My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Musketeer Hog Rider
Zap
Goblins
Barbarian Barrel
Goblins Musketeer
The Log
Goblins Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Musketeer Hog Rider
Fireball
Musketeer Hog Rider
Poison
Musketeer
Lightning
Ice Golem Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Ice Golem The Log Tornado Fireball Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Zap Ice Golem The Log

Attack Synergies 10 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Ice Golem
Zap
Fireball Hog Rider Tornado Goblins Ice Golem Musketeer The Log
Ice Golem
Musketeer Hog Rider Goblins Zap
Fireball
Zap Hog Rider Tornado The Log
Musketeer
Ice Golem Hog Rider Zap The Log
Hog Rider
Goblins Zap Ice Golem Fireball Musketeer The Log Tornado
Tornado
Zap Fireball Hog Rider The Log
The Log
Hog Rider Zap Fireball Musketeer Tornado

Defense Synergies 5 14

Goblins
Zap Ice Golem Musketeer The Log
Zap
Fireball Goblins Ice Golem Musketeer Tornado The Log
Ice Golem
Musketeer Goblins Zap Fireball Tornado The Log
Fireball
Zap Tornado The Log Ice Golem Musketeer
Musketeer
Ice Golem The Log Goblins Zap Fireball Tornado
Hog Rider
Tornado
Fireball Zap Ice Golem Musketeer The Log
The Log
Fireball Musketeer Goblins Zap Ice Golem Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Fireball Musketeer The Log
Goblins Zap Musketeer The Log
Tornado Goblins Musketeer
Goblins Musketeer
Fireball Tornado The Log
Fireball Tornado The Log Goblins Zap Musketeer
Musketeer Tornado Zap Fireball
Zap Ice Golem Fireball Musketeer The Log
Goblins Musketeer Tornado
Tornado Goblins Ice Golem Musketeer
Goblins Zap Ice Golem Fireball Musketeer Tornado The Log
Musketeer Zap Fireball Tornado
Zap Fireball Musketeer The Log
Fireball Goblins Zap Tornado The Log
Tornado Zap Fireball The Log
Goblins Fireball Musketeer Tornado
Fireball Goblins Zap Musketeer Tornado The Log
Zap Tornado The Log Ice Golem Fireball Musketeer
Musketeer Tornado
Goblins Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Ice Golem Fireball
Fireball Zap Ice Golem Musketeer The Log
Goblins Zap Ice Golem Musketeer The Log
Zap Ice Golem Fireball Musketeer Tornado The Log
Musketeer
Fireball Zap Ice Golem Musketeer Tornado
Goblins Ice Golem Fireball Musketeer
Zap Goblins Ice Golem Fireball Tornado The Log
Musketeer
Musketeer
Zap Fireball Tornado The Log
Ice Golem Fireball
Fireball Musketeer
Goblins Zap Ice Golem Fireball Musketeer Tornado The Log
Zap Ice Golem Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Musketeer The Log
Fireball Zap Musketeer Tornado The Log
Fireball The Log
Ice Golem Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Ice Golem Musketeer Tornado
Musketeer Tornado The Log
Fireball The Log Zap Ice Golem Tornado
Fireball The Log Zap Tornado
Goblins Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado The Log
Fireball Zap Musketeer Tornado
Ice Golem Fireball Musketeer The Log
Fireball Musketeer
Zap Ice Golem Fireball Musketeer The Log
Zap Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Tornado
Zap Fireball Musketeer The Log
Zap Fireball Tornado The Log
Fireball Musketeer The Log
Fireball Tornado
Musketeer Tornado The Log
Zap Fireball Musketeer The Log
Zap Ice Golem Tornado The Log Fireball
Fireball The Log Zap Musketeer Tornado
Fireball Zap Musketeer Tornado The Log
Fireball Zap Musketeer Tornado The Log
Zap Ice Golem Fireball Musketeer Tornado
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer The Log
Zap Fireball
Fireball The Log
Zap Fireball Musketeer
Fireball Zap Musketeer Tornado
The Log Fireball
Fireball Musketeer
The Log Zap Ice Golem Fireball Musketeer
Zap Fireball Tornado
Musketeer
Zap Fireball Musketeer Tornado The Log
Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado The Log

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