner
Fireball The Log
Tornado
Knight Tornado Ice Spirit
Bats Executioner Knight Fireball Tornado The Log
Executioner Bats Fireball Tornado
Ice Spirit Bats Knight Fireball The Log
Fireball Executioner Ice Spirit Bats Tornado The Log
Knight
Tornado Ice Spirit Fireball The Log
Bats Knight Fireball Tornado Executioner
Ice Spirit Fireball Bats Knight Tornado Executioner The Log
Tornado Executioner The Log Ice Spirit Bats Knight Fireball
Tornado
Bats Knight Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball
Fireball Knight Executioner The Log
Ice Spirit Bats Knight The Log
Bats Knight Fireball Tornado The Log
Knight Executioner
Fireball Executioner Ice Spirit Bats Tornado
Bats Knight Fireball
Knight
Ice Spirit Bats Knight Fireball Tornado The Log
Bats Knight
Fireball Tornado The Log
Knight Fireball Executioner
Fireball Executioner
Ice Spirit Bats Knight Fireball Tornado Executioner The Log
Bats Executioner Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log
Fireball Tornado Executioner The Log
Fireball The Log
Knight Fireball The Log
Fireball Executioner The Log
Fireball Executioner Ice Spirit Bats Tornado
Tornado Executioner The Log
Fireball The Log Ice Spirit Tornado Executioner
Fireball The Log Tornado
Bats Fireball Tornado
Knight Fireball Tornado The Log
Fireball Tornado Executioner
Knight Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball Tornado
Bats
Fireball Executioner The Log
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Ice Spirit Fireball Executioner
Fireball The Log Tornado Executioner
Fireball Tornado The Log
Fireball Tornado The Log
Bats Fireball Tornado Executioner
Ice Spirit Bats Fireball
Fireball
Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Bats Fireball
Fireball Tornado Executioner
The Log Fireball
Fireball Knight Executioner
The Log Fireball Executioner
Fireball Tornado
Executioner
Ice Spirit Bats Fireball Tornado The Log
Bats Fireball Tornado Executioner
Fireball Tornado Executioner The Log

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