My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Barbarians Minion Horde Hog Rider Furnace
Zap
Minion Horde Furnace
Barbarian Barrel
Barbarians Furnace
The Log
Barbarians Hog Rider Furnace
Earthquake
Barbarians Hog Rider Furnace
Arrows
Minion Horde Furnace
Royal Delivery
Barbarians Minion Horde Hog Rider Bowler
Fireball
Barbarians Minion Horde Hog Rider Furnace Bowler
Poison
Barbarians Minion Horde Furnace
Lightning
Furnace Bowler
Rocket
Barbarians Minion Horde Hog Rider Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Fireball Hog Rider Furnace Barbarians Minion Horde Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Fireball Hog Rider

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado Minion Horde Furnace Bowler
Barbarians
Hog Rider
Minion Horde
Zap Hog Rider
Fireball
Zap Hog Rider Tornado
Hog Rider
Zap Fireball Barbarians Minion Horde Furnace Tornado Bowler
Furnace
Zap Hog Rider Bowler
Tornado
Zap Fireball Hog Rider Bowler
Bowler
Zap Hog Rider Furnace Tornado

Defense Synergies 3 10

Zap
Fireball Barbarians Minion Horde Furnace Tornado Bowler
Barbarians
Zap Minion Horde Furnace
Minion Horde
Zap Barbarians Tornado
Fireball
Zap Tornado
Hog Rider
Furnace
Zap Barbarians Tornado Bowler
Tornado
Fireball Bowler Zap Minion Horde Furnace
Bowler
Tornado Zap Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minion Horde Fireball
Barbarians Minion Horde Zap Furnace
Barbarians Minion Horde Furnace Tornado Bowler
Barbarians Minion Horde Furnace Bowler
Barbarians Fireball Tornado Bowler
Fireball Tornado Bowler Zap Furnace
Minion Horde Furnace Tornado Zap Fireball
Bowler Zap Barbarians Fireball
Barbarians Minion Horde Furnace Tornado
Tornado Barbarians Minion Horde Bowler
Barbarians Minion Horde Zap Fireball Furnace Tornado Bowler
Minion Horde Zap Fireball Furnace Tornado
Barbarians Minion Horde Furnace Bowler Zap Fireball
Fireball Bowler Zap Barbarians Minion Horde Furnace Tornado
Barbarians Minion Horde Furnace
Barbarians Minion Horde Tornado Zap Fireball Furnace Bowler
Barbarians Minion Horde Fireball Furnace Tornado Bowler
Fireball Zap Barbarians Minion Horde Furnace Tornado Bowler
Zap Furnace Tornado Barbarians Fireball Bowler
Barbarians Tornado
Bowler Barbarians Minion Horde Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball Furnace Bowler
Fireball Zap Bowler
Barbarians Zap Minion Horde Furnace Bowler
Bowler Zap Barbarians Minion Horde Fireball Tornado
Barbarians Minion Horde Bowler
Fireball Furnace Zap Minion Horde Tornado
Barbarians Minion Horde Fireball Furnace Bowler
Barbarians Minion Horde
Zap Minion Horde Barbarians Fireball Tornado
Barbarians Minion Horde
Barbarians Minion Horde Bowler
Zap Barbarians Fireball Tornado Bowler
Barbarians Bowler Minion Horde Fireball
Barbarians Minion Horde Fireball Furnace Bowler
Barbarians Zap Minion Horde Fireball Furnace Tornado Bowler
Bowler Zap Barbarians Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap Tornado Bowler
Minion Horde Fireball
Barbarians Fireball
Fireball Zap Minion Horde Furnace Bowler
Fireball Zap Minion Horde Furnace Tornado
Minion Horde Furnace Tornado Bowler
Fireball Zap Tornado Bowler
Fireball Zap Tornado
Minion Horde Fireball Tornado Bowler
Zap Minion Horde Fireball Tornado Bowler
Fireball Zap Tornado
Fireball Bowler
Minion Horde Fireball
Zap Fireball Furnace
Zap Minion Horde Fireball Furnace Bowler
Minion Horde Fireball Furnace Bowler
Fireball Tornado
Minion Horde
Zap Fireball Bowler
Zap Fireball Tornado Bowler
Minion Horde Fireball Bowler
Fireball Tornado
Tornado Bowler
Zap Barbarians Minion Horde Fireball
Zap Tornado Fireball Furnace Bowler
Minion Horde
Fireball Zap Tornado Bowler
Fireball Zap Tornado Bowler
Fireball Zap Tornado
Zap Minion Horde Fireball Furnace Tornado
Zap Minion Horde Fireball
Minion Horde Fireball Bowler
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball Bowler
Zap Minion Horde Barbarians Fireball
Fireball Zap Tornado
Fireball
Fireball Minion Horde Bowler
Zap Fireball Bowler
Zap Fireball Tornado
Minion Horde
Zap Minion Horde Fireball Tornado Bowler
Zap Fireball Tornado
Zap Fireball Tornado Bowler

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